update version numbers

This commit is contained in:
Sean Barrett 2021-07-11 17:07:54 -07:00
parent fd7807e92d
commit 1ee679ca2e
14 changed files with 33 additions and 49 deletions

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@ -20,54 +20,35 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
library | lastest version | category | LoC | description
--------------------- | ---- | -------- | --- | --------------------------------
<<<<<<< HEAD
**[stb_vorbis.c](stb_vorbis.c)** | 1.21 | audio | 5569 | decode ogg vorbis files from file/memory to float/16-bit signed output
**[stb_image.h](stb_image.h)** | 2.26 | graphics | 7762 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC, PNM
**[stb_truetype.h](stb_truetype.h)** | 1.24 | graphics | 5011 | parse, decode, and rasterize characters from truetype fonts
**[stb_image_write.h](stb_image_write.h)** | 1.15 | graphics | 1690 | image writing to disk: PNG, TGA, BMP, JPG, HDR
**[stb_image_resize.h](stb_image_resize.h)** | 0.96 | graphics | 2631 | resize images larger/smaller with good quality
**[stb_rect_pack.h](stb_rect_pack.h)** | 1.00 | graphics | 628 | simple 2D rectangle packer with decent quality
**[stb_ds.h](stb_ds.h)** | 0.66 | utility | 1893 | typesafe dynamic array and hash tables for C, will compile in C++
**[stb_sprintf.h](stb_sprintf.h)** | 1.09 | utility | 1879 | fast sprintf, snprintf for C/C++
**[stb_textedit.h](stb_textedit.h)** | 1.13 | user&nbsp;interface | 1404 | guts of a text editor for games etc implementing them from scratch
**[stb_vorbis.c](stb_vorbis.c)** | 1.22 | audio | 5584 | decode ogg vorbis files from file/memory to float/16-bit signed output
**[stb_image.h](stb_image.h)** | 2.27 | graphics | 7890 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
**[stb_truetype.h](stb_truetype.h)** | 1.25 | graphics | 5011 | parse, decode, and rasterize characters from truetype fonts
**[stb_image_write.h](stb_image_write.h)** | 1.16 | graphics | 1724 | image writing to disk: PNG, TGA, BMP
**[stb_image_resize.h](stb_image_resize.h)** | 0.97 | graphics | 2634 | resize images larger/smaller with good quality
**[stb_rect_pack.h](stb_rect_pack.h)** | 1.01 | graphics | 623 | simple 2D rectangle packer with decent quality
**[stb_ds.h](stb_ds.h)** | 0.67 | utility | 1895 | typesafe dynamic array and hash tables for C, will compile in C++
**[stb_sprintf.h](stb_sprintf.h)** | 1.10 | utility | 1906 | fast sprintf, snprintf for C/C++
**[stb_textedit.h](stb_textedit.h)** | 1.14 | user&nbsp;interface | 1429 | guts of a text editor for games etc implementing them from scratch
**[stb_voxel_render.h](stb_voxel_render.h)** | 0.89 | 3D&nbsp;graphics | 3807 | Minecraft-esque voxel rendering "engine" with many more features
**[stb_dxt.h](stb_dxt.h)** | 1.10 | 3D&nbsp;graphics | 753 | Fabian "ryg" Giesen's real-time DXT compressor
**[stb_dxt.h](stb_dxt.h)** | 1.11 | 3D&nbsp;graphics | 718 | Fabian "ryg" Giesen's real-time DXT compressor
**[stb_perlin.h](stb_perlin.h)** | 0.5 | 3D&nbsp;graphics | 428 | revised Perlin noise (3D input, 1D output)
**[stb_easy_font.h](stb_easy_font.h)** | 1.1 | 3D&nbsp;graphics | 305 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.41 | game&nbsp;dev | 4161 | embeddable tilemap editor
**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.42 | game&nbsp;dev | 4187 | embeddable tilemap editor
**[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.7 | game&nbsp;dev | 1221 | herringbone Wang tile map generator
**[stb_c_lexer.h](stb_c_lexer.h)** | 0.11 | parsing | 966 | simplify writing parsers for C-like languages
**[stb_divide.h](stb_divide.h)** | 0.93 | math | 430 | more useful 32-bit modulus e.g. "euclidean divide"
**[stb_c_lexer.h](stb_c_lexer.h)** | 0.12 | parsing | 940 | simplify writing parsers for C-like languages
**[stb_divide.h](stb_divide.h)** | 0.94 | math | 433 | more useful 32-bit modulus e.g. "euclidean divide"
**[stb_connected_comp...](stb_connected_components.h)** | 0.96 | misc | 1049 | incrementally compute reachability on grids
**[stb.h](stb.h)** | 2.37 | misc | 14454 | helper functions for C, mostly redundant in C++; basically author's personal stuff
**[stb.h](stb.h)** | 2.38 | misc | 14457 | _deprecated_ helper functions for C, mostly redundant in C++; basically author's personal stuff
**[stb_leakcheck.h](stb_leakcheck.h)** | 0.6 | misc | 194 | quick-and-dirty malloc/free leak-checking
**[stb_include.h](stb_include.h)** | 0.02 | misc | 295 | implement recursive #include support, particularly for GLSL
Total libraries: 21
Total lines of C code: 56530
Total lines of C code: 56730
FAQ
---
#### How do I use these libraries?
The idea behind single-header file libraries is that they're easy to distribute and deploy
because all the code is contained in a single file. By default, the .h files in here act as
their own header files, i.e. they declare the functions contained in the file but don't
actually result in any code getting compiled.
So in addition, you should select _exactly one_ C/C++ source file that actually instantiates
the code, preferably a file you're not editing frequently. This file should define a
specific macro (this is documented per-library) to actually enable the function definitions.
For example, to use stb_image, you should have exactly one C/C++ file that doesn't
include stb_image.h regularly, but instead does
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
The right macro to define is pointed out right at the top of each of these libraries.
#### What's the license?
These libraries are in the public domain. You can do anything you

