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add framebuffer
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@ -220,7 +220,7 @@ virtual void
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uint16_t
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textcolor, ///< 16-bit background color for print()
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textbgcolor; ///< 16-bit text color for print()
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uint8_t *framebuffer;
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protected:
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void
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charBounds(char c, int16_t *x, int16_t *y,
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