ssheven/ssheven-console.c

393 lines
9.2 KiB
C

/*
* ssheven
*
* Copyright (c) 2020 by cy384 <cy384@cy384.com>
* See LICENSE file for details
*/
#include "ssheven-console.h"
char key_to_vterm[256] = { VTERM_KEY_NONE };
void setup_key_translation(void)
{
// TODO: figure out how to translate the rest of these
key_to_vterm[kEnterCharCode] = VTERM_KEY_ENTER;
key_to_vterm[kTabCharCode] = VTERM_KEY_TAB;
key_to_vterm[kBackspaceCharCode] = VTERM_KEY_BACKSPACE;
key_to_vterm[kEscapeCharCode] = VTERM_KEY_ESCAPE;
key_to_vterm[kUpArrowCharCode] = VTERM_KEY_UP;
key_to_vterm[kDownArrowCharCode] = VTERM_KEY_DOWN;
key_to_vterm[kLeftArrowCharCode] = VTERM_KEY_LEFT;
key_to_vterm[kRightArrowCharCode] = VTERM_KEY_RIGHT;
//key_to_vterm[0] = VTERM_KEY_INS;
key_to_vterm[kDeleteCharCode] = VTERM_KEY_DEL;
key_to_vterm[kHomeCharCode] = VTERM_KEY_HOME;
key_to_vterm[kEndCharCode] = VTERM_KEY_END;
key_to_vterm[kPageUpCharCode] = VTERM_KEY_PAGEUP;
key_to_vterm[kPageDownCharCode] = VTERM_KEY_PAGEDOWN;
//key_to_vterm[0] = VTERM_KEY_KP_0;
//key_to_vterm[0] = VTERM_KEY_KP_1;
//key_to_vterm[0] = VTERM_KEY_KP_2;
//key_to_vterm[0] = VTERM_KEY_KP_3;
//key_to_vterm[0] = VTERM_KEY_KP_4;
//key_to_vterm[0] = VTERM_KEY_KP_5;
//key_to_vterm[0] = VTERM_KEY_KP_6;
//key_to_vterm[0] = VTERM_KEY_KP_7;
//key_to_vterm[0] = VTERM_KEY_KP_8;
//key_to_vterm[0] = VTERM_KEY_KP_9;
//key_to_vterm[0] = VTERM_KEY_KP_MULT;
//key_to_vterm[0] = VTERM_KEY_KP_PLUS;
//key_to_vterm[0] = VTERM_KEY_KP_COMMA;
//key_to_vterm[0] = VTERM_KEY_KP_MINUS;
//key_to_vterm[0] = VTERM_KEY_KP_PERIOD;
//key_to_vterm[0] = VTERM_KEY_KP_DIVIDE;
//key_to_vterm[0] = VTERM_KEY_KP_ENTER;
//key_to_vterm[0] = VTERM_KEY_KP_EQUAL;
}
inline void draw_char(int x, int y, Rect* r, char c)
{
MoveTo(r->left + x * con.cell_width + 2, r->top + ((y+1) * con.cell_height) - 2);
DrawChar(c);
}
void toggle_cursor(void)
{
con.cursor_state = !con.cursor_state;
Rect cursor = cell_rect(con.cursor_x, con.cursor_y, con.win->portRect);
InvalRect(&cursor);
}
void check_cursor(void)
{
long int now = TickCount();
if ((now - con.last_cursor_blink) > GetCaretTime())
{
toggle_cursor();
con.last_cursor_blink = now;
}
}
// closely inspired by the retro68 console library
void draw_screen(Rect* r)
{
// get the intersection of our console region and the update region
Rect bounds = (con.win->portRect);
SectRect(r, &bounds, r);
short minRow = (0 > (r->top - bounds.top) / con.cell_height) ? 0 : (r->top - bounds.top) / con.cell_height;
short maxRow = (con.size_y < (r->bottom - bounds.top + con.cell_height - 1) / con.cell_height) ? con.size_y : (r->bottom - bounds.top + con.cell_height - 1) / con.cell_height;
