pimoroni-pico/libraries/pico_vector/pretty_poly.hpp

73 lines
1.9 KiB
C++

#pragma once
#include <cstdint>
#include <algorithm>
#include <optional>
#include <cstring>
#include <new>
#include <filesystem>
#include <fstream>
#include <functional>
#include "pretty_poly_types.hpp"
namespace pretty_poly {
class file_io {
private:
void *state;
size_t filesize = 0;
public:
file_io(std::string_view path);
~file_io();
size_t seek(size_t pos);
size_t read(void *buf, size_t len);
size_t tell();
bool fail();
};
// buffer that each tile is rendered into before callback
constexpr unsigned tile_buffer_size = 1024;
// polygon node buffer handles at most 16 line intersections per scanline
// is this enough for cjk/emoji? (requires a 2kB buffer)
constexpr unsigned node_buffer_size = 32;
typedef std::function<void(const tile_t &tile)> tile_callback_t;
// user settings
namespace settings {
extern rect_t clip;
extern tile_callback_t callback;
extern antialias_t antialias;
}
constexpr size_t buffer_size() {
return tile_buffer_size + (node_buffer_size * sizeof(unsigned)) + (node_buffer_size * 32 * sizeof(int));
}
constexpr size_t buffer_size();
void init(void *memory);
void set_options(tile_callback_t callback, antialias_t antialias, rect_t clip);
// dy step (returns 1, 0, or -1 if the supplied value is > 0, == 0, < 0)
inline constexpr int sign(int v);
// write out the tile bits
void debug_tile(const tile_t &tile);
void add_line_segment_to_nodes(const point_t<int> &start, const point_t<int> &end);
template<typename T>
void build_nodes(const contour_t<T> &contour, const tile_t &tile, point_t<int> origin = point_t<int>(0, 0), int scale = 65536);
void render_nodes(const tile_t &tile, rect_t &bounds);
template<typename T>
void draw_polygon(T *points, unsigned count);
template<typename T>
void draw_polygon(const std::vector<contour_t<T>>& contours, point_t<int> origin = point_t<int>(0, 0), int scale = 65536);
}