mirror of https://github.com/arendst/Tasmota.git
64 lines
2.1 KiB
C++
64 lines
2.1 KiB
C++
/*
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Blink.ino - Example for TasmotaClient receiving the FUNC_EVERY_SECOND
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callback and respond by toggling the LED as configured.
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Copyright (C) 2019 Andre Thomas
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Arduino.h>
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#include <TasmotaClient.h>
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TasmotaClient client(&Serial);
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bool ledstate = false;
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/*******************************************************************\
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* Function which will be called when Tasmota sends a
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* FUNC_EVERY_SECOND command
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\*******************************************************************/
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void user_FUNC_EVERY_SECOND(void)
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{
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if (ledstate) {
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ledstate = false;
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digitalWrite(LED_BUILTIN, LOW);
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} else {
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ledstate = true;
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digitalWrite(LED_BUILTIN, HIGH);
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}
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}
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/*******************************************************************\
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* Normal setup() function for Arduino to configure the serial port
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* speed (which should match what was configured in Tasmota) and
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* attach any callback functions associated with specific requests
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* or commands that are sent by Tasmota.
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\*******************************************************************/
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void setup() {
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// Configure serial port
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Serial.begin(57600);
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// We're going to use the builtin LED so lets configure the pin as OUTPUT
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pinMode(LED_BUILTIN, OUTPUT);
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// Attach the callback function which will be called when Tasmota requests it
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client.attach_FUNC_EVERY_SECOND(user_FUNC_EVERY_SECOND);
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}
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void loop() {
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// Call the client loop function every so often to process incoming requests
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client.loop();
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}
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