mirror of https://github.com/arendst/Tasmota.git
513 lines
16 KiB
C
513 lines
16 KiB
C
/**
|
|
* @file lv_conf.h
|
|
* Configuration file for v8.0.2
|
|
*/
|
|
|
|
/*
|
|
* COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
|
|
*/
|
|
|
|
#if 0 /*Set it to "1" to enable content*/
|
|
|
|
#ifndef LV_CONF_H
|
|
#define LV_CONF_H
|
|
/*clang-format off*/
|
|
|
|
#include <stdint.h>
|
|
|
|
|
|
/*====================
|
|
COLOR SETTINGS
|
|
*====================*/
|
|
|
|
/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
|
|
#define LV_COLOR_DEPTH 32
|
|
|
|
/*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
|
|
#define LV_COLOR_16_SWAP 0
|
|
|
|
/*Enable more complex drawing routines to manage screens transparency.
|
|
*Can be used if the UI is above another layer, e.g. an OSD menu or video player.
|
|
*Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
|
|
#define LV_COLOR_SCREEN_TRANSP 0
|
|
|
|
/*Images pixels with this color will not be drawn if they are chroma keyed)*/
|
|
#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
|
|
|
|
/*=========================
|
|
MEMORY SETTINGS
|
|
*=========================*/
|
|
|
|
/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
|
|
#define LV_MEM_CUSTOM 0
|
|
#if LV_MEM_CUSTOM == 0
|
|
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
|
|
# define LV_MEM_SIZE (32U * 1024U) /*[bytes]*/
|
|
|
|
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
|
|
# define LV_MEM_ADR 0 /*0: unused*/
|
|
#else /*LV_MEM_CUSTOM*/
|
|
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
|
|
# define LV_MEM_CUSTOM_ALLOC malloc
|
|
# define LV_MEM_CUSTOM_FREE free
|
|
# define LV_MEM_CUSTOM_REALLOC realloc
|
|
#endif /*LV_MEM_CUSTOM*/
|
|
|
|
/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
|
|
#define LV_MEMCPY_MEMSET_STD 0
|
|
|
|
/*====================
|
|
HAL SETTINGS
|
|
*====================*/
|
|
|
|
/*Default display refresh period. LVG will redraw changed ares with this period time*/
|
|
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
|
|
|
|
/*Input device read period in milliseconds*/
|
|
#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
|
|
|
|
/*Use a custom tick source that tells the elapsed time in milliseconds.
|
|
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
|
|
#define LV_TICK_CUSTOM 0
|
|
#if LV_TICK_CUSTOM
|
|
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
|
|
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
|
|
#endif /*LV_TICK_CUSTOM*/
|
|
|
|
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
|
|
*(Not so important, you can adjust it to modify default sizes and spaces)*/
|
|
#define LV_DPI_DEF 130 /*[px/inch]*/
|
|
|
|
/*=======================
|
|
* FEATURE CONFIGURATION
|
|
*=======================*/
|
|
|
|
/*-------------
|
|
* Drawing
|
|
*-----------*/
|
|
|
|
/*Enable complex draw engine.
|
|
*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
|
|
#define LV_DRAW_COMPLEX 1
|
|
#if LV_DRAW_COMPLEX != 0
|
|
|
|
/*Allow buffering some shadow calculation.
|
|
*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
|
|
*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
|
|
#define LV_SHADOW_CACHE_SIZE 0
|
|
#endif /*LV_DRAW_COMPLEX*/
|
|
|
|
/*Default image cache size. Image caching keeps the images opened.
|
|
*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
|
|
*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
|
|
*However the opened images might consume additional RAM.
