derp, magicsock: track home (preferred) vs visiting connections for stats
This commit is contained in:
parent
12b77f30ad
commit
6978b93bdd
13
derp/derp.go
13
derp/derp.go
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@ -67,12 +67,13 @@ Steady state:
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* server then sends frameRecvPacket to recipient
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*/
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const (
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frameServerKey = frameType(0x01) // 8B magic + 32B public key + (0+ bytes future use)
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frameClientInfo = frameType(0x02) // 32B pub key + 24B nonce + naclbox(json)
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frameServerInfo = frameType(0x03) // 24B nonce + naclbox(json)
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frameSendPacket = frameType(0x04) // 32B dest pub key + packet bytes
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frameRecvPacket = frameType(0x05) // v0/1: packet bytes, v2: 32B src pub key + packet bytes
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frameKeepAlive = frameType(0x06) // no payload, no-op (to be replaced with ping/pong)
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frameServerKey = frameType(0x01) // 8B magic + 32B public key + (0+ bytes future use)
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frameClientInfo = frameType(0x02) // 32B pub key + 24B nonce + naclbox(json)
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frameServerInfo = frameType(0x03) // 24B nonce + naclbox(json)
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frameSendPacket = frameType(0x04) // 32B dest pub key + packet bytes
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frameRecvPacket = frameType(0x05) // v0/1: packet bytes, v2: 32B src pub key + packet bytes
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frameKeepAlive = frameType(0x06) // no payload, no-op (to be replaced with ping/pong)
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frameNotePreferred = frameType(0x07) // 1 byte payload: 0x01 or 0x00 for whether this is client's home node
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)
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var bin = binary.BigEndian
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@ -12,6 +12,7 @@ import (
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"fmt"
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"io"
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"net"
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"sync"
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"time"
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"golang.org/x/crypto/nacl/box"
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@ -27,8 +28,10 @@ type Client struct {
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logf logger.Logf
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nc net.Conn
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br *bufio.Reader
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bw *bufio.Writer
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readErr error // sticky read error
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wmu sync.Mutex // hold while writing to bw
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bw *bufio.Writer
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readErr error // sticky read error
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}
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func NewClient(privateKey key.Private, nc net.Conn, brw *bufio.ReadWriter, logf logger.Logf) (*Client, error) {
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@ -143,6 +146,9 @@ func (c *Client) send(dstKey key.Public, pkt []byte) (ret error) {
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return fmt.Errorf("packet too big: %d", len(pkt))
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}
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c.wmu.Lock()
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defer c.wmu.Unlock()
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if err := writeFrameHeader(c.bw, frameSendPacket, uint32(len(dstKey)+len(pkt))); err != nil {
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return err
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}
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@ -155,6 +161,32 @@ func (c *Client) send(dstKey key.Public, pkt []byte) (ret error) {
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return c.bw.Flush()
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}
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// NotePreferred sends a packet that tells the server whether this
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// client is the user's preferred server. This is only used in the
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// server for stats.
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func (c *Client) NotePreferred(preferred bool) (err error) {
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defer func() {
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if err != nil {
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err = fmt.Errorf("derp.NotePreferred: %v", err)
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}
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}()
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c.wmu.Lock()
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defer c.wmu.Unlock()
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if err := writeFrameHeader(c.bw, frameNotePreferred, 1); err != nil {
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return err
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}
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var b byte = 0x00
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if preferred {
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b = 0x01
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}
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if err := c.bw.WriteByte(b); err != nil {
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return err
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}
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return c.bw.Flush()
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}
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// ReceivedMessage represents a type returned by Client.Recv. Unless
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// otherwise documented, the returned message aliases the byte slice
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// provided to Recv and thus the message is only as good as that
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@ -16,6 +16,7 @@ import (
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"expvar"
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"fmt"
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"io"
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"io/ioutil"
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"math/big"
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"net"
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"os"
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@ -47,6 +48,9 @@ type Server struct {
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packetsRecv, bytesRecv expvar.Int
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packetsDropped expvar.Int
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accepts expvar.Int
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curClients expvar.Int
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curHomeClients expvar.Int // ones with preferred
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unknownFrames expvar.Int
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mu sync.Mutex
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closed bool
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@ -137,13 +141,14 @@ func (s *Server) registerClient(c *sclient) {
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defer s.mu.Unlock()
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old := s.clients[c.key]
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if old == nil {
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s.logf("derp: %s: client %x: adding connection", c.nc.RemoteAddr(), c.key)
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c.logf("adding connection")
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} else {
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old.nc.Close()
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s.logf("derp: %s: client %x: adding connection, replacing %s", c.nc.RemoteAddr(), c.key, old.nc.RemoteAddr())
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c.logf("adding connection, replacing %s", old.nc.RemoteAddr())
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}
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s.clients[c.key] = c
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s.clientsEver[c.key] = true
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s.curClients.Add(1)
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}
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// unregisterClient removes a client from the server.
