Add support for stream and buffer protocols.
Stream protocol is abstraction of serial I/O. Buffer protocol is abstraction of random-access I/O. These protocols are defined down to C level, to allow generic, while still efficient algorithms to be coded in C (like, buffered transfer between 2 stream objects, saving/loading of buffer object to/from stream, etc). (Note that CPython define buffer protocol on C level, but apparently not stream protocol).
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py/obj.h
41
py/obj.h
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@ -76,6 +76,41 @@ typedef struct _mp_method_t {
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mp_const_obj_t fun;
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} mp_method_t;
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// Buffer protocol
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typedef struct _buffer_info_t {
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// if we'd bother to support various versions of structure
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// (with different number of fields), we can distinguish
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// them with ver = sizeof(struct). Cons: overkill for *micro*?
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//int ver; // ?
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void *buf;
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machine_int_t len;
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// Rationale: have array.array and have SIMD operations on them
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// Cons: users can pass item size to processing functions themselves,
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// though that's not "plug&play"
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// int itemsize;
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// Rationale: to load arbitrary-sized sprites directly to LCD
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// Cons: a bit adhoc usecase
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// int stride;
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} buffer_info_t;
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#define BUFFER_READ (1)
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#define BUFFER_WRITE (2)
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#define BUFFER_RW (BUFFER_READ | BUFFER_WRITE)
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typedef struct _mp_buffer_p_t {
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machine_int_t (*get_buffer)(mp_obj_t obj, buffer_info_t *bufinfo, int flags);
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} mp_buffer_p_t;
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// Stream protocol
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typedef struct _mp_stream_p_t {
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// On error, functions should return -1 and fill in *errcode (values are
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// implementation-dependent, but will be exposed to user, e.g. via exception).
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machine_int_t (*read)(mp_obj_t obj, void *buf, machine_uint_t size, int *errcode);
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machine_int_t (*write)(mp_obj_t obj, const void *buf, machine_uint_t size, int *errcode);
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// add seek() ?
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} mp_stream_p_t;
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struct _mp_obj_type_t {
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mp_obj_base_t base;
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const char *name;
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@ -90,6 +125,12 @@ struct _mp_obj_type_t {
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mp_fun_1_t getiter;
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mp_fun_1_t iternext;
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// Alternatively, pointer(s) to interfaces to save space
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// in mp_obj_type_t at the expense of extra pointer and extra dereference
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// when actually used.
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mp_buffer_p_t buffer_p;
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mp_stream_p_t stream_p;
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const mp_method_t *methods;
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/*
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