327 lines
11 KiB
C
327 lines
11 KiB
C
#include <stdlib.h>
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#include <assert.h>
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#include "misc.h"
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#include "mpconfig.h"
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#include "qstr.h"
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#include "obj.h"
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#include "runtime0.h"
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// approximatelly doubling primes; made with Mathematica command: Table[Prime[Floor[(1.7)^n]], {n, 3, 24}]
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// prefixed with zero for the empty case.
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STATIC int doubling_primes[] = {0, 7, 19, 43, 89, 179, 347, 647, 1229, 2297, 4243, 7829, 14347, 26017, 47149, 84947, 152443, 273253, 488399, 869927, 1547173, 2745121, 4861607};
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STATIC int get_doubling_prime_greater_or_equal_to(int x) {
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for (int i = 0; i < sizeof(doubling_primes) / sizeof(int); i++) {
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if (doubling_primes[i] >= x) {
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return doubling_primes[i];
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}
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}
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// ran out of primes in the table!
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// return something sensible, at least make it odd
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return x | 1;
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}
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/******************************************************************************/
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/* map */
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void mp_map_init(mp_map_t *map, int n) {
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if (n == 0) {
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map->alloc = 0;
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map->table = NULL;
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} else {
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map->alloc = get_doubling_prime_greater_or_equal_to(n + 1);
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map->table = m_new0(mp_map_elem_t, map->alloc);
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}
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map->used = 0;
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map->all_keys_are_qstrs = 1;
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map->table_is_fixed_array = 0;
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}
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void mp_map_init_fixed_table(mp_map_t *map, int n, const mp_obj_t *table) {
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map->alloc = n;
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map->used = n;
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map->all_keys_are_qstrs = 1;
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map->table_is_fixed_array = 1;
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map->table = (mp_map_elem_t*)table;
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}
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mp_map_t *mp_map_new(int n) {
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mp_map_t *map = m_new(mp_map_t, 1);
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mp_map_init(map, n);
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return map;
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}
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// Differentiate from mp_map_clear() - semantics is different
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void mp_map_deinit(mp_map_t *map) {
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if (!map->table_is_fixed_array) {
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m_del(mp_map_elem_t, map->table, map->alloc);
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}
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map->used = map->alloc = 0;
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}
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void mp_map_free(mp_map_t *map) {
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mp_map_deinit(map);
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m_del_obj(mp_map_t, map);
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}
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void mp_map_clear(mp_map_t *map) {
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if (!map->table_is_fixed_array) {
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m_del(mp_map_elem_t, map->table, map->alloc);
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}
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map->alloc = 0;
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map->used = 0;
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map->all_keys_are_qstrs = 1;
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map->table_is_fixed_array = 0;
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map->table = NULL;
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}
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STATIC void mp_map_rehash(mp_map_t *map) {
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int old_alloc = map->alloc;
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mp_map_elem_t *old_table = map->table;
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map->alloc = get_doubling_prime_greater_or_equal_to(map->alloc + 1);
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map->used = 0;
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map->all_keys_are_qstrs = 1;
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map->table = m_new0(mp_map_elem_t, map->alloc);
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for (int i = 0; i < old_alloc; i++) {
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if (old_table[i].key != MP_OBJ_NULL && old_table[i].key != MP_OBJ_SENTINEL) {
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mp_map_lookup(map, old_table[i].key, MP_MAP_LOOKUP_ADD_IF_NOT_FOUND)->value = old_table[i].value;
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}
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}
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m_del(mp_map_elem_t, old_table, old_alloc);
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}
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// MP_MAP_LOOKUP behaviour:
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// - returns NULL if not found, else the slot it was found in with key,value non-null
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// MP_MAP_LOOKUP_ADD_IF_NOT_FOUND behaviour:
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// - returns slot, with key non-null and value=MP_OBJ_NULL if it was added
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// MP_MAP_LOOKUP_REMOVE_IF_FOUND behaviour:
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// - returns NULL if not found, else the slot if was found in with key null and value non-null
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mp_map_elem_t* mp_map_lookup(mp_map_t *map, mp_obj_t index, mp_map_lookup_kind_t lookup_kind) {
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// if the map is a fixed array then we must do a brute force linear search
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if (map->table_is_fixed_array) {
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if (lookup_kind != MP_MAP_LOOKUP) {
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return NULL;
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}
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for (mp_map_elem_t *elem = &map->table[0], *top = &map->table[map->used]; elem < top; elem++) {
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if (elem->key == index || (!map->all_keys_are_qstrs && mp_obj_equal(elem->key, index))) {
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return elem;
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}
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}
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return NULL;
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}
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// map is a hash table (not a fixed array), so do a hash lookup
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if (map->alloc == 0) {
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if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
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mp_map_rehash(map);
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} else {
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return NULL;
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}
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}
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machine_uint_t hash = mp_obj_hash(index);
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uint pos = hash % map->alloc;
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uint start_pos = pos;
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mp_map_elem_t *avail_slot = NULL;
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for (;;) {
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mp_map_elem_t *slot = &map->table[pos];
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if (slot->key == MP_OBJ_NULL) {
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// found NULL slot, so index is not in table
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if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
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map->used += 1;
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if (avail_slot == NULL) {
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avail_slot = slot;
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}
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slot->key = index;
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slot->value = MP_OBJ_NULL;
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if (!MP_OBJ_IS_QSTR(index)) {
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map->all_keys_are_qstrs = 0;
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}
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return slot;
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} else {
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return NULL;
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}
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} else if (slot->key == MP_OBJ_SENTINEL) {
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// found deleted slot, remember for later
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if (avail_slot == NULL) {
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avail_slot = slot;
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}
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} else if (slot->key == index || (!map->all_keys_are_qstrs && mp_obj_equal(slot->key, index))) {
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// found index
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// Note: CPython does not replace the index; try x={True:'true'};x[1]='one';x
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if (lookup_kind & MP_MAP_LOOKUP_REMOVE_IF_FOUND) {
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// delete element in this slot
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map->used--;
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if (map->table[(pos + 1) % map->alloc].key == MP_OBJ_NULL) {
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// optimisation if next slot is empty
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slot->key = MP_OBJ_NULL;
