2015-02-22 22:34:05 +00:00
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#include <assert.h>
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#include <stdio.h>
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#include <limits.h>
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#include <stdlib.h>
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#define FAST_CHUNK // disabling this enables the old, slower path that deblocks into a regular form
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#include "cave_parse.h"
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#include "stb_image.h"
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#include "stb.h"
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#define NUM_CHUNKS_PER_REGION 32 // only on one axis
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#define NUM_CHUNKS_PER_REGION_LOG2 5
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#define NUM_COLUMNS_PER_CHUNK 16
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#define NUM_COLUMNS_PER_CHUNK_LOG2 4
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uint32 read_uint32_be(FILE *f)
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{
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unsigned char data[4];
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fread(data, 1, 4, f);
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return (data[0]<<24) + (data[1]<<16) + (data[2]<<8) + data[3];
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}
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typedef struct
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{
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uint8 *data;
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size_t len;
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int x,z; // chunk index
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int refcount; // for multi-threading
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} compressed_chunk;
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typedef struct
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{
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int x,z;
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uint32 sector_data[NUM_CHUNKS_PER_REGION][NUM_CHUNKS_PER_REGION];
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} region;
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size_t cached_compressed=0;
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FILE *last_region;
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int last_region_x;
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int last_region_z;
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int opened=0;
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static void open_file(int reg_x, int reg_z)
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{
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if (!opened || last_region_x != reg_x || last_region_z != reg_z) {
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char filename[256];
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if (last_region != NULL)
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fclose(last_region);
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sprintf(filename, "r.%d.%d.mca", reg_x, reg_z);
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last_region = fopen(filename, "rb");
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last_region_x = reg_x;
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last_region_z = reg_z;
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opened = 1;
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}
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}
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static region *load_region(int reg_x, int reg_z)
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{
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region *r;
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int x,z;
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open_file(reg_x, reg_z);
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r = malloc(sizeof(*r));
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if (last_region == NULL) {
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memset(r, 0, sizeof(*r));
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} else {
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fseek(last_region, 0, SEEK_SET);
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for (z=0; z < NUM_CHUNKS_PER_REGION; ++z)
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for (x=0; x < NUM_CHUNKS_PER_REGION; ++x)
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r->sector_data[z][x] = read_uint32_be(last_region);
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}
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r->x = reg_x;
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r->z = reg_z;
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return r;
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}
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void free_region(region *r)
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{
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free(r);
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}
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#define MAX_MAP_REGIONS 64 // in one axis: 64 regions * 32 chunk/region * 16 columns/chunk = 16384 columns
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region *regions[MAX_MAP_REGIONS][MAX_MAP_REGIONS];
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static region *get_region(int reg_x, int reg_z)
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{
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int slot_x = reg_x & (MAX_MAP_REGIONS-1);
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int slot_z = reg_z & (MAX_MAP_REGIONS-1);
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region *r;
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r = regions[slot_z][slot_x];
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if (r) {
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if (r->x == reg_x && r->z == reg_z)
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return r;
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free_region(r);
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}
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r = load_region(reg_x, reg_z);
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regions[slot_z][slot_x] = r;
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return r;
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}
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// about one region, so size should be ok
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#define NUM_CACHED_X 64
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#define NUM_CACHED_Z 64
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// @TODO: is it really worth caching these? we probably can just
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// pull them from the disk cache nearly as efficiently.
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// Can test that by setting to 1x1?