|
|
*0: to disable caching*/
|
|
#define LV_IMG_CACHE_DEF_SIZE 0
|
|
|
|
/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/
|
|
#define LV_DISP_ROT_MAX_BUF (10*1024)
|
|
/*-------------
|
|
* GPU
|
|
*-----------*/
|
|
|
|
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
|
|
#define LV_USE_GPU_STM32_DMA2D 0
|
|
#if LV_USE_GPU_STM32_DMA2D
|
|
/*Must be defined to include path of CMSIS header of target processor
|
|
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
|
|
#define LV_GPU_DMA2D_CMSIS_INCLUDE
|
|
#endif
|
|
|
|
/*Use NXP's PXP GPU iMX RTxxx platforms*/
|
|
#define LV_USE_GPU_NXP_PXP 0
|
|
#if LV_USE_GPU_NXP_PXP
|
|
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
|
|
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
|
|
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
|
|
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
|
|
*/
|
|
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
|
|
#endif
|
|
|
|
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
|
|
#define LV_USE_GPU_NXP_VG_LITE 0
|
|
|
|
/*-------------
|
|
* Logging
|
|
*-----------*/
|
|
|
|
/*Enable the log module*/
|
|
#define LV_USE_LOG 0 // change to 0 in normal conditions
|
|
#if LV_USE_LOG
|
|
|
|
/*How important log should be added:
|
|
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
|
|
*LV_LOG_LEVEL_INFO Log important events
|
|
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
|
|
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
|
|
*LV_LOG_LEVEL_USER Only logs added by the user
|
|
*LV_LOG_LEVEL_NONE Do not log anything*/
|
|
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
|
|
|
|
/*1: Print the log with 'printf';
|
|
*0: User need to register a callback with `lv_log_register_print_cb()`*/
|
|
# define LV_LOG_PRINTF 0
|
|
|
|
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
|
|
# define LV_LOG_TRACE_MEM 1
|
|
# define LV_LOG_TRACE_TIMER 1
|
|
# define LV_LOG_TRACE_INDEV 1
|
|
# define LV_LOG_TRACE_DISP_REFR 1
|
|
# define LV_LOG_TRACE_EVENT 1
|
|
# define LV_LOG_TRACE_OBJ_CREATE 1
|
|
# define LV_LOG_TRACE_LAYOUT 1
|
|
# define LV_LOG_TRACE_ANIM 1
|
|
|
|
#endif /*LV_USE_LOG*/
|
|
|
|
/*-------------
|
|
* Asserts
|
|
*-----------*/
|
|
|
|
/*Enable asserts if an operation is failed or an invalid data is found.
|
|
*If LV_USE_LOG is enabled an error message will be printed on failure*/
|
|
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
|
|
#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
|
|
#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
|
|
#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
|
|
#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
|
|
|
|
/*Add a custom handler when assert happens e.g. to restart the MCU*/
|
|
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
|
|
#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
|
|
|
|
/*-------------
|
|
* Others
|
|
*-----------*/
|
|
|
|
/*1: Show CPU usage and FPS count in the right bottom corner*/
|
|
#define LV_USE_PERF_MONITOR 0
|
|
|
|
/*1: Show the used memory and the memory fragmentation in the left bottom corner
|
|
* Requires LV_MEM_CUSTOM = 0*/
|
|
#define LV_USE_MEM_MONITOR 0
|
|
|
|
/*1: Draw random colored rectangles over the redrawn areas*/
|
|
#define LV_USE_REFR_DEBUG 0
|
|
|
|
/*Change the built in (v)snprintf functions*/
|
|
#define LV_SPRINTF_CUSTOM 0
|
|
#if LV_SPRINTF_CUSTOM
|
|
# define LV_SPRINTF_INCLUDE <stdio.h>
|
|
# define lv_snprintf snprintf
|
|
# define lv_vsnprintf vsnprintf
|
|
#else /*LV_SPRINTF_CUSTOM*/
|
|
# define LV_SPRINTF_USE_FLOAT 0
|
|
#endif /*LV_SPRINTF_CUSTOM*/
|
|
|
|
#define LV_USE_USER_DATA 1
|
|
|
|
/*Garbage Collector settings
|
|
*Used if lvgl is binded to higher level language and the memory is managed by that language*/
|
|
#define LV_ENABLE_GC 0
|
|
#if LV_ENABLE_GC != 0
|
|
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
|
|
#endif /*LV_ENABLE_GC*/
|
|
|
|
/*=====================
|
|
* COMPILER SETTINGS
|
|
*====================*/
|
|
|
|
/*For big endian systems set to 1*/
|
|
#define LV_BIG_ENDIAN_SYSTEM 0
|
|
|
|
/*Define a custom attribute to `lv_tick_inc` function*/
|
|
#define LV_ATTRIBUTE_TICK_INC
|
|
|
|
