Merge pull request #285 from MichaelBell/badger2040-fixes
Make USB powered and battery powered Badger2040 work the same
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36c1b469b1
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@ -24,8 +24,11 @@ options = parser.parse_args()
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def convert_image(img):
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if options.resize:
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img = img.resize((296, 128)) # resize
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enhancer = ImageEnhance.Contrast(img)
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img = enhancer.enhance(2.0)
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try:
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enhancer = ImageEnhance.Contrast(img)
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img = enhancer.enhance(2.0)
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except ValueError:
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pass
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img = img.convert("1") # convert to black and white
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return img
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@ -2,6 +2,7 @@
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#include <math.h>
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#include "hardware/pwm.h"
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#include "hardware/watchdog.h"
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#include "badger2040.hpp"
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@ -79,8 +80,15 @@ namespace pimoroni {
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void Badger2040::halt() {
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gpio_put(ENABLE_3V3, 0);
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// don't allow any more code to execute while power rail drops
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while(true) {}
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// If running on USB we will not actually power down, so emulate the behaviour
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// of battery powered badge by listening for a button press and then resetting
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// Note: Don't use wait_for_press as that waits for the button to be release and
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// we want the reboot to complete before the button is released.
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update_button_states();
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while(_button_states == 0) {
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update_button_states();
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}
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watchdog_reboot(0, 0, 0);
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}
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uint8_t _dither_value(int32_t x, int32_t y, uint8_t p) {
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@ -9,7 +9,7 @@
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namespace pimoroni {
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class Badger2040 {
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private:
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protected:
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UC8151 uc8151;
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const hershey_font_t *_font = &futural;
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uint8_t _pen = 0;
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@ -96,4 +96,4 @@ namespace pimoroni {
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};
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}
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}
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