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compressed_chunk *cached_chunk[NUM_CACHED_Z][NUM_CACHED_X];
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static void deref_compressed_chunk(compressed_chunk *cc)
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{
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assert(cc->refcount > 0);
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--cc->refcount;
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if (cc->refcount == 0) {
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if (cc->data)
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free(cc->data);
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free(cc);
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}
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}
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static compressed_chunk *get_compressed_chunk(int chunk_x, int chunk_z)
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{
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int slot_x = chunk_x & (NUM_CACHED_X-1);
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int slot_z = chunk_z & (NUM_CACHED_Z-1);
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compressed_chunk *cc = cached_chunk[slot_z][slot_x];
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if (cc && cc->x == chunk_x && cc->z == chunk_z)
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return cc;
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else {
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int reg_x = chunk_x >> NUM_CHUNKS_PER_REGION_LOG2;
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int reg_z = chunk_z >> NUM_CHUNKS_PER_REGION_LOG2;
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region *r = get_region(reg_x, reg_z);
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if (cc) {
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deref_compressed_chunk(cc);
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cached_chunk[slot_z][slot_x] = NULL;
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}
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cc = malloc(sizeof(*cc));
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cc->x = chunk_x;
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cc->z = chunk_z;
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{
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int subchunk_x = chunk_x & (NUM_CHUNKS_PER_REGION-1);
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int subchunk_z = chunk_z & (NUM_CHUNKS_PER_REGION-1);
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uint32 code = r->sector_data[subchunk_z][subchunk_x];
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if (code & 255) {
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open_file(reg_x, reg_z);
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fseek(last_region, (code>>8)*4096, SEEK_SET);
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cc->len = (code&255)*4096;
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cc->data = malloc(cc->len);
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fread(cc->data, 1, cc->len, last_region);
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} else {
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cc->len = 0;
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cc->data = 0;
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}
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}
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cc->refcount = 1;
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cached_chunk[slot_z][slot_x] = cc;
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return cc;
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}
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}
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// NBT parser -- can automatically parse stuff we don't
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// have definitions for, but want to explicitly parse
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// stuff we do have definitions for.
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//
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// option 1: auto-parse everything into data structures,
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// then read those
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//
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// option 2: have a "parse next object" which
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// doesn't resolve whether it expands its children
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// yet, and then the user either says "expand" or
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// "skip" after looking at the name. Anything with
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// "children" without names can't go through this
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// interface.
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//
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// Let's try option 2.
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typedef struct
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{
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unsigned char *buffer_start;
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unsigned char *buffer_end;
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unsigned char *cur;
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int nesting;
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char temp_buffer[256];
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} nbt;
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enum { TAG_End=0, TAG_Byte=1, TAG_Short=2, TAG_Int=3, TAG_Long=4,
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TAG_Float=5, TAG_Double=6, TAG_Byte_Array=7, TAG_String=8,
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TAG_List=9, TAG_Compound=10, TAG_Int_Array=11 };
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static void nbt_get_string_data(unsigned char *data, char *buffer, size_t bufsize)
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{
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int len = data[0]*256 + data[1];
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int i;
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for (i=0; i < len && i+1 < (int) bufsize; ++i)
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buffer[i] = (char) data[i+2];
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buffer[i] = 0;
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}
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static char *nbt_peek(nbt *n)
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{
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unsigned char type = *n->cur;
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if (type == TAG_End)
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return NULL;
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nbt_get_string_data(n->cur+1, n->temp_buffer, sizeof(n->temp_buffer));
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return n->temp_buffer;
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}
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static uint32 nbt_parse_uint32(unsigned char *buffer)
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{
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return (buffer[0] << 24) + (buffer[1]<<16) + (buffer[2]<<8) + buffer[3];
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}
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static void nbt_skip(nbt *n);
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// skip an item that doesn't have an id or name prefix (usable in lists)
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static void nbt_skip_raw(nbt *n, unsigned char type)
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{
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switch (type) {
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case TAG_Byte : n->cur += 1; break;
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case TAG_Short : n->cur += 2; break;
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case TAG_Int : n->cur += 4; break;
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case TAG_Long : n->cur += 8; break;
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case TAG_Float : n->cur += 4; break;
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case TAG_Double: n->cur += 8; break;
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case TAG_Byte_Array: n->cur += 4 + 1*nbt_parse_uint32(n->cur); break;
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case TAG_Int_Array : n->cur += 4 + 4*nbt_parse_uint32(n->cur); break;
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case TAG_String : n->cur += 2 + (n->cur[0]*256 + n->cur[1]); break;
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case TAG_List : {
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unsigned char list_type = *n->cur++;
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unsigned int list_len = nbt_parse_uint32(n->cur);
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unsigned int i;
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n->cur += 4; // list_len
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for (i=0; i < list_len; ++i)
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nbt_skip_raw(n, list_type);
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break;
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}
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case TAG_Compound : {
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while (*n->cur != TAG_End)
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nbt_skip(n);
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nbt_skip(n); // skip the TAG_end
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break;
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}
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}
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assert(n->cur <= n->buffer_end);
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}
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static void nbt_skip(nbt *n)
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{
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unsigned char type = *n->cur++;
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if (type == TAG_End)
