fix bug where large items might not be rendered when scrolling up
This commit is contained in:
parent
a2744cddb0
commit
2db30856f9
|
@ -40,14 +40,14 @@ virtualListStore.compute('rawVisibleItems',
|
|||
let height = itemHeights[key] || 0
|
||||
let currentOffset = totalOffset
|
||||
totalOffset += height
|
||||
let isBelowViewport = (currentOffset < scrollTop)
|
||||
if (isBelowViewport) {
|
||||
if (scrollTop - renderBuffer > currentOffset) {
|
||||
continue // below the area we want to render
|
||||
let isAboveViewport = (currentOffset < scrollTop)
|
||||
if (isAboveViewport) {
|
||||
if ((scrollTop - height - renderBuffer) > currentOffset) {
|
||||
continue // above the area we want to render
|
||||
}
|
||||
} else {
|
||||
if (currentOffset > (scrollTop + height + renderBuffer)) {
|
||||
break // above the area we want to render
|
||||
break // below the area we want to render
|
||||
}
|
||||
}
|
||||
visibleItems.push({
|
||||
|
|
Loading…
Reference in New Issue