90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
#pragma once
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#include <string>
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#include <cstdint>
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#include <algorithm>
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#include <vector>
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#include "libraries/bitmap_fonts/font6_data.hpp"
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// a tiny little graphics library for our Pico products
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// supports only 16-bit (565) RGB framebuffers
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namespace pimoroni {
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typedef uint16_t Pen;
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struct Rect;
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struct Point {
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int32_t x = 0, y = 0;
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Point() = default;
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Point(int32_t x, int32_t y) : x(x), y(y) {}
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inline Point& operator-= (const Point &a) { x -= a.x; y -= a.y; return *this; }
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inline Point& operator+= (const Point &a) { x += a.x; y += a.y; return *this; }
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Point clamp(const Rect &r) const;
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};
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struct Rect {
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int32_t x = 0, y = 0, w = 0, h = 0;
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Rect() = default;
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Rect(int32_t x, int32_t y, int32_t w, int32_t h) : x(x), y(y), w(w), h(h) {}
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Rect(const Point &tl, const Point &br) : x(tl.x), y(tl.y), w(br.x - tl.x), h(br.y - tl.y) {}
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bool empty() const;
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bool contains(const Point &p) const;
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bool contains(const Rect &p) const;
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bool intersects(const Rect &r) const;
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Rect intersection(const Rect &r) const;
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void inflate(int32_t v);
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void deflate(int32_t v);
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};
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class PicoGraphics {
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public:
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uint16_t *frame_buffer;
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Rect bounds;
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Rect clip;
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Pen pen;
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const bitmap::font_t *font;
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public:
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PicoGraphics(uint16_t width, uint16_t height, uint16_t *frame_buffer);
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void set_font(const bitmap::font_t *font);
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void set_pen(uint8_t r, uint8_t g, uint8_t b);
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void set_pen(Pen p);
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constexpr Pen create_pen(uint8_t r, uint8_t g, uint8_t b) {
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uint16_t p = ((r & 0b11111000) << 8) |
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((g & 0b11111100) << 3) |
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((b & 0b11111000) >> 3);
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return __builtin_bswap16(p);
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};
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void set_clip(const Rect &r);
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void remove_clip();
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Pen* ptr(const Point &p);
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Pen* ptr(const Rect &r);
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Pen* ptr(int32_t x, int32_t y);
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void clear();
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void pixel(const Point &p);
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void pixel_span(const Point &p, int32_t l);
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void rectangle(const Rect &r);
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void circle(const Point &p, int32_t r);
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void character(const char c, const Point &p, uint8_t scale = 2);
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void text(const std::string &t, const Point &p, int32_t wrap, uint8_t scale = 2);
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void polygon(const std::vector<Point> &points);
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void triangle(Point p1, Point p2, Point p3);
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void line(Point p1, Point p2);
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};
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} |