Badger2040: Bring back clear pressed to wake.
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@ -37,6 +37,7 @@ MP_DEFINE_CONST_FUN_OBJ_KW(Badger2040_measure_glyph_obj, 2, Badger2040_measure_g
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MP_DEFINE_CONST_FUN_OBJ_3(Badger2040_command_obj, Badger2040_command);
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MP_DEFINE_CONST_FUN_OBJ_1(Badger2040_pressed_to_wake_obj, Badger2040_pressed_to_wake);
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MP_DEFINE_CONST_FUN_OBJ_0(Badger2040_clear_pressed_to_wake_obj, Badger2040_clear_pressed_to_wake);
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/***** Binding of Methods *****/
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STATIC const mp_rom_map_elem_t Badger2040_locals_dict_table[] = {
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@ -93,6 +94,7 @@ STATIC const mp_rom_map_elem_t badger2040_globals_table[] = {
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{ MP_OBJ_NEW_QSTR(MP_QSTR_Badger2040), (mp_obj_t)&Badger2040_type },
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{ MP_ROM_QSTR(MP_QSTR_pressed_to_wake), MP_ROM_PTR(&Badger2040_pressed_to_wake_obj) },
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{ MP_ROM_QSTR(MP_QSTR_clear_pressed_to_wake), MP_ROM_PTR(&Badger2040_clear_pressed_to_wake_obj) },
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{ MP_ROM_QSTR(MP_QSTR_UPDATE_NORMAL), MP_ROM_INT(0) },
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{ MP_ROM_QSTR(MP_QSTR_UPDATE_MEDIUM), MP_ROM_INT(1) },
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@ -280,6 +280,11 @@ mp_obj_t Badger2040_pressed_to_wake2(mp_obj_t self_in, mp_obj_t button) {
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return Badger2040_pressed_to_wake(button);
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}
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mp_obj_t Badger2040_clear_pressed_to_wake() {
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button_wake_state.clear();
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return mp_const_none;
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}
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// pressed
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// pressed_to_wake
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// wait_for_press - implement in terms of MicroPython!
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@ -44,3 +44,4 @@ extern mp_obj_t Badger2040_measure_glyph(size_t n_args, const mp_obj_t *pos_args
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extern mp_obj_t Badger2040_command(mp_obj_t self_in, mp_obj_t reg, mp_obj_t data);
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extern mp_obj_t Badger2040_pressed_to_wake(mp_obj_t button);
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extern mp_obj_t Badger2040_clear_pressed_to_wake();
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