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STBTT_POINT_SIZE documentation for above stb_rect_pack: STBRP_ASSERT
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@ -22,6 +22,7 @@
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//
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// Version history:
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//
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// 0.05: added STBRP_ASSERT to allow replacing assert
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// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
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// 0.01: initial release
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@ -169,7 +170,11 @@ struct stbrp_context
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#ifdef STB_RECT_PACK_IMPLEMENTATION
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#include <stdlib.h>
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#ifndef STBRP_ASSERT
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#include <assert.h>
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#define STBRP_ASSERT assert
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#endif
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enum
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{
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@ -180,11 +185,11 @@ STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
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{
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switch (context->init_mode) {
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case STBRP__INIT_skyline:
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assert(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
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STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
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context->heuristic = heuristic;
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break;
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default:
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assert(0);
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STBRP_ASSERT(0);
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}
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}
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@ -212,7 +217,7 @@ STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height,
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{
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int i;
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#ifndef STBRP_LARGE_RECTS
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assert(width <= 0xffff && height <= 0xffff);
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STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
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#endif
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for (i=0; i < num_nodes-1; ++i)
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@ -246,17 +251,17 @@ static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0
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stbrp_node *node = first;
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int x1 = x0 + width;
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int min_y, visited_width, waste_area;
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assert(first->x <= x0);
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STBRP_ASSERT(first->x <= x0);
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#if 0
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// skip in case we're past the node
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while (node->next->x <= x0)
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++node;
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#else
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assert(node->next->x > x0); // we ended up handling this in the caller for efficiency
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STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
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#endif
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assert(node->x <= x0);
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STBRP_ASSERT(node->x <= x0);
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min_y = 0;
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waste_area = 0;
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@ -303,7 +308,7 @@ static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int widt
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// align to multiple of c->align
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width = (width + c->align - 1);
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width -= width % c->align;
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assert(width % c->align == 0);
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STBRP_ASSERT(width % c->align == 0);
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node = c->active_head;
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prev = &c->active_head;
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@ -360,19 +365,19 @@ static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int widt
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while (tail) {
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int xpos = tail->x - width;
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int y,waste;
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assert(xpos >= 0);
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STBRP_ASSERT(xpos >= 0);
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// find the left position that matches this
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while (node->next->x <= xpos) {
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prev = &node->next;
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node = node->next;
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}
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assert(node->next->x > xpos && node->x <= xpos);
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STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
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y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
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if (y + height < c->height) {
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if (y <= best_y) {
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if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
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best_x = xpos;
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assert(y <= best_y);
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STBRP_ASSERT(y <= best_y);
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best_y = y;
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best_waste = waste;
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best = prev;
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@ -444,10 +449,10 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
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#ifdef _DEBUG
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cur = context->active_head;
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while (cur->x < context->width) {
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assert(cur->x < cur->next->x);
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STBRP_ASSERT(cur->x < cur->next->x);
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cur = cur->next;
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}
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assert(cur->next == NULL);
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STBRP_ASSERT(cur->next == NULL);
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{
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stbrp_node *L1 = NULL, *L2 = NULL;
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@ -464,7 +469,7 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
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cur = cur->next;
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++count;
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}
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assert(count == context->num_nodes+2);
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STBRP_ASSERT(count == context->num_nodes+2);
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}
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#endif
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@ -514,7 +519,7 @@ STBRP_DEF void stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int n
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for (i=0; i < num_rects; ++i) {
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rects[i].was_packed = i;
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#ifndef STBRP_LARGE_RECTS
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assert(rects[i].w <= 0xffff && rects[i].h <= 0xffff);
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STBRP_ASSERT(rects[i].w <= 0xffff && rects[i].h <= 0xffff);
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#endif
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}
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@ -40,6 +40,8 @@
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//
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// VERSION HISTORY
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//
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// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
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// non-oversampled; STBTT_POINT_SIZE for packed case only
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// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
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// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
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// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID
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@ -490,13 +492,6 @@ typedef struct
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} stbtt_packedchar;
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typedef struct stbtt_pack_context stbtt_pack_context;
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typedef struct
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{
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float font_size;
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int first_unicode_char_in_range;
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int num_chars_in_range;
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stbtt_packedchar *chardata_for_range; // output
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} stbtt_pack_range;
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extern int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
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// Initializes a packing context stored in the passed-in stbtt_pack_context.
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@ -512,13 +507,30 @@ extern int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int
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extern void stbtt_PackEnd (stbtt_pack_context *spc);
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// Cleans up the packing context and frees all memory.
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extern int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float pixel_height,
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#define STBTT_POINT_SIZE(x) (-(x))
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extern int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
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int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
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// Creates character bitmaps from the font_index'th font found in fontdata (use
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// font_index=0 if you don't know what that is). It creates num_chars_in_range
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// bitmaps for characters with unicode values starting at first_unicode_char_in_range
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// and increasing. Data for how to render them is stored in chardata_for_range;
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// pass these to stbtt_GetPackedQuad to get back renderable quads.
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//
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// font_size is the full height of the character from ascender to descender,
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// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
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// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
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// and pass that result as 'font_size':
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// ..., 20 , ... // font max minus min y is 20 pixels tall
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// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
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typedef struct
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{
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float font_size;
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int first_unicode_char_in_range;
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int num_chars_in_range;
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stbtt_packedchar *chardata_for_range; // output
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} stbtt_pack_range;
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extern int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
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// Creates character bitmaps from multiple ranges of characters stored in
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