pixelcity/Light.h

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2009-05-03 12:05:03 +01:00
class CLight
{
GLvector _position;
GLrgba _color;
int _size;
float _vert_size;
float _flat_size;
bool _blink;
unsigned _blink_interval;
int _cell_x;
int _cell_z;
public:
CLight(GLvector pos, GLrgba color, int size);
class CLight* _next;
void Render ();
void Blink ();
};
void LightRender ();
void LightClear ();
int LightCount ();