76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include "pico/stdlib.h"
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#include "pico_rgb_keypad.hpp"
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/*
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Test buttons/lights by lighting them up in a sequence of colors.
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Press each button in turn, it will light up green.
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Once all buttons are lit, they will turn off.
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Press them again to light them in the next color.
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*/
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using namespace pimoroni;
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PicoRGBKeypad pico_keypad;
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constexpr uint8_t num_colors = 6;
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// Simple struct to pair r/g/b together as a color
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struct color {uint8_t r, g, b;};
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color colors[num_colors] = {
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{0x00, 0x20, 0x00}, // Green
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{0x20, 0x20, 0x00}, // Yellow
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{0x20, 0x00, 0x00}, // Red
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{0x20, 0x00, 0x20}, // Pink
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{0x00, 0x00, 0x20}, // Blue
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{0x00, 0x20, 0x20} // Teal
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};
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int main() {
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pico_keypad.init();
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pico_keypad.set_brightness(1.0f);
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uint16_t lit_buttons = 0;
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uint8_t color_index = 0;
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color current_color = colors[color_index];
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while(true) {
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// Read button states from i2c expander
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// for any pressed buttons set the corresponding bit in "lit_buttons"
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lit_buttons |= pico_keypad.get_button_states();
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// You could use a bitwise OR (^) to make the buttons toggle their respective "lit" bits on and off:
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// lit_buttons ^= pico_keypad.get_button_states();
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// Iterate through the lights
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for(auto i = 0u; i < PicoRGBKeypad::NUM_PADS; i++) {
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if(lit_buttons & (0b1 << i)) {
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pico_keypad.illuminate(i, current_color.r, current_color.g, current_color.b);
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}else{
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// Kinda dim white-ish
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pico_keypad.illuminate(i, 0x05, 0x05, 0x05);
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}
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}
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// Display the LED changes
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pico_keypad.update();
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sleep_ms(100);
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if (lit_buttons == 0xffff) {
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sleep_ms(500); // Wait a little so the last button can be seen
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lit_buttons = 0; // Reset lit buttons
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color_index += 1; // Proceed to the next color
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if(color_index == num_colors) color_index = 0; // Wrap at last color
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current_color = colors[color_index]; // Update the current color
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}
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}
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return 0;
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}
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