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Pico Graphics is a tiny graphics library supporting a number of underlying buffer formats including 8-bit paletted (256 colour), 8-bit RGB332 (256 colour), 16-bit RGB565 (65K colour) and 4-bit packed (8 colour).
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Pico Graphics is a tiny graphics library supporting a number of underlying buffer formats including 8-bit paletted (256 colour), 8-bit RGB332 (256 colour), 16-bit RGB565 (65K colour) and 4-bit packed (8 colour).
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It supports drawing text, primitive and individual pixels and includes basic types such as `Rect` and `point` brimming with methods to help you develop games and applications.
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It supports drawing text, primitive and individual pixels and includes basic types such as `Rect` and `Point` brimming with methods to help you develop games and applications.
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- [Overview](#overview)
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- [Overview](#overview)
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- [Pen Types](#pen-types)
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- [Pen Types](#pen-types)
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#### Point
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#### Point
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The `Point` type descrives a single point - synonymous with a pixel - in terms of its x and y position.
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The `Point` type describes a single point - synonymous with a pixel - in terms of its x and y position.
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##### Point.clamp
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##### Point.clamp
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