/*Define a custom attribute to `lv_timer_handler` function*/
|
|
#define LV_ATTRIBUTE_TIMER_HANDLER
|
|
|
|
/*Define a custom attribute to `lv_disp_flush_ready` function*/
|
|
#define LV_ATTRIBUTE_FLUSH_READY
|
|
|
|
/*Required alignment size for buffers*/
|
|
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
|
|
|
|
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
|
|
* E.g. __attribute__((aligned(4)))*/
|
|
#define LV_ATTRIBUTE_MEM_ALIGN
|
|
|
|
/*Attribute to mark large constant arrays for example font's bitmaps*/
|
|
#define LV_ATTRIBUTE_LARGE_CONST
|
|
|
|
/*Complier prefix for a big array declaration in RAM*/
|
|
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
|
|
|
|
/*Place performance critical functions into a faster memory (e.g RAM)*/
|
|
#define LV_ATTRIBUTE_FAST_MEM
|
|
|
|
/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
|
|
#define LV_ATTRIBUTE_DMA
|
|
|
|
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
|
|
*should also appear on LVGL binding API such as Micropython.*/
|
|
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
|
|
|
|
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
|
|
#define LV_USE_LARGE_COORD 0
|
|
|
|
/*==================
|
|
* FONT USAGE
|
|
*===================*/
|
|
|
|
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
|
|
*https://fonts.google.com/specimen/Montserrat*/
|
|
#define LV_FONT_MONTSERRAT_8 0
|
|
#define LV_FONT_MONTSERRAT_10 0
|
|
#define LV_FONT_MONTSERRAT_12 0
|
|
#define LV_FONT_MONTSERRAT_14 1
|
|
#define LV_FONT_MONTSERRAT_16 0
|
|
#define LV_FONT_MONTSERRAT_18 0
|
|
#define LV_FONT_MONTSERRAT_20 0
|
|
#define LV_FONT_MONTSERRAT_22 0
|
|
#define LV_FONT_MONTSERRAT_24 0
|
|
#define LV_FONT_MONTSERRAT_26 0
|
|
#define LV_FONT_MONTSERRAT_28 0
|
|
#define LV_FONT_MONTSERRAT_30 0
|
|
#define LV_FONT_MONTSERRAT_32 0
|
|
#define LV_FONT_MONTSERRAT_34 0
|
|
#define LV_FONT_MONTSERRAT_36 0
|
|
#define LV_FONT_MONTSERRAT_38 0
|
|
#define LV_FONT_MONTSERRAT_40 0
|
|
#define LV_FONT_MONTSERRAT_42 0
|
|
#define LV_FONT_MONTSERRAT_44 0
|
|
#define LV_FONT_MONTSERRAT_46 0
|
|
#define LV_FONT_MONTSERRAT_48 0
|
|
|
|
/*Demonstrate special features*/
|
|
#define LV_FONT_MONTSERRAT_12_SUBPX 0
|
|
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
|
|
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Perisan letters and all their forms*/
|
|
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
|
|
|
|
/*Pixel perfect monospace fonts*/
|
|
#define LV_FONT_UNSCII_8 0
|
|
#define LV_FONT_UNSCII_16 0
|
|
|
|
/*Optionally declare custom fonts here.
|
|
*You can use these fonts as default font too and they will be available globally.
|
|
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
|
|
#define LV_FONT_CUSTOM_DECLARE
|
|
|
|
/*Always set a default font*/
|
|
#define LV_FONT_DEFAULT &lv_font_montserrat_14
|
|
|
|
/*Enable handling large font and/or fonts with a lot of characters.
|
|
*The limit depends on the font size, font face and bpp.
|
|
*Compiler error will be triggered if a font needs it.*/
|
|
#define LV_FONT_FMT_TXT_LARGE 0
|
|
|
|
/*Enables/disables support for compressed fonts.*/
|
|
#define LV_USE_FONT_COMPRESSED 0
|
|
|
|
/*Enable subpixel rendering*/
|
|
#define LV_USE_FONT_SUBPX 0
|
|
#if LV_USE_FONT_SUBPX
|
|
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
|
|
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
|
|
#endif
|
|
|
|
/*=================
|
|
* TEXT SETTINGS
|
|
*=================*/
|
|
|
|
/**
|
|
* Select a character encoding for strings.
|
|
* Your IDE or editor should have the same character encoding
|
|
* - LV_TXT_ENC_UTF8
|
|
* - LV_TXT_ENC_ASCII
|
|
*/
|
|
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
|
|
|
/*Can break (wrap) texts on these chars*/
|
|
#define LV_TXT_BREAK_CHARS " ,.;:-_"
|
|
|
|
/*If a word is at least this long, will break wherever "prettiest"
|
|
*To disable, set to a value <= 0*/
|
|
#define LV_TXT_LINE_BREAK_LONG_LEN 0
|
|
|
|
/*Minimum number of characters in a long word to put on a line before a break.
|
|
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
|
|
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
|
|
|
/*Minimum number of characters in a long word to put on a line after a break.
