nothings-stb/tools
Sean Barrett 1c5a92440d stb_connected_components added 2016-04-15 19:22:22 -07:00
..
unicode stb_image: allow jpegs that are rgb not YCrCb 2016-03-26 15:46:59 -07:00
README.footer.md updat versions 2016-04-02 13:46:11 -07:00
README.header.md update single-file-libs list 2015-09-14 02:32:03 -07:00
README.list stb_connected_components added 2016-04-15 19:22:22 -07:00
easy_font_maker.c added stb_easy_font.h 2015-02-01 01:49:17 -08:00
make_readme.c note that README is auto-generated so submitters don't need to change it 2015-04-15 02:35:55 -07:00
make_readme.dsp restore lines-of-code to original size 2015-04-14 03:25:12 -07:00
mr.bat move stb_how.txt into docs directory 2014-05-30 14:20:16 -07:00
unicode.c stb_image: allow jpegs that are rgb not YCrCb 2016-03-26 15:46:59 -07:00

README.list

stb_vorbis.c                | audio            | decode ogg vorbis files from file/memory to float/16-bit signed output
stb_image.h                 | graphics         | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
stb_truetype.h              | graphics         | parse, decode, and rasterize characters from truetype fonts
stb_image_write.h           | graphics         | image writing to disk: PNG, TGA, BMP
stb_image_resize.h          | graphics         | resize images larger/smaller with good quality
stb_rect_pack.h             | graphics         | simple 2D rectangle packer with decent quality
stretchy_buffer.h           | utility          | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
stb_textedit.h              | user interface   | guts of a text editor for games etc implementing them from scratch
stb_voxel_render.h          | 3D graphics      | Minecraft-esque voxel rendering "engine" with many more features
stb_dxt.h                   | 3D graphics      | Fabian "ryg" Giesen's real-time DXT compressor
stb_perlin.h                | 3D graphics      | revised Perlin noise (3D input, 1D output)
stb_easy_font.h             | 3D graphics      | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
stb_tilemap_editor.h        | game dev         | embeddable tilemap editor
stb_herringbone_wang_tile.h | game dev         | herringbone Wang tile map generator
stb_c_lexer.h               | parsing          | simplify writing parsers for C-like languages
stb_divide.h                | math             | more useful 32-bit modulus e.g. "euclidean divide"
stb_connected_components.h  | misc             | incrementally compute reachability on grids
stb.h                       | misc             | helper functions for C, mostly redundant in C++; basically author's personal stuff
stb_leakcheck.h             | misc             | quick-and-dirty malloc/free leak-checking