ssheven/ssheven-console.c

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/*
* ssheven
*
* Copyright (c) 2020 by cy384 <cy384@cy384.com>
* See LICENSE file for details
*/
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#include "ssheven.h"
#include "ssheven-console.h"
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#include "ssheven-net.h"
#include <string.h>
#include <Sound.h>
#include <vterm.h>
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
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char key_to_vterm[256] = { VTERM_KEY_NONE };
void setup_key_translation(void)
{
// TODO: figure out how to translate the rest of these
key_to_vterm[kEnterCharCode] = VTERM_KEY_ENTER;
key_to_vterm[kTabCharCode] = VTERM_KEY_TAB;
key_to_vterm[kBackspaceCharCode] = VTERM_KEY_BACKSPACE;
key_to_vterm[kEscapeCharCode] = VTERM_KEY_ESCAPE;
key_to_vterm[kUpArrowCharCode] = VTERM_KEY_UP;
key_to_vterm[kDownArrowCharCode] = VTERM_KEY_DOWN;
key_to_vterm[kLeftArrowCharCode] = VTERM_KEY_LEFT;
key_to_vterm[kRightArrowCharCode] = VTERM_KEY_RIGHT;
//key_to_vterm[0] = VTERM_KEY_INS;
key_to_vterm[kDeleteCharCode] = VTERM_KEY_DEL;
key_to_vterm[kHomeCharCode] = VTERM_KEY_HOME;
key_to_vterm[kEndCharCode] = VTERM_KEY_END;
key_to_vterm[kPageUpCharCode] = VTERM_KEY_PAGEUP;
key_to_vterm[kPageDownCharCode] = VTERM_KEY_PAGEDOWN;
//key_to_vterm[0] = VTERM_KEY_KP_0;
//key_to_vterm[0] = VTERM_KEY_KP_1;
//key_to_vterm[0] = VTERM_KEY_KP_2;
//key_to_vterm[0] = VTERM_KEY_KP_3;
//key_to_vterm[0] = VTERM_KEY_KP_4;
//key_to_vterm[0] = VTERM_KEY_KP_5;
//key_to_vterm[0] = VTERM_KEY_KP_6;
//key_to_vterm[0] = VTERM_KEY_KP_7;
//key_to_vterm[0] = VTERM_KEY_KP_8;
//key_to_vterm[0] = VTERM_KEY_KP_9;
//key_to_vterm[0] = VTERM_KEY_KP_MULT;
//key_to_vterm[0] = VTERM_KEY_KP_PLUS;
//key_to_vterm[0] = VTERM_KEY_KP_COMMA;
//key_to_vterm[0] = VTERM_KEY_KP_MINUS;
//key_to_vterm[0] = VTERM_KEY_KP_PERIOD;
//key_to_vterm[0] = VTERM_KEY_KP_DIVIDE;
//key_to_vterm[0] = VTERM_KEY_KP_ENTER;
//key_to_vterm[0] = VTERM_KEY_KP_EQUAL;
}
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Rect cell_rect(int x, int y, Rect bounds)
{
Rect r = { (short) (bounds.top + y * con.cell_height), (short) (bounds.left + x * con.cell_width + 2),
(short) (bounds.top + (y+1) * con.cell_height), (short) (bounds.left + (x+1) * con.cell_width + 2) };
return r;
}
void print_string(const char* c)
{
vterm_input_write(con.vterm, c, strlen(c));
}
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inline void draw_char(int x, int y, Rect* r, char c)
{
MoveTo(r->left + x * con.cell_width + 2, r->top + ((y+1) * con.cell_height) - 2);
DrawChar(c);
}
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void toggle_cursor(void)
{
con.cursor_state = !con.cursor_state;
Rect cursor = cell_rect(con.cursor_x, con.cursor_y, con.win->portRect);
InvalRect(&cursor);
}
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void check_cursor(void)
{
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long unsigned int now = TickCount();
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if ((now - con.last_cursor_blink) > GetCaretTime())
{
toggle_cursor();
con.last_cursor_blink = now;
}
}
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// convert Quickdraw colors into vterm's ANSI color indexes
int qd2idx(int qdc)
{
switch (qdc)
{
case blackColor: return 0;
case redColor: return 1;
case greenColor: return 2;
case yellowColor: return 3;
case blueColor: return 4;
case magentaColor: return 5;
case cyanColor: return 6;
case whiteColor: return 7;
default: return 0;
}
}
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// convert vterm's ANSI color indexes into Quickdraw colors
inline int idx2qd(VTermColor c)
{
switch (c.indexed.idx)
{
case 0:
return blackColor;
case 1:
return redColor;
case 2:
return greenColor;
case 3:
return yellowColor;
case 4:
return blueColor;
case 5:
return magentaColor;
case 6:
return cyanColor;
case 7:
return whiteColor;
case 8:
return blackColor;
case 9:
return redColor;
case 10:
return greenColor;
case 11:
return yellowColor;
case 12:
return blueColor;
case 13:
return magentaColor;
case 14:
return cyanColor;
case 15:
return whiteColor;
default:
return blackColor;
}
}
void point_to_cell(Point p, int* x, int* y)
{
*x = p.h / con.cell_width;
*y = p.v / con.cell_height;
if (*x > con.size_x) *x = con.size_x;
if (*y > con.size_y) *y = con.size_y;
}
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void clear_selection(void)
{
con.select_start_x = -1;
con.select_start_y = -1;
con.select_end_x = -1;
