rp2: Switch to locally provided math library.
This commit fixes all known floating-point bugs with the pico-sdk. There are two things going on here: - Use a custom pico float component so that the pico-sdk doesn't include its math functions, and then provide our own from lib/libm. - Provide a wrapper for __aeabi_fadd to fix the infinity addition bug. Prior to this commit, the following tests failed on the rp2 port: cmath_fun float_parse math_domain math_domain_special math_fun_special. With this commit, all these tests pass. Thanks to @projectgus for how to approach this fix. Signed-off-by: Damien George <damien@micropython.org>
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@ -196,6 +196,73 @@ set(PICO_SDK_COMPONENTS
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tinyusb_device
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)
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# Use our custom pico_float_micropython float implementation. This is needed for two reasons:
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# - to fix inf handling in pico-sdk's __wrap___aeabi_fadd();
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# - so we can use our own libm functions, to fix inaccuracies in the pico-sdk versions.
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pico_set_float_implementation(${MICROPY_TARGET} micropython)
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# Define our custom pico_float_micropython component.
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pico_add_library(pico_float_micropython)
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# pico_float_micropython: add pico-sdk float and our libm source files.
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target_sources(pico_float_micropython INTERFACE
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${PICO_SDK_PATH}/src/rp2_common/pico_float/float_aeabi.S
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${PICO_SDK_PATH}/src/rp2_common/pico_float/float_init_rom.c
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${PICO_SDK_PATH}/src/rp2_common/pico_float/float_v1_rom_shim.S
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${MICROPY_DIR}/lib/libm/math.c
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${MICROPY_DIR}/lib/libm/acoshf.c
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${MICROPY_DIR}/lib/libm/asinfacosf.c
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${MICROPY_DIR}/lib/libm/asinhf.c
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${MICROPY_DIR}/lib/libm/atan2f.c
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${MICROPY_DIR}/lib/libm/atanf.c
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${MICROPY_DIR}/lib/libm/atanhf.c
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${MICROPY_DIR}/lib/libm/ef_rem_pio2.c
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${MICROPY_DIR}/lib/libm/ef_sqrt.c
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${MICROPY_DIR}/lib/libm/erf_lgamma.c
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${MICROPY_DIR}/lib/libm/fmodf.c
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${MICROPY_DIR}/lib/libm/kf_cos.c
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${MICROPY_DIR}/lib/libm/kf_rem_pio2.c
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${MICROPY_DIR}/lib/libm/kf_sin.c
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${MICROPY_DIR}/lib/libm/kf_tan.c
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${MICROPY_DIR}/lib/libm/log1pf.c
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${MICROPY_DIR}/lib/libm/nearbyintf.c
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${MICROPY_DIR}/lib/libm/roundf.c
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${MICROPY_DIR}/lib/libm/sf_cos.c
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${MICROPY_DIR}/lib/libm/sf_erf.c
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${MICROPY_DIR}/lib/libm/sf_frexp.c
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${MICROPY_DIR}/lib/libm/sf_ldexp.c
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${MICROPY_DIR}/lib/libm/sf_modf.c
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${MICROPY_DIR}/lib/libm/sf_sin.c
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${MICROPY_DIR}/lib/libm/sf_tan.c
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${MICROPY_DIR}/lib/libm/wf_lgamma.c
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${MICROPY_DIR}/lib/libm/wf_tgamma.c
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${MICROPY_PORT_DIR}/libm_extra.c
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)
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# pico_float_micropython: wrap low-level floating-point ops, to call the pico-sdk versions.
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pico_wrap_function(pico_float_micropython __aeabi_fdiv)
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pico_wrap_function(pico_float_micropython __aeabi_fmul)
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pico_wrap_function(pico_float_micropython __aeabi_frsub)
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pico_wrap_function(pico_float_micropython __aeabi_fsub)
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pico_wrap_function(pico_float_micropython __aeabi_cfcmpeq)
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pico_wrap_function(pico_float_micropython __aeabi_cfrcmple)
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pico_wrap_function(pico_float_micropython __aeabi_cfcmple)
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pico_wrap_function(pico_float_micropython __aeabi_fcmpeq)
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pico_wrap_function(pico_float_micropython __aeabi_fcmplt)
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pico_wrap_function(pico_float_micropython __aeabi_fcmple)
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pico_wrap_function(pico_float_micropython __aeabi_fcmpge)
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pico_wrap_function(pico_float_micropython __aeabi_fcmpgt)
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pico_wrap_function(pico_float_micropython __aeabi_fcmpun)
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pico_wrap_function(pico_float_micropython __aeabi_i2f)
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pico_wrap_function(pico_float_micropython __aeabi_l2f)
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pico_wrap_function(pico_float_micropython __aeabi_ui2f)
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pico_wrap_function(pico_float_micropython __aeabi_ul2f)
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pico_wrap_function(pico_float_micropython __aeabi_f2iz)
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pico_wrap_function(pico_float_micropython __aeabi_f2lz)
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pico_wrap_function(pico_float_micropython __aeabi_f2uiz)
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pico_wrap_function(pico_float_micropython __aeabi_f2ulz)
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pico_wrap_function(pico_float_micropython __aeabi_f2d)
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if (MICROPY_PY_LWIP)
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target_link_libraries(${MICROPY_TARGET} micropy_lib_lwip)
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@ -0,0 +1,69 @@
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/*
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* This file is part of the MicroPython project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2023 Damien P. George
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <math.h>
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#include <stdint.h>
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#define INF_POS (0x7f800000)
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#define INF_NEG (0xff800000)
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union float_int_t {
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float f;
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uint32_t i;
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};
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float __wrap___aeabi_fadd(float x, float y);
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// The pico-sdk wraps __aeabi_fadd() with __wrap___aeabi_fadd() in order to use the ROM
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// floating-point functions. But __wrap___aeabi_fadd() does not handle inf+(-inf) or
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// (-inf)+inf correctly. To fix this we provide our own __aeabi_fadd() that fixes the
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// inf calculation, and do not use the "--wrap=" linker command. The compiler then
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// picks our __aeabi_fadd() instead of its built-in one. And the pico-sdk function
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// still exists for us to call.
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float __aeabi_fadd(float x, float y) {
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// Handle addition of inf/-inf. This is optimised to reduce C stack usage, and
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// only have one comparison/jump in the common case of x != inf.
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union float_int_t xu = {.f = x};
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union float_int_t yu = {.f = y};
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if ((xu.i << 1) == (INF_POS << 1)) {
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if (xu.i == INF_POS) {
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if (yu.i == INF_POS) {
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return INFINITY;
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} else if (yu.i == INF_NEG) {
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return NAN;
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}
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} else {
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if (yu.i == INF_POS) {
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return NAN;
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} else if (yu.i == INF_NEG) {
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return -INFINITY;
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}
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}
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}
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// Use the pico-sdk function for all other calculations.
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return __wrap___aeabi_fadd(x, y);
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}
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