9447ee9260
* HTTP: websocket mockup * PSRAM: 2M, store some global objects there * Web interface: UART console and refactoring * Simple-UART: get config * Network: websocket for web uart * Web interface: UART history, receive indicator * Build: artifacts * Web interface: UART config * Simple UART: proxy config * Web interface: cleanup API and fix README * software uart logs: more precise timings * software uart logs: enlarge buffer * uart: network socket * app: network uart * Web interface: UART send * Web interface: update dependencies * UART Rx: 1Mb stream buffer * HTTP Server: cleanup websocket fns * Web interface: smart nbsp in terminal * Web interface: add keypress to non-interactive elements with on:click * bundle * Web interface: fix first nbsp on line * Web interface: firmware version * Attempts to fix build: 1 * Attempts to fix build: 2 * Attempts to fix build: 3 * Web interface: mobile friendly uart terminal * Web interface: mobile friendly input |
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.github/workflows | ||
components | ||
main | ||
scripts | ||
.clang-format | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
LICENSE | ||
README.md | ||
partitions.csv | ||
sdkconfig |
README.md
Black Magic Probe / DapLink for ESP32-S2
WiFi/USB capable version of the famous BlackMagicProbe (or DapLink) debugger.
Clone the Repository
Clone the repository with:
git clone --recursive https://github.com/flipperdevices/blackmagic-esp32-s2.git
You must recursively clone the submodules, which --recursive
will do for you. When you pull new changes, be sure to run git submodule update --init --recursive
.
Develop with ESP-IDF
Set up ESP-IDF v4.4 following Espressif's instructions. Make sure idf.py
is in your PATH and you can successfully run the program.
Build with ESP-IDF
In your clone of this repository, run:
idf.py build
Note: the
sdkconfig
file already configures the project to target the ESP32-S2. You don't need to runidf.py set-target esp32s2
, which will overwrite some of the necessary settings insdkconfig
.
Flash with ESP-IDF
Connect the dev board to your computer with a USB cable. Find the name of the serial port device on your computer that corresponds to the dev board. See the [Flipper Zero guide] on how to connect to the dev board over USB or Espressif's guide on how to find the port name.
Run:
idf.py -p <port> flash
Web interface development
Web interface is located in components/svelte-portal
and written in Svelte. To build it, you need to install Node.js and run npm install
in components/svelte-portal
directory. Then you can run npm run dev
to start development server or npm run build
to build production version.
Typical workflow is to fix the board's IP address in components/svelte-portal/src/lib/Api.svelte
and then run npm run dev
. After that, you can open http://localhost:5000
in your browser and see changes in the web interface in real time with live reload.
If you want to change local ip or port, you need to run export HOST={ip} PORT={port}
before npm run dev
.
export HOST=127.0.0.1 PORT=3000
npm run dev
When you're done, you need to run npm run build
, idf.py build
and then idf.py -p <port> flash
. You can then open http://blackmagic.local
in your browser and see the changes in the web interface.
npm run build
idf.py build
idf.py -p <port> flash