con.select_end_y = -1;
}
void damage_selection(void)
{
// damage all rows that have part of the selection (TODO make this better)
Rect topleft = cell_rect(0, MIN(con.select_start_y, con.select_end_y), (con.win->portRect));
Rect bottomright = cell_rect(con.size_x, MAX(con.select_start_y, con.select_end_y), (con.win->portRect));
UnionRect(&topleft, &bottomright, &topleft);
InvalRect(&topleft);
}
void update_selection_end(void)
{
static int last_mouse_cell_x = -1;
static int last_mouse_cell_y = -1;
int new_mouse_cell_x;
int new_mouse_cell_y;
Point new_mouse;
GetMouse(&new_mouse);
point_to_cell(new_mouse, &new_mouse_cell_x, &new_mouse_cell_y);
// only damage the selection if the mouse has moved outside of the last cell
if (last_mouse_cell_x != new_mouse_cell_x || last_mouse_cell_y != new_mouse_cell_y)
{
// damage the old selection
damage_selection();
con.select_end_x = new_mouse_cell_x;
con.select_end_y = new_mouse_cell_y;
last_mouse_cell_x = new_mouse_cell_x;
last_mouse_cell_y = new_mouse_cell_y;
// damage the new selection
damage_selection();
}
}
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// p is in window local coordinates
void mouse_click(Point p, int click)
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{
static Point last_click;
con.mouse_state = click;
if (con.mouse_mode == CLICK_SEND)
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{
int row = p.v / con.cell_height;
int col = p.h / con.cell_width;
vterm_mouse_move(con.vterm, row, col, VTERM_MOD_NONE);
vterm_mouse_button(con.vterm, 1, click, VTERM_MOD_NONE);
}
else if (con.mouse_mode == CLICK_SELECT)
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{
if (click)
{
// damage the old selection so it gets wiped from the screen
damage_selection();
last_click = p;
point_to_cell(p, &con.select_start_x, &con.select_start_y);
point_to_cell(p, &con.select_end_x, &con.select_end_y);
update_selection_end();
}
else
{
int a, b, c, d;
point_to_cell(last_click, &a, &b);
point_to_cell(p, &c, &d);
// if in same cell, cancel the selection
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if (a == c && b == d) clear_selection();
update_selection_end();
}
}
}
size_t get_selection(char** selection)
{
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if (con.select_start_x == -1 || con.select_start_y == -1)
{
*selection = NULL;
return 0;
}
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int a = con.select_start_x + con.select_start_y * con.size_x;
int b = con.select_end_x + con.select_end_y * con.size_x;
ssize_t len = MAX(a,b) - MIN(a,b) + 1;
char* output = malloc(sizeof(char) * len);
int start_row = MIN(con.select_start_y, con.select_end_y);
int start_col = MIN(con.select_start_x, con.select_end_x);
//int end_row = MAX(con.select_start_y, con.select_end_y);
//int end_col = MAX(con.select_start_x, con.select_end_x);
VTermPos pos = {.row = 0, .col = 0};
ScreenCell* vtsc = NULL;
for(int i = 0; i < len; i++)
{
pos.col = (start_col + i) % con.size_x;
pos.row = (start_row + (i / con.size_x));
vtsc = vterm_screen_unsafe_get_cell(con.vts, pos);
output[i] = (char)vtsc->chars[0];
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}
output[len-1] = '\0';
*selection = output;
return len;
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}
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// TODO: find a way to render this once and then just paste it on
inline void draw_resize_corner(void)
{
// draw the grow icon in the bottom right corner, but not the scroll bars
// yes, this is really awkward
MacRegion bottom_right_corner = { 10, con.win->portRect};
MacRegion* brc = &bottom_right_corner;
MacRegion** old = con.win->clipRgn;
bottom_right_corner.rgnBBox.top = bottom_right_corner.rgnBBox.bottom - 15;
bottom_right_corner.rgnBBox.left = bottom_right_corner.rgnBBox.right - 15;
con.win->clipRgn = &brc;
DrawGrowIcon(con.win);
con.win->clipRgn = old;
}
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void draw_screen_color(Rect* r)
{
// get the intersection of our console region and the update region
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//Rect bounds = (con.win->portRect);
//SectRect(r, &bounds, r);
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// right now we only call this function to redraw the entire screen
// so we don't need this (yet)
//short minRow = (0 > (r->top - bounds.top) / con.cell_height) ? 0 : (r->top - bounds.top) / con.cell_height;