short minCol = (0 > (r->left - bounds.left) / con.cell_width) ? 0 : (r->left - bounds.left) / con.cell_width;
short maxCol = (con.size_x < (r->right - bounds.left + con.cell_width - 1) / con.cell_width) ? con.size_x : (r->right - bounds.left + con.cell_width - 1) / con.cell_width;
EraseRect(r);
// don't clobber font settings
short save_font = qd.thePort->txFont;
short save_font_size = qd.thePort->txSize;
short save_font_face = qd.thePort->txFace;
TextFont(kFontIDMonaco);
TextSize(9);
TextFace(normal);
short face = normal;
char c;
Rect cr;
ScreenCell* vtsc = NULL;
VTermPos pos = {.row = 0, .col = 0};
for(int i = minRow; i < maxRow; i++)
{
for (int j = minCol; j < maxCol; j++)
{
pos.row = i;
pos.col = j;
vtsc = vterm_screen_unsafe_get_cell(con.vts, pos);
c = (char)vtsc->chars[0];
face = normal;
if (vtsc->pen.bold) face |= (condense|bold);
if (vtsc->pen.italic) face |= (condense|italic);
if (vtsc->pen.underline) face |= underline;
if (face != normal) TextFace(face);
draw_char(j, i, r, c);
if (face != normal) TextFace(normal);
if (vtsc->pen.reverse)
{
cr = cell_rect(j,i,con.win->portRect);
InvertRect(&cr);
}
}
}
// do the cursor if needed
if (con.cursor_state == 1 &&
con.cursor_y >= minRow &&
con.cursor_y <= maxRow &&
con.cursor_x >= minCol &&
con.cursor_x <= maxCol)
{
Rect cursor = cell_rect(con.cursor_x, con.cursor_y, con.win->portRect);
InvertRect(&cursor);
}
TextFont(save_font);
TextSize(save_font_size);
TextFace(save_font_face);
// draw the grow icon in the bottom right corner, but not the scroll bars
// yes, this is really awkward
MacRegion bottom_right_corner = { 10, con.win->portRect};
MacRegion* brc = &bottom_right_corner;
MacRegion** old = con.win->clipRgn;
bottom_right_corner.rgnBBox.top = bottom_right_corner.rgnBBox.bottom - 15;
bottom_right_corner.rgnBBox.left = bottom_right_corner.rgnBBox.right - 15;
con.win->clipRgn = &brc;
DrawGrowIcon(con.win);
con.win->clipRgn = old;
}
void ruler(Rect* r)
{
char itoc[] = {'0','1','2','3','4','5','6','7','8','9'};
for (int x = 0; x < con.size_x; x++)
for (int y = 0; y < con.size_y; y++)
draw_char(x, y, r, itoc[x%10]);
}
int is_printable(char c)
{
if (c >= 32 && c <= 126) return 1; else return 0;
}
void print_int(int d)
{
char itoc[] = {'0','1','2','3','4','5','6','7','8','9'};
char buffer[12] = {0};
int i = 10;
int negative = 0;
if (d == 0)
{
buffer[0] = '0';
i = -1;
}
if (d < 0)
{
negative = 1;
d *= -1;
}
for (; d > 0; i--)
{
buffer[i] = itoc[d % 10];
d /= 10;
}
if (negative) buffer[i] = '-';
print_string(buffer+i+1-negative);
}
void print_string(const char* c)
{
vterm_input_write(con.vterm, c, strlen(c));
}
void printf_i(const char* str, ...)
