Fix universal display slow response

This commit is contained in:
Theo Arends 2024-07-17 16:20:28 +02:00
parent b23a2f2304
commit 98a5bc95a9
1 changed files with 26 additions and 17 deletions

View File

@ -533,31 +533,40 @@ int8_t replacepin(char **cp, int16_t pin) {
return res;
}
/*********************************************************************************************/
#ifdef USE_DISPLAY_MODES1TO5
void UDISP_PrintLog(void) {
disp_refresh--;
if (!disp_refresh) {
disp_refresh = Settings->display_refresh;
if (!disp_screen_buffer_cols) { DisplayAllocScreenBuffer(); }
// This can take over 3 seconds depending on renderer->Updateframe() speed
// due to not connected busy pin (configure as MISO)
static bool printlog_mutex = false;
char* txt = DisplayLogBuffer('\370');
if (txt != nullptr) {
uint8_t last_row = Settings->display_rows -1;
if (disp_refresh) { disp_refresh--; }
if (disp_refresh || printlog_mutex || TasmotaGlobal.restart_flag || TasmotaGlobal.ota_state_flag) {
return;
}
printlog_mutex = true;
disp_refresh = Settings->display_refresh;
if (!disp_screen_buffer_cols) { DisplayAllocScreenBuffer(); }
char* txt = DisplayLogBuffer('\370');
if (txt != nullptr) {
uint8_t last_row = Settings->display_rows -1;
// renderer->clearDisplay();
renderer->setTextSize(Settings->display_size);
renderer->setCursor(0,0);
for (byte i = 0; i < last_row; i++) {
strlcpy(disp_screen_buffer[i], disp_screen_buffer[i +1], disp_screen_buffer_cols);
renderer->println(disp_screen_buffer[i]);
}
strlcpy(disp_screen_buffer[last_row], txt, disp_screen_buffer_cols);
DisplayFillScreen(last_row);
renderer->println(disp_screen_buffer[last_row]);
renderer->Updateframe();
renderer->setTextSize(Settings->display_size);
renderer->setCursor(0,0);
for (byte i = 0; i < last_row; i++) {
strlcpy(disp_screen_buffer[i], disp_screen_buffer[i +1], disp_screen_buffer_cols);
renderer->println(disp_screen_buffer[i]);
}
strlcpy(disp_screen_buffer[last_row], txt, disp_screen_buffer_cols);
DisplayFillScreen(last_row);
renderer->println(disp_screen_buffer[last_row]);
renderer->Updateframe();
}
printlog_mutex = false;
}
void UDISP_Time(void) {