Shamus Young
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7bc7366e32
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Added new "fade-in" mode that constructs city of wire & primitives and slowly fades to texture view. It's slow & wasteful, and added mostly for experimentation purposes. Enable it by setting LOADING_SCREEN to 0 in win.h.
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2009-05-08 08:22:02 +00:00 |
Shamus Young
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11fa52a08c
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Fixed bug where running at low resolutions or on integrated graphics with low texture size limits would end up generating all black textures.
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2009-05-06 11:33:55 +00:00 |
Shamus Young
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c2bd5f14da
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Added versioning info. Also some scattershot code cleanup.
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2009-05-03 21:18:24 +00:00 |
Shamus Young
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948502769c
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Initial check-in of project.
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2009-05-03 11:05:03 +00:00 |