micropython/docs/develop/maps.rst

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.. _maps:
Maps and Dictionaries
=====================
MicroPython dictionaries and maps use techniques called open addressing and linear probing.
This chapter details both of these methods.
Open addressing
---------------
`Open addressing <https://en.wikipedia.org/wiki/Open_addressing>`_ is used to resolve collisions.
Collisions are very common occurrences and happen when two items happen to hash to the same
slot or location. For example, given a hash setup as this:
.. image:: img/collision.png
If there is a request to fill slot ``0`` with ``70``, since the slot ``0`` is not empty, open addressing
finds the next available slot in the dictionary to service this request. This sequential search for an alternate
location is called *probing*. There are several sequence probing algorithms but MicroPython uses
linear probing that is described in the next section.
Linear probing
--------------
Linear probing is one of the methods for finding an available address or slot in a dictionary. In MicroPython,
it is used with open addressing. To service the request described above, unlike other probing algorithms,
linear probing assumes a fixed interval of ``1`` between probes. The request will therefore be serviced by
placing the item in the next free slot which is slot ``4`` in our example:
.. image:: img/linprob.png
The same methods i.e open addressing and linear probing are used to search for an item in a dictionary.
Assume we want to search for the data item ``33``. The computed hash value will be 2. Looking at slot 2
reveals ``33``, at this point, we return ``True``. Searching for ``70`` is quite different as there was a
collision at the time of insertion. Therefore computing the hash value is ``0`` which is currently
holding ``44``. Instead of simply returning ``False``, we perform a sequential search starting at point
``1`` until the item ``70`` is found or we encounter a free slot. This is the general way of performing
look-ups in hashes:
.. code-block:: c
// not yet found, keep searching in this table
pos = (pos + 1) % set->alloc;
if (pos == start_pos) {
// search got back to starting position, so index is not in table
if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
if (avail_slot != NULL) {
// there was an available slot, so use that
set->used++;
*avail_slot = index;
return index;
} else {
// not enough room in table, rehash it
mp_set_rehash(set);
// restart the search for the new element
start_pos = pos = hash % set->alloc;
}
}
} else {
return MP_OBJ_NULL;
}