Tasmota/lib/default/LinkedList-1.2.3/examples/ClassList/ClassList.pde

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/*
LinkedList Example
Link: http://github.com/ivanseidel/LinkedList
Example Created by
Tom Stewart, github.com/tastewar
Edited by:
Ivan Seidel, github.com/ivanseidel
*/
#include <LinkedList.h>
// Let's define a new class
class Animal {
public:
char *name;
bool isMammal;
};
char catname[]="kitty";
char dogname[]="doggie";
char emuname[]="emu";
LinkedList<Animal*> myAnimalList = LinkedList<Animal*>();
void setup()
{
Serial.begin(9600);
Serial.println("Hello!" );
// Create a Cat
Animal *cat = new Animal();
cat->name = catname;
cat->isMammal = true;
// Create a dog
Animal *dog = new Animal();
dog->name = dogname;
dog->isMammal = true;
// Create a emu
Animal *emu = new Animal();
emu->name = emuname;
emu->isMammal = false; // just an example; no offense to pig lovers
// Add animals to list
myAnimalList.add(cat);
myAnimalList.add(emu);
myAnimalList.add(dog);
}
void loop() {
Serial.print("There are ");
Serial.print(myAnimalList.size());
Serial.print(" animals in the list. The mammals are: ");
int current = 0;
Animal *animal;
for(int i = 0; i < myAnimalList.size(); i++){
// Get animal from list
animal = myAnimalList.get(i);
// If its a mammal, then print it's name
if(animal->isMammal){
// Avoid printing spacer on the first element
if(current++)
Serial.print(", ");
// Print animal name
Serial.print(animal->name);
}
}
Serial.println(".");
while (true); // nothing else to do, loop forever
}