//short maxRow = (con.size_y < (r->bottom - bounds.top + con.cell_height - 1) / con.cell_height) ? con.size_y : (r->bottom - bounds.top + con.cell_height - 1) / con.cell_height;
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//short minCol = (0 > (r->left - bounds.left) / con.cell_width) ? 0 : (r->left - bounds.left) / con.cell_width;
//short maxCol = (con.size_x < (r->right - bounds.left + con.cell_width - 1) / con.cell_width) ? con.size_x : (r->right - bounds.left + con.cell_width - 1) / con.cell_width;
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short minRow = 0;
short maxRow = con.size_y;
short minCol = 0;
short maxCol = con.size_x;
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// don't clobber font settings
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short save_font = qd.thePort->txFont;
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short save_font_size = qd.thePort->txSize;
short save_font_face = qd.thePort->txFace;
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short save_font_fg = qd.thePort->fgColor;
short save_font_bg = qd.thePort->bkColor;
TextFont(kFontIDMonaco);
TextSize(9);
TextFace(normal);
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qd.thePort->bkColor = prefs.bg_color;
qd.thePort->fgColor = prefs.fg_color;
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TextFont(kFontIDMonaco);
TextSize(9);
TextFace(normal);
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TextMode(srcOr);
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short face = normal;
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Rect cr;
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ScreenCell* vtsc = NULL;
VTermPos pos = {.row = 0, .col = 0};
int i = 0;
int select_start = -1;
int select_end = -1;
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if (con.mouse_mode == CLICK_SELECT)
{
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if (con.mouse_state) update_selection_end();
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if (con.select_start_x != -1)
{
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int a = con.select_start_x + con.select_start_y * con.size_x;
int b = con.select_end_x + con.select_end_y * con.size_x;
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if (a < b)
{
select_start = a;
select_end = b;
}
else
{
select_start = b;
select_end = a;
}
}
}
char c = 0;
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for(pos.row = minRow; pos.row < maxRow; pos.row++)
{
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for (pos.col = minCol; pos.col < maxCol; pos.col++)
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{
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vtsc = vterm_screen_unsafe_get_cell(con.vts, pos);
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c = (char)vtsc->chars[0];
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if (vtsc->pen.reverse)
{
qd.thePort->bkColor = idx2qd(vtsc->pen.fg);
qd.thePort->fgColor = idx2qd(vtsc->pen.bg);
}
else
{
qd.thePort->fgColor = idx2qd(vtsc->pen.fg);
qd.thePort->bkColor = idx2qd(vtsc->pen.bg);
}
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cr = cell_rect(pos.col, pos.row, *r);
EraseRect(&cr);
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if (c == '\0' || c == ' ')
{
if (i < select_end && i >= select_start)
{
InvertRect(&cr);
}
i++;
continue;
}
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face = normal;
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if (vtsc->pen.bold) face |= (condense|bold);
if (vtsc->pen.italic) face |= (condense|italic);
if (vtsc->pen.underline) face |= underline;
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if (face != normal) TextFace(face);
draw_char(pos.col, pos.row, r, c);
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if (face != normal) TextFace(normal);
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if (i < select_end && i >= select_start)
{
InvertRect(&cr);
}
i++;
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}
}
// do the cursor if needed
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if (con.cursor_state == 1 &&
con.cursor_visible == 1)
{
Rect cursor = cell_rect(con.cursor_x, con.cursor_y, con.win->portRect);
InvertRect(&cursor);
}
TextFont(save_font);
TextSize(save_font_size);
TextFace(save_font_face);
qd.thePort->fgColor = save_font_fg;
qd.thePort->bkColor = save_font_bg;
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draw_resize_corner();
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}
void erase_row(int i)
{
Rect left = cell_rect(0, i, (con.win->portRect));