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return;
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// skip name
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n->cur += (n->cur[0]*256 + n->cur[1]) + 2;
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nbt_skip_raw(n, type);
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}
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// byteswap
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static void nbt_swap(unsigned char *ptr, int len)
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{
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int i;
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for (i=0; i < (len>>1); ++i) {
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unsigned char t = ptr[i];
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ptr[i] = ptr[len-1-i];
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ptr[len-1-i] = t;
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}
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}
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// pass in the expected type, fail if doesn't match
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// returns a pointer to the data, byteswapped if appropriate
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static void *nbt_get_fromlist(nbt *n, unsigned char type, int *len)
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{
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unsigned char *ptr;
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assert(type != TAG_Compound);
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assert(type != TAG_List); // we could support getting lists of primitives as if they were arrays, but eh
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if (len) *len = 1;
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ptr = n->cur;
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switch (type) {
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case TAG_Byte : break;
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case TAG_Short : nbt_swap(ptr, 2); break;
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case TAG_Int : nbt_swap(ptr, 4); break;
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case TAG_Long : nbt_swap(ptr, 8); break;
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case TAG_Float : nbt_swap(ptr, 4); break;
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case TAG_Double: nbt_swap(ptr, 8); break;
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case TAG_Byte_Array:
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*len = nbt_parse_uint32(ptr);
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ptr += 4;
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break;
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case TAG_Int_Array: {
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int i;
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*len = nbt_parse_uint32(ptr);
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ptr += 4;
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for (i=0; i < *len; ++i)
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nbt_swap(ptr + 4*i, 4);
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break;
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}
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default: assert(0); // unhandled case
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}
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nbt_skip_raw(n, type);
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return ptr;
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}
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static void *nbt_get(nbt *n, unsigned char type, int *len)
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{
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assert(n->cur[0] == type);
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n->cur += 3 + (n->cur[1]*256+n->cur[2]);
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return nbt_get_fromlist(n, type, len);
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}
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static void nbt_begin_compound(nbt *n) // start a compound
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{
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assert(*n->cur == TAG_Compound);
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// skip header
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n->cur += 3 + (n->cur[1]*256 + n->cur[2]);
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++n->nesting;
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}
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static void nbt_begin_compound_in_list(nbt *n) // start a compound
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{
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++n->nesting;
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}
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static void nbt_end_compound(nbt *n) // end a compound
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{
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assert(*n->cur == TAG_End);
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assert(n->nesting != 0);
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++n->cur;
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--n->nesting;
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}
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// @TODO no interface to get lists from lists
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static int nbt_begin_list(nbt *n, unsigned char type)
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{
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uint32 len;
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unsigned char *ptr;
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ptr = n->cur + 3 + (n->cur[1]*256 + n->cur[2]);
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if (ptr[0] != type)
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return -1;
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n->cur = ptr;
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len = nbt_parse_uint32(n->cur+1);
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assert(n->cur[0] == type);
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// @TODO keep a stack with the count to make sure they do it right
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++n->nesting;
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n->cur += 5;
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return (int) len;
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}
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static void nbt_end_list(nbt *n)
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{
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--n->nesting;
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}
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// raw_block chunk is 16x256x16x4 = 2^(4+8+4+2) = 256KB
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//
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// if we want to process 64x64x256 at a time, that will be:
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// 4*4*256KB => 4MB per area in raw_block
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//
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// (plus we maybe need to decode adjacent regions)
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#ifdef FAST_CHUNK
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typedef fast_chunk parse_chunk;
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#else
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typedef chunk parse_chunk;
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#endif
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static parse_chunk *minecraft_chunk_parse(unsigned char *data, size_t len)
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{
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char *s;
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parse_chunk *c = NULL;
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nbt n_store, *n = &n_store;
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n->buffer_start = data;
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n->buffer_end = data + len;
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n->cur = n->buffer_start;
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n->nesting = 0;
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nbt_begin_compound(n);
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while ((s = nbt_peek(n)) != NULL) {
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if (!strcmp(s, "Level")) {
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int *height;
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c = malloc(sizeof(*c));
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#ifdef FAST_CHUNK
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memset(c, 0, sizeof(*c));
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c->pointer_to_free = data;
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#else
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c->rb[15][15][255].block = 0;
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#endif
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c->max_y = 0;
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nbt_begin_compound(n);
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while ((s = nbt_peek(n)) != NULL) {
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if (!strcmp(s, "xPos"))
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c->xpos = *(int *) nbt_get(n, TAG_Int, 0);
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else if (!strcmp(s, "zPos"))
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c->zpos = *(int *) nbt_get(n, TAG_Int, 0);
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else if (!strcmp(s, "Sections")) {
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int count = nbt_begin_list(n, TAG_Compound), i;
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if (count == -1) {
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// this not-a-list case happens in The End and I'm not sure
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// what it means... possibly one of those silly encodings
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// where it's not encoded as a list if there's only one?
