Updated Commands (markdown)

blakadder 2019-05-07 19:32:28 +02:00
parent bc86a60335
commit 4c34709642
1 changed files with 1 additions and 1 deletions

@ -211,7 +211,7 @@ See also | [`SetOption2`](#setoption2) - Add units to status messages<BR>[`Set
|Command | Parameters
|:--- | :---
<a id="Rule"></a>Rule\<x\> | There are 3 separate rule sets, each with a 512 character limit. Each rule set can contain multiple [rules](Rules#rule-syntax). Each of the rule sets can be switched on and off individually (x = `1..3`)<BR>`0` = disable Rule\<x\><BR>`1` = enable Rule\<x\><BR>`2` = toggle Rule\<x\><BR>`4` = disable one-shot detection (perform commands as long as trigger is met)<BR>`5` = enable one-shot (e.g., sometimes used for slow changing sensors like temperature) detection<BR>`6` = toggle one-shot detection<BR>`8` = disable stop-on-error after exception restart<BR>`9` = enable stop-on-error after exception restart<BR>`10` = toggle stop-on-error after exception restart<BR>`<value>` = define [Rule\<x\>](Rules)<BR>`+<value>` = append to [Rule\<x\>](Rules)<BR>`""` = clear Rule\<x\><a id="RuleTimer"></a>
<a id="Rule"></a>Rule\<x\> | There are 3 separate rule sets, each with a 511 character limit. Each rule set can contain multiple [rules](Rules#rule-syntax). Each of the rule sets can be switched on and off individually (x = `1..3`)<BR>`0` = disable Rule\<x\><BR>`1` = enable Rule\<x\><BR>`2` = toggle Rule\<x\><BR>`4` = disable one-shot detection (perform commands as long as trigger is met)<BR>`5` = enable one-shot (e.g., sometimes used for slow changing sensors like temperature) detection<BR>`6` = toggle one-shot detection<BR>`8` = disable stop-on-error after exception restart<BR>`9` = enable stop-on-error after exception restart<BR>`10` = toggle stop-on-error after exception restart<BR>`<value>` = define [Rule\<x\>](Rules)<BR>`+<value>` = append to [Rule\<x\>](Rules)<BR>`""` = clear Rule\<x\><a id="RuleTimer"></a>
RuleTimer\<x\> | Up to eight timers to be used as countdown event (x = `1..8`)<BR>`0..32766` = set countdown rule timer in seconds<a id="Mem"></a>
Mem\<x\> | Manage up to 5 variables stored on flash (x = `1..5`)<BR>`<value>` = store a string value in a variable<BR>`"` = clear stored value in Mem\<x\><a id="Var"></a>
Var\<x\> | Manage up to 5 variables stored in memory (x = `1..5`)<BR>`<string>` = store a string value in a variable<BR>`"` = clear stored value in Var\<x\><a id="Add"></a>