|
|
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
|
|
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
|
|
|
/*The control character to use for signalling text recoloring.*/
|
|
#define LV_TXT_COLOR_CMD "#"
|
|
|
|
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
|
|
*The direction will be processed according to the Unicode Bidirectioanl Algorithm:
|
|
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
|
#define LV_USE_BIDI 0
|
|
#if LV_USE_BIDI
|
|
/*Set the default direction. Supported values:
|
|
*`LV_BASE_DIR_LTR` Left-to-Right
|
|
*`LV_BASE_DIR_RTL` Right-to-Left
|
|
*`LV_BASE_DIR_AUTO` detect texts base direction*/
|
|
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
|
|
#endif
|
|
|
|
/*Enable Arabic/Persian processing
|
|
*In these languages characters should be replaced with an other form based on their position in the text*/
|
|
#define LV_USE_ARABIC_PERSIAN_CHARS 0
|
|
|
|
/*==================
|
|
* WIDGET USAGE
|
|
*================*/
|
|
|
|
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
|
|
|
|
#define LV_USE_ARC 1
|
|
|
|
#define LV_USE_ANIMIMG 1
|
|
|
|
#define LV_USE_BAR 1
|
|
|
|
#define LV_USE_BTN 1
|
|
|
|
#define LV_USE_BTNMATRIX 1
|
|
|
|
#define LV_USE_CANVAS 1
|
|
|
|
#define LV_USE_CHECKBOX 1
|
|
|
|
|
|
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
|
|
|
|
#define LV_USE_IMG 1 /*Requires: lv_label*/
|
|
|
|
#define LV_USE_LABEL 1
|
|
#if LV_USE_LABEL
|
|
# define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
|
|
# define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
|
|
#endif
|
|
|
|
#define LV_USE_LINE 1
|
|
|
|
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
|
|
#if LV_USE_ROLLER
|
|
# define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
|
|
#endif
|
|
|
|
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
|
|
|
|
#define LV_USE_SWITCH 1
|
|
|
|
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
|
|
#if LV_USE_TEXTAREA != 0
|
|
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
|
#endif
|
|
|
|
#define LV_USE_TABLE 1
|
|
|
|
/*==================
|
|
* EXTRA COMPONENTS
|
|
*==================*/
|
|
|
|
/*-----------
|
|
* Widgets
|
|
*----------*/
|
|
#define LV_USE_CALENDAR 1
|
|
#if LV_USE_CALENDAR
|
|
# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
|
|
# if LV_CALENDAR_WEEK_STARTS_MONDAY
|
|
# define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
|
|
# else
|
|
# define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
|
|
# endif
|
|
|
|
# define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
|
|
# define LV_USE_CALENDAR_HEADER_ARROW 1
|
|
# define LV_USE_CALENDAR_HEADER_DROPDOWN 1
|
|
#endif /*LV_USE_CALENDAR*/
|
|
|
|
#define LV_USE_CHART 1
|
|
|
|
#define LV_USE_COLORWHEEL 1
|
|
|
|
#define LV_USE_IMGBTN 1
|
|
|
|
#define LV_USE_KEYBOARD 1
|
|
|
|
#define LV_USE_LED 1
|
|
|
|
#define LV_USE_LIST 1
|
|
|
|
#define LV_USE_METER 1
|
|
|
|
#define LV_USE_MSGBOX 1
|
|
|
|
#define LV_USE_SPINBOX 1
|
|
|
|
#define LV_USE_SPINNER 1
|
|
|
|
#define LV_USE_TABVIEW 1
|
|
|
|
#define LV_USE_TILEVIEW 1
|
|
|
|
#define LV_USE_WIN 1
|
|
|
|
#define LV_USE_SPAN 1
|
|
#if LV_USE_SPAN
|
|
/*A line text can contain maximum num of span descriptor */
|
|
# define LV_SPAN_SNIPPET_STACK_SIZE 64
|
|
#endif
|
|
|
|
/*-----------
|
|
* Themes
|
|
*----------*/
|
|
/*A simple, impressive and very complete theme*/
|
|
#define LV_USE_THEME_DEFAULT 1
|
|
#if LV_USE_THEME_DEFAULT
|
|
|
|
/*0: Light mode; 1: Dark mode*/
|
|
# define LV_THEME_DEFAULT_DARK 0
|
|
|
|
/*1: Enable grow on press*/
|
|
# define LV_THEME_DEFAULT_GROW 1
|
|
|
|
/*Default transition time in [ms]*/
|
|
# define LV_THEME_DEFAULT_TRANSITON_TIME 80
|
|
#endif /*LV_USE_THEME_DEFAULT*/
|
|
|
|
/*An very simple them that is a good starting point for a custom theme*/
|
|
#define LV_USE_THEME_BASIC 1
|
|
|
|
/*A theme designed for monochrome displays*/
|
|
#define LV_USE_THEME_MONO 1
|
|
|
|
/*-----------
|
|
* Layouts
|
|
*----------*/
|
|
|
|
/*A layout similar to Flexbox in CSS.*/
|
|
#define LV_USE_FLEX 1
|
|
|
|
/*A layout similar to Grid in CSS.*/
|
|
#define LV_USE_GRID 1
|
|
|
|
/*==================
|
|
* EXAMPLES
|
|
*==================*/
|
|
|
|
/*Enable the examples to be built with the library*/
|
|
#define LV_BUILD_EXAMPLES 1
|
|
|
|
/*--END OF LV_CONF_H--*/
|
|
|
|
#endif /*LV_CONF_H*/
|
|
|
|
#endif /*End of "Content enable"*/
|