mirror of https://github.com/nothings/stb.git
fix to new bc5 path
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def6a1898c
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11
stb_dxt.h
11
stb_dxt.h
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@ -1,4 +1,4 @@
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// stb_dxt.h - v1.05 - DXT1/DXT5 compressor - public domain
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// stb_dxt.h - v1.06 - DXT1/DXT5 compressor - public domain
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// original by fabian "ryg" giesen - ported to C by stb
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// original by fabian "ryg" giesen - ported to C by stb
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// use '#define STB_DXT_IMPLEMENTATION' before including to create the implementation
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// use '#define STB_DXT_IMPLEMENTATION' before including to create the implementation
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//
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//
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@ -9,6 +9,7 @@
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// and "high quality" using mode.
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// and "high quality" using mode.
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//
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//
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// version history:
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// version history:
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// v1.06 - (stb) fix to known-broken 1.05
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// v1.05 - (stb) support bc5/3dc (Arvids Kokins), use extern "C" in C++ (Pavel Krajcevski)
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// v1.05 - (stb) support bc5/3dc (Arvids Kokins), use extern "C" in C++ (Pavel Krajcevski)
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// v1.04 - (ryg) default to no rounding bias for lerped colors (as per S3TC/DX10 spec);
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// v1.04 - (ryg) default to no rounding bias for lerped colors (as per S3TC/DX10 spec);
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// single color match fix (allow for inexact color interpolation);
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// single color match fix (allow for inexact color interpolation);
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@ -35,7 +36,7 @@ extern "C" {
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#endif
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#endif
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void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src_rgba_four_bytes_per_pixel, int alpha, int mode);
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void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src_rgba_four_bytes_per_pixel, int alpha, int mode);
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void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src_rg_two_byte_per_pixel, int mode);
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void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src_rg_two_byte_per_pixel);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@ -553,12 +554,12 @@ static void stb__CompressAlphaBlock(unsigned char *dest,unsigned char *src, int
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// find min/max color
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// find min/max color
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int mn,mx;
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int mn,mx;
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mn = mx = src[3];
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mn = mx = src[0];
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for (i=1;i<16;i++)
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for (i=1;i<16;i++)
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{
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{
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if (src[i*4+3] < mn) mn = src[i*4+3];
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if (src[i*stride] < mn) mn = src[i*stride];
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else if (src[i*4+3] > mx) mx = src[i*4+3];
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else if (src[i*stride] > mx) mx = src[i*stride];
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}
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}
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// encode them
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// encode them
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