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// not worth figuring out
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nbt_skip(n);
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count = -1;
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}
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for (i=0; i < count; ++i) {
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int yi, len;
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uint8 *light = NULL, *blocks = NULL, *data = NULL, *skylight = NULL;
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nbt_begin_compound_in_list(n);
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while ((s = nbt_peek(n)) != NULL) {
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if (!strcmp(s, "Y"))
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yi = * (uint8 *) nbt_get(n, TAG_Byte, 0);
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else if (!strcmp(s, "BlockLight")) {
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light = nbt_get(n, TAG_Byte_Array, &len);
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assert(len == 2048);
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} else if (!strcmp(s, "Blocks")) {
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blocks = nbt_get(n, TAG_Byte_Array, &len);
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assert(len == 4096);
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} else if (!strcmp(s, "Data")) {
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data = nbt_get(n, TAG_Byte_Array, &len);
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assert(len == 2048);
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} else if (!strcmp(s, "SkyLight")) {
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skylight = nbt_get(n, TAG_Byte_Array, &len);
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assert(len == 2048);
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}
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}
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nbt_end_compound(n);
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assert(yi < 16);
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#ifndef FAST_CHUNK
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// clear data below current max_y
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{
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int x,z;
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while (c->max_y < yi*16) {
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for (x=0; x < 16; ++x)
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for (z=0; z < 16; ++z)
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c->rb[z][x][c->max_y].block = 0;
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++c->max_y;
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}
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}
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// now assemble the data
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{
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int x,y,z, o2=0,o4=0;
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for (y=0; y < 16; ++y) {
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for (z=0; z < 16; ++z) {
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for (x=0; x < 16; x += 2) {
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raw_block *rb = &c->rb[15-z][x][y + yi*16]; // 15-z because switching to z-up will require flipping an axis
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rb[0].block = blocks[o4];
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rb[0].light = light[o2] & 15;
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rb[0].data = data[o2] & 15;
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rb[0].skylight = skylight[o2] & 15;
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rb[256].block = blocks[o4+1];
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rb[256].light = light[o2] >> 4;
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rb[256].data = data[o2] >> 4;
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rb[256].skylight = skylight[o2] >> 4;
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o2 += 1;
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o4 += 2;
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}
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}
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}
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c->max_y += 16;
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}
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#else
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c->blockdata[yi] = blocks;
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c->data [yi] = data;
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c->light [yi] = light;
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c->skylight [yi] = skylight;
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#endif
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}
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//nbt_end_list(n);
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} else if (!strcmp(s, "HeightMap")) {
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height = nbt_get(n, TAG_Int_Array, &len);
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assert(len == 256);
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} else
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nbt_skip(n);
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}
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nbt_end_compound(n);
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} else
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nbt_skip(n);
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}
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nbt_end_compound(n);
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assert(n->cur == n->buffer_end);
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return c;
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}
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#define MAX_DECODED_CHUNK_X 64
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#define MAX_DECODED_CHUNK_Z 64
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typedef struct
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{
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int cx,cz;
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fast_chunk *fc;
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int valid;
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} decoded_buffer;
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static decoded_buffer decoded_buffers[MAX_DECODED_CHUNK_Z][MAX_DECODED_CHUNK_X];
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void lock_chunk_get_mutex(void);
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void unlock_chunk_get_mutex(void);
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2015-02-23 01:42:46 +00:00
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#ifdef FAST_CHUNK
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2015-02-22 22:34:05 +00:00
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fast_chunk *get_decoded_fastchunk_uncached(int chunk_x, int chunk_z)
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{