{
va_list args;
va_start(args, str);
while (*str != '\0')
{
if (*str == '%')
{
str++;
switch (*str)
{
case 'd':
print_int(va_arg(args, int));
break;
case 's':
print_string(va_arg(args, char*));
break;
case '\0':
vterm_input_write(con.vterm, str-1, 1);
break;
default:
va_arg(args, int); // ignore
vterm_input_write(con.vterm, str-1, 2);
break;
}
}
else
{
vterm_input_write(con.vterm, str, 1);
}
str++;
}
va_end(args);
}
void set_window_title(WindowPtr w, const char* c_name)
{
Str255 pascal_name;
strncpy((char *) &pascal_name[1], c_name, 255);
pascal_name[0] = strlen(c_name);
SetWTitle(w, pascal_name);
}
int bell(void* user)
{
SysBeep(30);
return 1;
}
int movecursor(VTermPos pos, VTermPos oldpos, int visible, void *user)
{
// if the cursor is dark, invalidate that location
if (con.cursor_state == 1)
{
Rect inval = cell_rect(con.cursor_x, con.cursor_y, (con.win->portRect));
InvalRect(&inval);
}
con.cursor_x = pos.col;
con.cursor_y = pos.row;
return 1;
}
Rect cell_rect(int x, int y, Rect bounds)
{
Rect r = { (short) (bounds.top + y * con.cell_height), (short) (bounds.left + x * con.cell_width + 2),
(short) (bounds.top + (y+1) * con.cell_height), (short) (bounds.left + (x+1) * con.cell_width + 2) };
return r;
}
int damage(VTermRect rect, void *user)
{
Rect topleft = cell_rect(rect.start_col, rect.start_row, (con.win->portRect));
Rect bottomright = cell_rect(rect.end_col, rect.end_row, (con.win->portRect));
UnionRect(&topleft, &bottomright, &topleft);
InvalRect(&topleft);
return 1;
}
int settermprop(VTermProp prop, VTermValue *val, void *user)
{
switch (prop)
{
case VTERM_PROP_TITLE: // string
set_window_title(con.win, val->string);
return 1;
// TODO: handle more of these, particularly cursor visible and blink
case VTERM_PROP_ICONNAME: // string
case VTERM_PROP_REVERSE: //bool
case VTERM_PROP_CURSORSHAPE: // number
case VTERM_PROP_MOUSE: // number
case VTERM_PROP_CURSORVISIBLE: // bool
case VTERM_PROP_CURSORBLINK: // bool
case VTERM_PROP_ALTSCREEN: // bool
default:
break;
}
return 0;
}
void output_callback(const char *s, size_t len, void *user)
{
ssh_write((char*)s, len);
}
const VTermScreenCallbacks vtscrcb =
{
.damage = damage,
.moverect = NULL,
.movecursor = movecursor,
.settermprop = settermprop,
.bell = bell,
.resize = NULL,
.sb_pushline = NULL,
.sb_popline = NULL
};
void console_setup(void)
{
// don't clobber font settings
short save_font = qd.thePort->txFont;
short save_font_size = qd.thePort->txSize;
short save_font_face = qd.thePort->txFace;
con.size_x = 80;
con.size_y = 24;
TextFont(kFontIDMonaco);
TextSize(9);
TextFace(normal);
con.cell_height = 12;
con.cell_width = CharWidth('M');
TextFont(save_font);
TextSize(save_font_size);
TextFace(save_font_face);
Rect initial_window_bounds = qd.screenBits.bounds;
InsetRect(&initial_window_bounds, 20, 20);
initial_window_bounds.top += 40;
initial_window_bounds.bottom = initial_window_bounds.top + con.cell_height * con.size_y + 2;
initial_window_bounds.right = initial_window_bounds.left + con.cell_width * con.size_x + 4;
ConstStr255Param title = "\pssheven " SSHEVEN_VERSION;
WindowPtr win = NewWindow(NULL, &initial_window_bounds, title, true, documentProc, (WindowPtr)-1, true, 0);
Rect portRect = win->portRect;
SetPort(win);
EraseRect(&portRect);
int exit_main_loop = 0;
con.win = win;
con.cursor_x = 0;
con.cursor_y = 0;
con.vterm = vterm_new(con.size_y, con.size_x);
vterm_set_utf8(con.vterm, 0);
VTermState* vtermstate = vterm_obtain_state(con.vterm);
vterm_state_reset(vtermstate, 1);
vterm_output_set_callback(con.vterm, output_callback, NULL);
con.vts = vterm_obtain_screen(con.vterm);
vterm_screen_reset(con.vts, 1);
vterm_screen_set_callbacks(con.vts, &vtscrcb, NULL);
setup_key_translation();
}