Tasmota/tasmota/support_light_list.ino

209 lines
6.3 KiB
C++

/*
support_light_list.ino - Lightweight Linked List for simple objects - optimized for low code size and low memory
Copyright (C) 2020 Theo Arends and Stephan Hadinger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*********************************************************************************************\
*
* private class for Linked List element
*
\*********************************************************************************************/
template <typename T>
class LList;
template <typename T>
class LList_elt {
public:
LList_elt() : _next(nullptr), _val() {}
inline T & val(void) { return _val; }
inline LList_elt<T> * next(void) { return _next; }
inline void next(LList_elt<T> * next) { _next = next; }
friend class LList<T>;
protected:
LList_elt<T> * _next;
T _val;
};
/*********************************************************************************************\
*
* Lightweight Linked List - optimized for low code size
*
\*********************************************************************************************/
template <typename T>
class LList {
public:
LList() : _head(nullptr) {}
~LList() { reset(); }
// remove elements
void removeHead(void); // remove first element
void reset(void); // remove all elements
void remove(const T * val);
// read the list
inline bool isEmpty(void) const { return (_head == nullptr) ? true : false; }
size_t length(void) const;
inline T * head(void) { return _head ? &_head->_val : nullptr; }
inline const T * head(void) const { return _head ? &_head->_val : nullptr; }
const T * at(size_t index) const ;
// non-const variants
// not very academic cast but reduces code size
inline T * at(size_t index) { return (T*) ((const LList<T>*)this)->at(index); }
// adding elements
T & addHead(void);
T & addHead(const T &val);
T & addToLast(void);
// add an element allocated externally
// memory is free by us now -- don't free it!
T & addHead(LList_elt<T> * elt);
T & addToLast(LList_elt<T> * elt);
// iterator
// see https://stackoverflow.com/questions/8164567/how-to-make-my-custom-type-to-work-with-range-based-for-loops
class iterator {
public:
iterator(LList_elt<T> *_cur): cur(_cur), next(nullptr) { if (cur) { next = cur->_next; } }
iterator operator++() { cur = next; if (cur) { next = cur->_next;} return *this; }
bool operator!=(const iterator & other) const { return cur != other.cur; }
T & operator*() const { return cur->_val; }
private:
LList_elt<T> *cur;
LList_elt<T> *next; // we need to keep next pointer in case the current attribute gets deleted
};
iterator begin() { return iterator(this->_head); } // start with 'head'
iterator end() { return iterator(nullptr); } // end with null pointer
// const iterator
class const_iterator {
public:
const_iterator(const LList_elt<T> *_cur): cur(_cur), next(nullptr) { if (cur) { next = cur->_next; } }
const_iterator operator++() { cur = next; if (cur) { next = cur->_next;} return *this; }
bool operator!=(const_iterator & other) const { return cur != other.cur; }
const T & operator*() const { return cur->_val; }
private:
const LList_elt<T> *cur;
const LList_elt<T> *next; // we need to keep next pointer in case the current attribute gets deleted
};
const_iterator begin() const { return const_iterator(this->_head); } // start with 'head'
const_iterator end() const { return const_iterator(nullptr); } // end with null pointer
protected:
LList_elt<T> * _head;
};
template <typename T>
size_t LList<T>::length(void) const {
size_t count = 0;
for (auto & elt : *this) { (void)elt; count++; }
return count;
}
template <typename T>
const T * LList<T>::at(size_t index) const {
size_t count = 0;
for (const auto & elt : *this) {
if (index == count++) { return &elt; }
}
return nullptr;
}
template <typename T>
void LList<T>::reset(void) {
while (_head) {
LList_elt<T> * next = _head->next();
delete _head;
_head = next;
}
}
template <typename T>
void LList<T>::removeHead(void) {
if (_head) {
LList_elt<T> * next = _head->next();
delete _head;
_head = next;
}
}
template <typename T>
void LList<T>::remove(const T * val) {
if (nullptr == val) { return; }
// find element in chain and find pointer before
LList_elt<T> **curr_ptr = &_head;
while (*curr_ptr) {
LList_elt<T> * curr_elt = *curr_ptr;
if ( &(curr_elt->_val) == val) {
*curr_ptr = curr_elt->_next; // update previous pointer to next element
delete curr_elt;
break; // stop iteration now
}
curr_ptr = &((*curr_ptr)->_next); // move to next element
}
}
template <typename T>
T & LList<T>::addHead(void) {
LList_elt<T> * elt = new LList_elt<T>(); // create element
elt->next(_head); // insert at the head
_head = elt;
return elt->_val;
}
template <typename T>
T & LList<T>::addHead(const T &val) {
LList_elt<T> * elt = new LList_elt<T>(); // create element
elt->next(_head); // insert at the head
elt->_val = val;
_head = elt;
return elt->_val;
}
template <typename T>
T & LList<T>::addHead(LList_elt<T> * elt) {
elt->next(_head); // insert at the head
_head = elt;
return elt->_val;
}
template <typename T>
T & LList<T>::addToLast(void) {
LList_elt<T> **curr_ptr = &_head;
while (*curr_ptr) {
curr_ptr = &((*curr_ptr)->_next);
}
LList_elt<T> * elt = new LList_elt<T>(); // create element
*curr_ptr = elt;
return elt->_val;
}
template <typename T>
T & LList<T>::addToLast(LList_elt<T> * elt) {
LList_elt<T> **curr_ptr = &_head;
while (*curr_ptr) {
curr_ptr = &((*curr_ptr)->_next);
}
*curr_ptr = elt;
elt->_next = nullptr;
return elt->_val;
}