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unsigned char *decoded;
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compressed_chunk *cc;
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int inlen;
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int len;
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fast_chunk *fc;
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lock_chunk_get_mutex();
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cc = get_compressed_chunk(chunk_x, chunk_z);
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if (cc->len != 0)
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++cc->refcount;
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unlock_chunk_get_mutex();
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if (cc->len == 0)
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return NULL;
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assert(cc != NULL);
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assert(cc->data[4] == 2);
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inlen = nbt_parse_uint32(cc->data);
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decoded = stbi_zlib_decode_malloc_guesssize(cc->data+5, inlen, inlen*3, &len);
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assert(decoded != NULL);
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assert(len != 0);
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lock_chunk_get_mutex();
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deref_compressed_chunk(cc);
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unlock_chunk_get_mutex();
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#ifdef FAST_CHUNK
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fc = minecraft_chunk_parse(decoded, len);
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#else
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fc = NULL;
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#endif
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if (fc == NULL)
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free(decoded);
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return fc;
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}
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decoded_buffer *get_decoded_buffer(int chunk_x, int chunk_z)
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{
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decoded_buffer *db = &decoded_buffers[chunk_z&(MAX_DECODED_CHUNK_Z-1)][chunk_x&(MAX_DECODED_CHUNK_X-1)];
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if (db->valid) {
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if (db->cx == chunk_x && db->cz == chunk_z)
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return db;
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if (db->fc) {
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free(db->fc->pointer_to_free);
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free(db->fc);
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}
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}
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db->cx = chunk_x;
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db->cz = chunk_z;
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db->valid = 1;
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db->fc = 0;
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{
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db->fc = get_decoded_fastchunk_uncached(chunk_x, chunk_z);
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return db;
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}
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}
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fast_chunk *get_decoded_fastchunk(int chunk_x, int chunk_z)
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{
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decoded_buffer *db = get_decoded_buffer(chunk_x, chunk_z);
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return db->fc;
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}
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2015-02-23 01:42:46 +00:00
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#endif
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2015-02-22 22:34:05 +00:00
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2015-02-23 01:42:46 +00:00
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#ifndef FAST_CHUNK
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2015-02-22 22:34:05 +00:00
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chunk *get_decoded_chunk_raw(int chunk_x, int chunk_z)
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{
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unsigned char *decoded;
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compressed_chunk *cc = get_compressed_chunk(chunk_x, chunk_z);
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assert(cc != NULL);
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if (cc->len == 0)
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return NULL;
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else {
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chunk *ch;
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int inlen = nbt_parse_uint32(cc->data);
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int len;
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assert(cc->data[4] == 2);
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decoded = stbi_zlib_decode_malloc_guesssize(cc->data+5, inlen, inlen*3, &len);
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assert(decoded != NULL);
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#ifdef FAST_CHUNK
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ch = NULL;
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#else
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ch = minecraft_chunk_parse(decoded, len);
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#endif
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free(decoded);
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return ch;
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}
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}
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static chunk *decoded_chunks[MAX_DECODED_CHUNK_Z][MAX_DECODED_CHUNK_X];
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chunk *get_decoded_chunk(int chunk_x, int chunk_z)
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{
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chunk *c = decoded_chunks[chunk_z&(MAX_DECODED_CHUNK_Z-1)][chunk_x&(MAX_DECODED_CHUNK_X-1)];
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if (c && c->xpos == chunk_x && c->zpos == chunk_z)
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return c;
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if (c) free(c);
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c = get_decoded_chunk_raw(chunk_x, chunk_z);
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decoded_chunks[chunk_z&(MAX_DECODED_CHUNK_Z-1)][chunk_x&(MAX_DECODED_CHUNK_X-1)] = c;
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return c;
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}
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#endif
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