mirror of https://github.com/macssh/macssh.git
193 lines
7.4 KiB
C++
Executable File
193 lines
7.4 KiB
C++
Executable File
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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// % Project : GUSI - Grand Unified Socket Interface
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// % File : GUSITimer.nw - Timing functions
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// % Author : Matthias Neeracher
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// % Language : C++
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// %
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// % $Log$
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// % Revision 1.1.1.1 2001/03/03 21:50:16 chombier
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// % Initial import
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// %
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// % Revision 1.12 2001/01/17 08:48:04 neeri
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// % Introduce Expired(), Reset()
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// %
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// % Revision 1.11 2000/10/29 18:36:32 neeri
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// % Fix time_t signedness issues
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// %
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// % Revision 1.10 2000/06/12 04:24:50 neeri
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// % Fix time, localtime, gmtime
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// %
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// % Revision 1.9 2000/05/23 07:24:58 neeri
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// % Improve formatting
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// %
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// % Revision 1.8 2000/03/15 07:22:07 neeri
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// % Enforce alignment choices
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// %
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// % Revision 1.7 1999/11/15 07:20:18 neeri
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// % Safe context setup
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// %
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// % Revision 1.6 1999/08/26 05:45:10 neeri
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// % Fixes for literate edition of source code
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// %
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// % Revision 1.5 1999/08/02 07:02:46 neeri
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// % Support for asynchronous errors and other socket options
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// %
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// % Revision 1.4 1999/07/07 04:17:43 neeri
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// % Final tweaks for 2.0b3
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// %
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// % Revision 1.3 1999/06/28 06:08:46 neeri
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// % Support flexible timer classes
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// %
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// % Revision 1.2 1999/05/30 03:06:21 neeri
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// % Fixed various bugs in cleanup and wakeup
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// %
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// % Revision 1.1 1999/03/17 09:05:14 neeri
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// % Added GUSITimer, expanded docs
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// %
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// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//
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// \chapter{Timing functions}
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//
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// This section defines mechanisms to measure time. The basic mechanism is
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// [[GUSITimer]] which can wake up a [[GUSIContext]] at some later time.
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//
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// <GUSITimer.h>=
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#ifndef _GUSITimer_
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#define _GUSITimer_
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#ifndef GUSI_SOURCE
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typedef struct GUSITimer GUSITimer;
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#else
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#include "GUSISpecific.h"
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#include <errno.h>
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#include <sys/cdefs.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <inttypes.h>
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#include <MacTypes.h>
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#include <Timer.h>
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#include <Math64.h>
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#include <ConditionalMacros.h>
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#if PRAGMA_STRUCT_ALIGN
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#pragma options align=native
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#endif
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// \section{Definition of timing}
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//
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// [[GUSITime]] is an universal (if somewhat costly) format for
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// the large variety of timing formats used in MacOS and POSIX.
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//
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// <Definition of class [[GUSITime]]>=
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class GUSITime {
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public:
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enum Format {seconds, ticks, msecs, usecs, nsecs};
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#if !TYPE_LONGLONG
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GUSITime(int32_t val, Format format);
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GUSITime(uint32_t val, Format format);
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#endif
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GUSITime(int64_t val, Format format=nsecs) { Construct(val, format); }
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GUSITime(const timeval & tv);
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GUSITime(const timespec & ts);
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GUSITime(const tm & t);
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GUSITime() {}
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int32_t Get(Format format) { return S32Set(Get64(format)); }
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uint32_t UGet(Format format)
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{ return U32SetU(SInt64ToUInt64(Get64(format))); }
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int64_t Get64(Format format);
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operator int64_t() { return fTime; }
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operator timeval();
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operator timespec();
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operator tm();
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GUSITime GM2LocalTime();
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GUSITime Local2GMTime();
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GUSITime & operator +=(const GUSITime & other)
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{ fTime = S64Add(fTime, other.fTime); return *this; }
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GUSITime & operator -=(const GUSITime & other)
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{ fTime = S64Subtract(fTime, other.fTime); return *this; }
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static GUSITime Now();
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static timezone & Zone();
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private:
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void Construct(int64_t val, Format format);
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time_t Deconstruct(int64_t & remainder);
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int64_t fTime;
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static int64_t sTimeOffset;
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static timezone sTimeZone;
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};
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inline GUSITime operator+(const GUSITime & a, const GUSITime & b)
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{ GUSITime t(a); return t+=b; }
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inline GUSITime operator-(const GUSITime & a, const GUSITime & b)
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{ GUSITime t(a); return t-=b; }
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// A [[GUSITimer]] is a time manager task that wakes up a [[GUSIContext]].
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//
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// <Definition of class [[GUSITimer]]>=
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#if PRAGMA_STRUCT_ALIGN
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#pragma options align=mac68k
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#endif
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class GUSIContext;
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extern "C" void GUSIKillTimers(void * timers);
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class GUSITimer : public TMTask {
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public:
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GUSITimer(bool wakeup = true, GUSIContext * context = 0);
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virtual ~GUSITimer();
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void Sleep(long ms, bool driftFree = false);
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void MicroSleep(long us, bool driftFree = false)
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{ Sleep(-us, driftFree); }
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GUSIContext * Context() { return fQueue->fContext; }
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GUSITimer * Next() { return fNext; }
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bool Primed() { return (qType&kTMTaskActive) != 0; }
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bool Expired() { return !(qType&kTMTaskActive); }
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virtual void Wakeup();
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void Kill();
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void Reset();
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struct Queue {
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GUSITimer * fTimer;
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GUSIContext * fContext;
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Queue() : fTimer(0) {}
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};
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QElem * Elem() { return reinterpret_cast<QElem *>(&this->qLink); }
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protected:
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Queue * fQueue;
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GUSITimer * fNext;
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class TimerQueue : public GUSISpecificData<Queue,GUSIKillTimers> {
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public:
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~TimerQueue();
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};
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static TimerQueue sTimerQueue;
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static TimerUPP sTimerProc;
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};
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#if PRAGMA_STRUCT_ALIGN
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#pragma options align=reset
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#endif
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#if PRAGMA_STRUCT_ALIGN
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#pragma options align=reset
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#endif
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#endif /* GUSI_SOURCE */
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#endif /* _GUSITimer_ */
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