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} else {
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slot->key = MP_OBJ_SENTINEL;
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}
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// keep slot->value so that caller can access it if needed
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}
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return slot;
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}
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// not yet found, keep searching in this table
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pos = (pos + 1) % map->alloc;
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if (pos == start_pos) {
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// search got back to starting position, so index is not in table
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if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
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if (avail_slot != NULL) {
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// there was an available slot, so use that
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map->used++;
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avail_slot->key = index;
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avail_slot->value = MP_OBJ_NULL;
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if (!MP_OBJ_IS_QSTR(index)) {
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map->all_keys_are_qstrs = 0;
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}
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return avail_slot;
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} else {
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// not enough room in table, rehash it
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mp_map_rehash(map);
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// restart the search for the new element
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start_pos = pos = hash % map->alloc;
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}
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} else {
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return NULL;
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}
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}
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}
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}
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/******************************************************************************/
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/* set */
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void mp_set_init(mp_set_t *set, int n) {
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set->alloc = get_doubling_prime_greater_or_equal_to(n + 1);
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set->used = 0;
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set->table = m_new0(mp_obj_t, set->alloc);
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}
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STATIC void mp_set_rehash(mp_set_t *set) {
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int old_alloc = set->alloc;
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mp_obj_t *old_table = set->table;
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set->alloc = get_doubling_prime_greater_or_equal_to(set->alloc + 1);
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set->used = 0;
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set->table = m_new0(mp_obj_t, set->alloc);
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for (int i = 0; i < old_alloc; i++) {
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if (old_table[i] != MP_OBJ_NULL && old_table[i] != MP_OBJ_SENTINEL) {
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mp_set_lookup(set, old_table[i], MP_MAP_LOOKUP_ADD_IF_NOT_FOUND);
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}
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}
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m_del(mp_obj_t, old_table, old_alloc);
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}
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mp_obj_t mp_set_lookup(mp_set_t *set, mp_obj_t index, mp_map_lookup_kind_t lookup_kind) {
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if (set->alloc == 0) {
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if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
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mp_set_rehash(set);
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} else {
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return NULL;
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}
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}
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machine_uint_t hash = mp_obj_hash(index);
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uint pos = hash % set->alloc;
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uint start_pos = pos;
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mp_obj_t *avail_slot = NULL;
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for (;;) {
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mp_obj_t elem = set->table[pos];
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if (elem == MP_OBJ_NULL) {
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// found NULL slot, so index is not in table
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if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
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if (avail_slot == NULL) {
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avail_slot = &set->table[pos];
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}
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set->used++;
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*avail_slot = index;
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return index;
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} else {
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return MP_OBJ_NULL;
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}
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} else if (elem == MP_OBJ_SENTINEL) {
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// found deleted slot, remember for later
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if (avail_slot == NULL) {
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avail_slot = &set->table[pos];
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}
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} else if (mp_obj_equal(elem, index)) {
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// found index
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if (lookup_kind & MP_MAP_LOOKUP_REMOVE_IF_FOUND) {
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// delete element
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set->used--;
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if (set->table[(pos + 1) % set->alloc] == MP_OBJ_NULL) {
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// optimisation if next slot is empty
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set->table[pos] = MP_OBJ_NULL;
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} else {
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set->table[pos] = MP_OBJ_SENTINEL;
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}
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}
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return elem;
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}
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// not yet found, keep searching in this table
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pos = (pos + 1) % set->alloc;
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if (pos == start_pos) {
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// search got back to starting position, so index is not in table
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if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
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if (avail_slot != NULL) {
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// there was an available slot, so use that
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set->used++;
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*avail_slot = index;
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return index;
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} else {
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// not enough room in table, rehash it
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mp_set_rehash(set);
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// restart the search for the new element
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start_pos = pos = hash % set->alloc;
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}
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} else {
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return MP_OBJ_NULL;
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}
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}
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}
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}
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mp_obj_t mp_set_remove_first(mp_set_t *set) {
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for (uint pos = 0; pos < set->alloc; pos++) {
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if (MP_SET_SLOT_IS_FILLED(set, pos)) {
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mp_obj_t elem = set->table[pos];
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// delete element
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set->used--;
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if (set->table[(pos + 1) % set->alloc] == MP_OBJ_NULL) {
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// optimisation if next slot is empty
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set->table[pos] = MP_OBJ_NULL;
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} else {
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set->table[pos] = MP_OBJ_SENTINEL;
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}
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return elem;
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}
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}
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return MP_OBJ_NULL;
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}
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void mp_set_clear(mp_set_t *set) {
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m_del(mp_obj_t, set->table, set->alloc);
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set->alloc = 0;
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set->used = 0;
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set->table = NULL;
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}
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#if DEBUG_PRINT
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void mp_map_dump(mp_map_t *map) {
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for (int i = 0; i < map->alloc; i++) {
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if (map->table[i].key != NULL) {
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mp_obj_print(map->table[i].key, PRINT_REPR);
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} else {
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printf("(nil)");
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}
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printf(": %p\n", map->table[i].value);
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}
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printf("---\n");
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}
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#endif
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