Build fix

x, y, z members not found because stbvox_default_normals contains arrays not structs.
This commit is contained in:
Jesus Fernandez 2015-04-01 11:35:54 +02:00
parent e115ae38f2
commit ebb3b475d7
1 changed files with 1 additions and 1 deletions

View File

@ -3164,7 +3164,7 @@ static char *find_best_normal(float x, float y, float z)
int i;
for (i=0; i < 32; ++i) {
if (normal_names[i]) {
float dot = x * stbvox_default_normals[i].x + y * stbvox_default_normals[i].y + z * stbvox_default_normals[i].z;
float dot = x * stbvox_default_normals[i][0] + y * stbvox_default_normals[i][1] + z * stbvox_default_normals[i][2];
if (dot > best_dot) {
best_dot = dot;
best_slot = i;