update version numbers

This commit is contained in:
Sean Barrett 2019-02-07 10:03:00 -08:00
parent a23f466de0
commit 63b59b46b0
12 changed files with 22 additions and 12 deletions

3
stb.h
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/* stb.h - v2.31 - Sean's Tool Box -- public domain -- http://nothings.org/stb.h
/* stb.h - v2.32 - Sean's Tool Box -- public domain -- http://nothings.org/stb.h
no warranty is offered or implied; use this code at your own risk
This is a single header file with a bunch of useful utilities
@ -25,6 +25,7 @@
Version History
2.32 stb_intcmprev, stb_uidict, fix random numbers on Linux
2.31 stb_ucharcmp
2.30 MinGW fix
2.29 attempt to fix use of swprintf()

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/* stb_image - v2.19 - public domain image loader - http://nothings.org/stb
/* stb_image - v2.20 - public domain image loader - http://nothings.org/stb
no warranty implied; use at your own risk
Do this:
@ -48,6 +48,7 @@ LICENSE
RECENT REVISION HISTORY:
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
2.19 (2018-02-11) fix warning
2.18 (2018-01-30) fix warnings
2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
@ -7303,6 +7304,7 @@ STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user
/*
revision history:
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
2.19 (2018-02-11) fix warning
2.18 (2018-01-30) fix warnings
2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug

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/* stb_image_write - v1.09 - public domain - http://nothings.org/stb/stb_image_write.h
/* stb_image_write - v1.10 - public domain - http://nothings.org/stb/stb_image_write.h
writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
no warranty implied; use at your own risk
@ -1538,6 +1538,8 @@ STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const
#endif // STB_IMAGE_WRITE_IMPLEMENTATION
/* Revision history
1.10 (2019-02-07)
support utf8 filenames in Windows; fix warnings and platform ifdefs
1.09 (2018-02-11)
fix typo in zlib quality API, improve STB_I_W_STATIC in C++
1.08 (2018-01-29)

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// stb_leakcheck.h - v0.4 - quick & dirty malloc leak-checking - public domain
// stb_leakcheck.h - v0.5 - quick & dirty malloc leak-checking - public domain
// LICENSE
//
// See end of file.

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// stb_perlin.h - v0.3 - perlin noise
// stb_perlin.h - v0.4 - perlin noise
// public domain single-file C implementation by Sean Barrett
//
// LICENSE

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// stb_rect_pack.h - v0.11 - public domain - rectangle packing
// stb_rect_pack.h - v0.99 - public domain - rectangle packing
// Sean Barrett 2014
//
// Useful for e.g. packing rectangular textures into an atlas.
@ -34,6 +34,7 @@
//
// Version history:
//
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
// 0.09 (2016-08-27) fix compiler warnings

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// stb_sprintf - v1.05 - public domain snprintf() implementation
// stb_sprintf - v1.06 - public domain snprintf() implementation
// originally by Jeff Roberts / RAD Game Tools, 2015/10/20
// http://github.com/nothings/stb
//

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// stb_textedit.h - v1.12 - public domain - Sean Barrett
// stb_textedit.h - v1.13 - public domain - Sean Barrett
// Development of this library was sponsored by RAD Game Tools
//
// This C header file implements the guts of a multi-line text-editing
@ -29,6 +29,7 @@
//
// VERSION HISTORY
//
// 1.13 (2019-02-07) fix bug in undo size management
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
// 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual

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// stb_tilemap_editor.h - v0.38 - Sean Barrett - http://nothings.org/stb
// stb_tilemap_editor.h - v0.39 - Sean Barrett - http://nothings.org/stb
// placed in the public domain - not copyrighted - first released 2014-09
//
// Embeddable tilemap editor for C/C++

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// stb_truetype.h - v1.19 - public domain
// stb_truetype.h - v1.20 - public domain
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
//
// This library processes TrueType files:
@ -49,6 +49,7 @@
//
// VERSION HISTORY
//
// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics()
// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod
// 1.18 (2018-01-29) add missing function
// 1.17 (2017-07-23) make more arguments const; doc fix

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// Ogg Vorbis audio decoder - v1.14 - public domain
// Ogg Vorbis audio decoder - v1.15 - public domain
// http://nothings.org/stb_vorbis/
//
// Original version written by Sean Barrett in 2007.
@ -33,6 +33,7 @@
// Timur Gagiev
//
// Partial history:
// 1.15 - 2019-02-07 - explicit failure if Ogg Skeleton data is found
// 1.14 - 2018-02-11 - delete bogus dealloca usage
// 1.13 - 2018-01-29 - fix truncation of last frame (hopefully)
// 1.12 - 2017-11-21 - limit residue begin/end to blocksize/2 to avoid large temp allocs in bad/corrupt files

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// stb_voxel_render.h - v0.85 - Sean Barrett, 2015 - public domain
// stb_voxel_render.h - v0.86 - Sean Barrett, 2015 - public domain
//
// This library helps render large-scale "voxel" worlds for games,
// in this case, one with blocks that can have textures and that
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//
// VERSION HISTORY
//
// 0.86 (2019-02-07) fix typos in comments
// 0.85 (2017-03-03) add block_selector (by guitarfreak)
// 0.84 (2016-04-02) fix GLSL syntax error on glModelView path
// 0.83 (2015-09-13) remove non-constant struct initializers to support more compilers