mirror of https://github.com/arendst/Tasmota.git
Fix crash in Universal Touch (#21026)
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@ -456,18 +456,18 @@ class uDisplay : public Renderer {
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uint8_t ut_array[16];
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uint8_t ut_array[16];
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uint8_t ut_i2caddr;
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uint8_t ut_i2caddr;
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uint8_t ut_spi_cs;
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uint8_t ut_spi_cs = -1;
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int8_t ut_reset;
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int8_t ut_reset = -1;
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int8_t ut_irq;
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int8_t ut_irq = -1;
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uint8_t ut_spi_nr;
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uint8_t ut_spi_nr;
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TwoWire *ut_wire;
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TwoWire *ut_wire = nullptr;;
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SPIClass *ut_spi;
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SPIClass *ut_spi = nullptr;;
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SPISettings ut_spiSettings;
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SPISettings ut_spiSettings;
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char ut_name[8];
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char ut_name[8];
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uint8_t *ut_init_code;
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uint8_t *ut_init_code = nullptr;
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uint8_t *ut_touch_code;
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uint8_t *ut_touch_code = nullptr;
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uint8_t *ut_getx_code;
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uint8_t *ut_getx_code = nullptr;
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uint8_t *ut_gety_code;
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uint8_t *ut_gety_code = nullptr;
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#endif // USE_UNIVERSAL_TOUCH
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#endif // USE_UNIVERSAL_TOUCH
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};
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};
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