Rect right = cell_rect(con.size_x, i, (con.win->portRect));
UnionRect(&left, &right, &left);
EraseRect(&left);
}
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void draw_screen_fast(Rect* r)
{
// don't clobber font settings
short save_font = qd.thePort->txFont;
short save_font_size = qd.thePort->txSize;
short save_font_face = qd.thePort->txFace;
short save_font_fg = qd.thePort->fgColor;
short save_font_bg = qd.thePort->bkColor;
TextFont(kFontIDMonaco);
TextSize(9);
TextFace(normal);
qd.thePort->bkColor = whiteColor;
qd.thePort->fgColor = blackColor;
//EraseRect(r);
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TextFont(kFontIDMonaco);
TextSize(9);
TextFace(normal);
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TextMode(srcOr);
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int select_start = -1;
int select_end = -1;
int i = 0;
if (con.mouse_mode == CLICK_SELECT)
{
if (con.mouse_state) update_selection_end();
if (con.select_start_x != -1)
{
int a = con.select_start_x + con.select_start_y * con.size_x;
int b = con.select_end_x + con.select_end_y * con.size_x;
if (a < b)
{
select_start = a;
select_end = b;
}
else
{
select_start = b;
select_end = a;
}
}
}
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ScreenCell* vtsc = NULL;
VTermPos pos = {.row = 0, .col = 0};
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char row_text[con.size_x];
char row_invert[con.size_x];
Rect cr;
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for(pos.row = 0; pos.row < con.size_y; pos.row++)
{
erase_row(pos.row);
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for (pos.col = 0; pos.col < con.size_x; pos.col++)
{
vtsc = vterm_screen_unsafe_get_cell(con.vts, pos);
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row_text[pos.col] = (char)vtsc->chars[0];
if (row_text[pos.col] == '\0') row_text[pos.col] = ' ';
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row_invert[pos.col] = vtsc->pen.reverse ^ (i < select_end && i >= select_start);
i++;
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}
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MoveTo(r->left + 2, r->top + ((pos.row+1) * con.cell_height) - 2);
DrawText(row_text, 0, con.size_x);
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for (int i = 0; i < con.size_x; i++)
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{
if (row_invert[i])
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{
cr = cell_rect(i, pos.row, con.win->portRect);
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InvertRect(&cr);
}
}
}
// do the cursor if needed
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if (con.cursor_state && con.cursor_visible)
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{
Rect cursor = cell_rect(con.cursor_x, con.cursor_y, con.win->portRect);
InvertRect(&cursor);
}
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TextFont(save_font);
TextSize(save_font_size);
TextFace(save_font_face);
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qd.thePort->fgColor = save_font_fg;
qd.thePort->bkColor = save_font_bg;
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//draw_resize_corner();
}
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void draw_screen(Rect* r)
{
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if (prefs.display_mode == FASTEST)
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{
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draw_screen_fast(r);
}
else
{
draw_screen_color(r);
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}
}
void ruler(Rect* r)
{
char itoc[] = {'0','1','2','3','4','5','6','7','8','9'};
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for (int x = 0; x < con.size_x; x++)
for (int y = 0; y < con.size_y; y++)
draw_char(x, y, r, itoc[x%10]);
}
int is_printable(char c)
{
if (c >= 32 && c <= 126) return 1; else return 0;
}
void print_int(int d)
{
char itoc[] = {'0','1','2','3','4','5','6','7','8','9'};
char buffer[12] = {0};
int i = 10;
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int negative = 0;
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if (d == 0)
{
buffer[0] = '0';
i = -1;
}
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if (d < 0)
{
negative = 1;
d *= -1;
}
for (; d > 0; i--)
{
buffer[i] = itoc[d % 10];
d /= 10;
}
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if (negative) buffer[i] = '-';
print_string(buffer+i+1-negative);
}
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void printf_i(const char* str, ...)
