mirror of https://github.com/skeeto/pixelcity.git
Fixed bug where window aspect would not update. (Debug mode.) Removed unneeded GL library.
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13
Win.cpp
13
Win.cpp
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@ -33,10 +33,8 @@
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#include "world.h"
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#include "visible.h"
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#pragma comment (lib, "opengl32.lib")
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#pragma comment (lib, "glu32.lib")
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#pragma comment (lib, "GLaux.lib")
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#if SCREENSAVER
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#pragma comment (lib, "scrnsave.lib")
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#endif
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@ -52,10 +50,8 @@ static bool rmb;
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static bool mouse_forced;
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static POINT select_pos;
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static POINT mouse_pos;
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static bool quit;
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static HINSTANCE instance;
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static bool quit;
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static HINSTANCE instance;
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/*-----------------------------------------------------------------------------
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@ -126,6 +122,7 @@ LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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IniIntSet ("WindowWidth", width);
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IniIntSet ("WindowHeight", height);
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}
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RenderResize ();
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return 0;
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case WM_MOVE:
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GetClientRect (hwnd, &r);
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@ -395,9 +392,11 @@ void AppUpdate ()
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CameraUpdate ();
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WorldUpdate ();
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TextureUpdate ();
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WorldUpdate ();
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VisibleUpdate ();
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CarUpdate ();
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EntityUpdate ();
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WorldUpdate ();
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RenderUpdate ();
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}
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@ -476,6 +475,7 @@ LONG WINAPI ScreenSaverProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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case WM_PAINT:
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AppUpdate ();
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return 0;
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case WM_MOVE:
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case WM_SIZE:
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param = wParam; // resizing flag
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width = LOWORD(lParam); // width of client area
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@ -487,6 +487,7 @@ LONG WINAPI ScreenSaverProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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IniIntSet ("WindowWidth", width);
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IniIntSet ("WindowHeight", height);
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}
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RenderResize ();
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return 0;
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case WM_MOVE:
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GetClientRect (hwnd, &r);
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