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@ -1,4 +1,4 @@
// stb_c_lexer.h - v0.11 - public domain Sean Barrett 2013
// stb_c_lexer.h - v0.12 - public domain Sean Barrett 2013
// lexer for making little C-like languages with recursive-descent parsers
//
// This file provides both the interface and the implementation.
@ -10,6 +10,7 @@
// suffixes on integer constants are not handled (you can override this).
//
// History:
// 0.12 fix compilation bug for NUL support; better support separate inclusion
// 0.11 fix clang static analysis warning
// 0.10 fix warnings
// 0.09 hex floats, no-stdlib fixes

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@ -3,7 +3,7 @@
//
// HISTORY
//
// v0.94 Fix integer overflow issues
// v0.94 Fix integer overflow issues
// v0.93 2020-02-02 Write useful exit() value from main()
// v0.92 2019-02-25 Fix warning
// v0.91 2010-02-27 Fix euclidean division by INT_MIN for non-truncating C

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@ -1,4 +1,4 @@
/* stb_ds.h - v0.66 - public domain data structures - Sean Barrett 2019
/* stb_ds.h - v0.67 - public domain data structures - Sean Barrett 2019
This is a single-header-file library that provides easy-to-use
dynamic arrays and hash tables for C (also works in C++).

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@ -48,7 +48,7 @@ LICENSE
RECENT REVISION HISTORY:
2.27 ( ) document stbi_info better, 16-bit PNM support, bug fixes
2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
2.26 (2020-07-13) many minor fixes
2.25 (2020-02-02) fix warnings
2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically

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@ -1,4 +1,4 @@
/* stb_image_resize - v0.96 - public domain image resizing
/* stb_image_resize - v0.97 - public domain image resizing
by Jorge L Rodriguez (@VinoBS) - 2014
http://github.com/nothings/stb

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@ -1,4 +1,4 @@
/* stb_image_write - v1.15 - public domain - http://nothings.org/stb
/* stb_image_write - v1.16 - public domain - http://nothings.org/stb
writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
no warranty implied; use at your own risk
@ -1628,9 +1628,10 @@ STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const
#endif // STB_IMAGE_WRITE_IMPLEMENTATION
/* Revision history
1.15 ( )
1.16 (2021-07-11)
make Deflate code emit uncompressed blocks when it would otherwise expand
support writing BMPs with alpha channel
1.15 (2020-07-13) unknown
1.14 (2020-02-02) updated JPEG writer to downsample chroma channels
1.13
1.12

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@ -41,7 +41,7 @@
//
// Version history:
//
// 1.01 ( ) always use large rect mode, expose STBRP__MAXVAL in public section
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result

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@ -1,4 +1,4 @@
// stb_sprintf - v1.09 - public domain snprintf() implementation
// stb_sprintf - v1.10 - public domain snprintf() implementation
// originally by Jeff Roberts / RAD Game Tools, 2015/10/20
// http://github.com/nothings/stb
//

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@ -29,7 +29,7 @@
//
// VERSION HISTORY
//
// 1.14 ( ) page up/down, various fixes
// 1.14 (2021-07-11) page up/down, various fixes
// 1.13 (2019-02-07) fix bug in undo size management
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield

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@ -1,4 +1,4 @@
// stb_truetype.h - v1.24 - public domain
// stb_truetype.h - v1.25 - public domain
// authored from 2009-2020 by Sean Barrett / RAD Game Tools
//
// =======================================================================
@ -58,6 +58,7 @@
//
// VERSION HISTORY
//
// 1.25 (2020-07-11) many fixes
// 1.24 (2020-02-05) fix warning
// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS)
// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined

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@ -36,7 +36,7 @@
// AnthoFoxo github:morlat Gabriel Ravier
//
// Partial history:
// 1.22 - - various small fixes
// 1.22 - 2021-07-11 - various small fixes
// 1.21 - 2021-07-02 - fix bug for files with no comments
// 1.20 - 2020-07-11 - several small fixes
// 1.19 - 2020-02-05 - warnings

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@ -1,4 +1,4 @@
#include "stb_c_lexer.h"
#include "stb_c_lexer.h"
#define STB_C_LEX_C_DECIMAL_INTS Y // "0|[1-9][0-9]*" CLEX_intlit
#define STB_C_LEX_C_HEX_INTS Y // "0x[0-9a-fA-F]+" CLEX_intlit
@ -47,4 +47,4 @@
#define STB_C_LEXER_DEFINITIONS // This line prevents the header file from replacing your definitions
#include "stb_c_lexer.h"
#include "stb_c_lexer.h"

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@ -16,6 +16,6 @@ stb_herringbone_wang_tile.h | game dev | herringbone Wang tile map gener
stb_c_lexer.h | parsing | simplify writing parsers for C-like languages
stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide"
stb_connected_components.h | misc | incrementally compute reachability on grids
stb.h | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff
stb.h | misc | _deprecated_ helper functions for C, mostly redundant in C++; basically author's personal stuff
stb_leakcheck.h | misc | quick-and-dirty malloc/free leak-checking
stb_include.h | misc | implement recursive #include support, particularly for GLSL