{
va_list args;
va_start(args, str);
while (*str != '\0')
{
if (*str == '%')
{
str++;
switch (*str)
{
case 'd':
print_int(va_arg(args, int));
break;
case 's':
print_string(va_arg(args, char*));
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break;
case '\0':
vterm_input_write(con.vterm, str-1, 1);
break;
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default:
va_arg(args, int); // ignore
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vterm_input_write(con.vterm, str-1, 2);
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break;
}
}
else
{
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vterm_input_write(con.vterm, str, 1);
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}
str++;
}
va_end(args);
}
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int bell(void* user)
{
SysBeep(30);
return 1;
}
int movecursor(VTermPos pos, VTermPos oldpos, int visible, void *user)
{
// if the cursor is dark, invalidate that location
if (con.cursor_state == 1)
{
Rect inval = cell_rect(con.cursor_x, con.cursor_y, (con.win->portRect));
InvalRect(&inval);
}
con.cursor_x = pos.col;
con.cursor_y = pos.row;
return 1;
}
int damage(VTermRect rect, void *user)
{
Rect topleft = cell_rect(rect.start_col, rect.start_row, (con.win->portRect));
Rect bottomright = cell_rect(rect.end_col, rect.end_row, (con.win->portRect));
UnionRect(&topleft, &bottomright, &topleft);
InvalRect(&topleft);
return 1;
}
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int settermprop(VTermProp prop, VTermValue *val, void *user)
{
switch (prop)
{
case VTERM_PROP_TITLE: // string
set_window_title(con.win, val->string);
return 1;
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case VTERM_PROP_CURSORVISIBLE: // bool
con.cursor_visible = val->boolean;
return 1;
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case VTERM_PROP_MOUSE: // number
// record whether or not the terminal wants mouse clicks
con.mouse_mode = (val->number == VTERM_PROP_MOUSE_CLICK) ? CLICK_SEND : CLICK_SELECT;
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damage_selection();
clear_selection();
return 1;
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case VTERM_PROP_ALTSCREEN: // bool
case VTERM_PROP_ICONNAME: // string
case VTERM_PROP_REVERSE: //bool
case VTERM_PROP_CURSORSHAPE: // number
case VTERM_PROP_CURSORBLINK: // bool
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default:
break;
}
return 0;
}
void output_callback(const char *s, size_t len, void *user)
{
ssh_write((char*)s, len);
}
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const VTermScreenCallbacks vtscrcb =
{
.damage = damage,
.moverect = NULL,
.movecursor = movecursor,
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.settermprop = settermprop,
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.bell = bell,
.resize = NULL,
.sb_pushline = NULL,
.sb_popline = NULL
};
void console_setup(void)
{
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// don't clobber font settings
short save_font = qd.thePort->txFont;
short save_font_size = qd.thePort->txSize;
short save_font_face = qd.thePort->txFace;
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con.size_x = 80;
con.size_y = 24;
TextFont(kFontIDMonaco);
TextSize(9);
TextFace(normal);
con.cell_height = 12;
con.cell_width = CharWidth('M');
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TextFont(save_font);
TextSize(save_font_size);
TextFace(save_font_face);
Rect initial_window_bounds = qd.screenBits.bounds;
InsetRect(&initial_window_bounds, 20, 20);
initial_window_bounds.top += 40;
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initial_window_bounds.bottom = initial_window_bounds.top + con.cell_height * con.size_y + 2;
initial_window_bounds.right = initial_window_bounds.left + con.cell_width * con.size_x + 4;
ConstStr255Param title = "\pssheven " SSHEVEN_VERSION;
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WindowPtr win = NewWindow(NULL, &initial_window_bounds, title, true, documentProc, (WindowPtr)-1, true, 0);
Rect portRect = win->portRect;
SetPort(win);
EraseRect(&portRect);
con.win = win;
con.cursor_x = 0;
con.cursor_y = 0;
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con.vterm = vterm_new(con.size_y, con.size_x);
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vterm_set_utf8(con.vterm, 0);
VTermState* vtermstate = vterm_obtain_state(con.vterm);
vterm_state_reset(vtermstate, 1);
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VTermColor fg = { .type = VTERM_COLOR_INDEXED };
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fg.indexed.idx = qd2idx(prefs.fg_color);
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VTermColor bg = { .type = VTERM_COLOR_INDEXED };
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bg.indexed.idx = qd2idx(prefs.bg_color);
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vterm_state_set_default_colors(vtermstate, &fg, &bg);
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vterm_output_set_callback(con.vterm, output_callback, NULL);
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con.vts = vterm_obtain_screen(con.vterm);
vterm_screen_reset(con.vts, 1);
vterm_screen_set_callbacks(con.vts, &vtscrcb, NULL);
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setup_key_translation();
}
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// TODO: make this update all the cells with the default colors
void update_console_colors(void)
{
VTermState* vtermstate = vterm_obtain_state(con.vterm);
VTermColor fg = { .type = VTERM_COLOR_INDEXED };
fg.indexed.idx = qd2idx(prefs.fg_color);
VTermColor bg = { .type = VTERM_COLOR_INDEXED };
bg.indexed.idx = qd2idx(prefs.bg_color);
vterm_state_set_default_colors(vtermstate, &fg, &bg);
InvalRect(&(con.win->portRect));
}