101 lines
2.7 KiB
C++
101 lines
2.7 KiB
C++
#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include "pico/stdlib.h"
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#include "pico_scroll.hpp"
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using namespace pimoroni;
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PicoScroll pico_scroll;
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int main() {
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pico_scroll.init();
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pico_scroll.scroll_text("Hello World, how are you today?", 255, 100);
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bool a_pressed = false;
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bool b_pressed = false;
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bool x_pressed = false;
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bool y_pressed = false;
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uint32_t i = 0;
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while(true) {
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i++;
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if(pico_scroll.is_pressed(pico_scroll.A)) { a_pressed = true; }
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if(pico_scroll.is_pressed(pico_scroll.B)) { b_pressed = true; }
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if(pico_scroll.is_pressed(pico_scroll.X)) { x_pressed = true; }
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if(pico_scroll.is_pressed(pico_scroll.Y)) { y_pressed = true; }
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pico_scroll.clear();
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if(a_pressed & b_pressed & x_pressed & y_pressed) {
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for(int y = 0; y < 7; y++) {
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for(int x = 0; x < 17; x++) {
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int v = (x + y + (i / 25)) % 2 == 0 ? 0 : 3;
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pico_scroll.set_pixel(x, y, v);
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}
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}
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} else {
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// button test phase
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float pulse = fmod(float(i) / 5.0f, M_PI * 2.0f);
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int v = int((sin(pulse) * 4.0f) + 4.0f);
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if(a_pressed) {
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}else{
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pico_scroll.set_pixel(0, 0, v);
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pico_scroll.set_pixel(0, 1, v);
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pico_scroll.set_pixel(1, 0, v);
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pico_scroll.set_pixel(1, 1, v);
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pico_scroll.set_pixel(1, 2, v / 2);
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pico_scroll.set_pixel(0, 2, v / 2);
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pico_scroll.set_pixel(2, 0, v / 2);
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pico_scroll.set_pixel(2, 1, v / 2);
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}
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if(b_pressed) {
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}else{
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pico_scroll.set_pixel(0, 6, v);
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pico_scroll.set_pixel(0, 5, v);
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pico_scroll.set_pixel(1, 6, v);
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pico_scroll.set_pixel(1, 5, v);
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pico_scroll.set_pixel(1, 4, v / 2);
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pico_scroll.set_pixel(0, 4, v / 2);
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pico_scroll.set_pixel(2, 6, v / 2);
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pico_scroll.set_pixel(2, 5, v / 2);
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}
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if(x_pressed) {
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}else{
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pico_scroll.set_pixel(16, 0, v);
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pico_scroll.set_pixel(16, 1, v);
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pico_scroll.set_pixel(15, 0, v);
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pico_scroll.set_pixel(15, 1, v);
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pico_scroll.set_pixel(15, 2, v / 2);
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pico_scroll.set_pixel(16, 2, v / 2);
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pico_scroll.set_pixel(14, 0, v / 2);
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pico_scroll.set_pixel(14, 1, v / 2);
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}
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if(y_pressed) {
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}else{
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pico_scroll.set_pixel(16, 6, v);
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pico_scroll.set_pixel(16, 5, v);
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pico_scroll.set_pixel(15, 6, v);
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pico_scroll.set_pixel(15, 5, v);
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pico_scroll.set_pixel(15, 4, v / 2);
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pico_scroll.set_pixel(16, 4, v / 2);
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pico_scroll.set_pixel(14, 6, v / 2);
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pico_scroll.set_pixel(14, 5, v / 2);
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}
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}
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pico_scroll.update();
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sleep_ms(10);
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}
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return 0;
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}
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