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@ -152,9 +157,14 @@ func (s *Server) unregisterClient(c *sclient) {
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defer s.mu.Unlock()
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cur := s.clients[c.key]
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if cur == c {
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s.logf("derp: %s: client %x: removing connection", c.nc.RemoteAddr(), c.key)
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c.logf("removing connection")
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delete(s.clients, c.key)
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}
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s.curClients.Add(-1)
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if c.preferred {
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s.curHomeClients.Add(-1)
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}
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}
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func (s *Server) accept(nc net.Conn, brw *bufio.ReadWriter) error {
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@ -172,14 +182,24 @@ func (s *Server) accept(nc net.Conn, brw *bufio.ReadWriter) error {
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return fmt.Errorf("client %x rejected: %v", clientKey, err)
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}
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lim := rate.Inf
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if s.BytesPerSecond != 0 {
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lim = rate.Limit(s.BytesPerSecond)
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}
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const burstBytes = 1 << 20 // generous bandwidth delay product? must be over 64k max packet size.
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limiter := rate.NewLimiter(lim, burstBytes)
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// At this point we trust the client so we don't time out.
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nc.SetDeadline(time.Time{})
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c := &sclient{
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key: clientKey,
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nc: nc,
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br: br,
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bw: bw,
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s: s,
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key: clientKey,
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nc: nc,
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br: br,
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bw: bw,
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limiter: limiter,
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logf: logger.WithPrefix(s.logf, fmt.Sprintf("derp client %v/%x: ", nc.RemoteAddr(), clientKey)),
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}
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if clientInfo != nil {
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c.info = *clientInfo
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@ -199,64 +219,96 @@ func (s *Server) accept(nc net.Conn, brw *bufio.ReadWriter) error {
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}
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defer s.unregisterClient(c)
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return c.run()
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}
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func (c *sclient) run() error {
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s := c.s
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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go s.sendClientKeepAlives(ctx, c)
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lim := rate.Inf
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if s.BytesPerSecond != 0 {
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lim = rate.Limit(s.BytesPerSecond)
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}
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const burstBytes = 1 << 20 // generous bandwidth delay product? must be over 64k max packet size.
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limiter := rate.NewLimiter(lim, burstBytes)
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go s.sendClientKeepAlives(ctx, c)
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for {
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ft, fl, err := readFrameHeader(c.br)
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if err != nil {
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return fmt.Errorf("client %x: readFrameHeader: %v", c.key, err)
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}
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if ft != frameSendPacket {
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// TODO: nothing else yet supported
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return fmt.Errorf("client %x: unsupported frame %v", c.key, ft)
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switch ft {
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case frameNotePreferred:
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err = c.handleFrameNotePreferred(ft, fl)
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case frameSendPacket:
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err = c.handleFrameSendPacket(ctx, ft, fl)
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default:
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err = c.handleUnknownFrame(ctx, ft, fl)
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}
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dstKey, contents, err := s.recvPacket(ctx, c.br, fl, limiter)
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if err != nil {
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return fmt.Errorf("client %x: recvPacket: %v", c.key, err)
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}
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s.mu.Lock()
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dst := s.clients[dstKey]
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s.mu.Unlock()
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if dst == nil {
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s.packetsDropped.Add(1)
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if debug {
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s.logf("derp: %s: client %x: dropping packet for unknown %x", nc.RemoteAddr(), c.key, dstKey)
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}
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continue
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}
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dst.mu.Lock()
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err = s.sendPacket(dst.bw, &dst.info, c.key, contents)
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dst.mu.Unlock()
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if err != nil {
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s.logf("derp: %s: client %x: dropping packet for %x: %v", nc.RemoteAddr(), c.key, dstKey, err)
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// If we cannot send to a destination, shut it down.
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// Let its receive loop do the cleanup.
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s.mu.Lock()
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if s.clients[dstKey] == dst {
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s.clients[dstKey].nc.Close()
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}
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s.mu.Unlock()
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return err
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}
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}
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}
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func (c *sclient) handleUnknownFrame(ctx context.Context, ft frameType, fl uint32) error {
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if err := c.limiter.WaitN(ctx, int(fl)); err != nil {
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return fmt.Errorf("rate limit: %v", err)
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}
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_, err := io.CopyN(ioutil.Discard, c.br, int64(fl))
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return err
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}
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func (c *sclient) handleFrameNotePreferred(ft frameType, fl uint32) error {
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if fl != 1 {
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return fmt.Errorf("frameNotePreferred wrong size")
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}
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v, err := c.br.ReadByte()
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if err != nil {
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return fmt.Errorf("frameNotePreferred ReadByte: %v", err)
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}
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c.setPreferred(v != 0)
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return nil
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}
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func (c *sclient) handleFrameSendPacket(ctx context.Context, ft frameType, fl uint32) error {
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s := c.s
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dstKey, contents, err := s.recvPacket(ctx, c.br, fl, c.limiter)
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if err != nil {
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return fmt.Errorf("client %x: recvPacket: %v", c.key, err)
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}
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s.mu.Lock()
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dst := s.clients[dstKey]
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s.mu.Unlock()
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if dst == nil {
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s.packetsDropped.Add(1)
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if debug {
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c.logf("dropping packet for unknown %x", dstKey)
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}
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return nil
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}
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dst.mu.Lock()
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err = s.sendPacket(dst.bw, &dst.info, c.key, contents)
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dst.mu.Unlock()
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if err != nil {
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c.logf("write error sending packet to %x: %v", dstKey, err)
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// If we cannot send to a destination, shut it down.
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// Let its receive loop do the cleanup.
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s.mu.Lock()
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if s.clients[dstKey] == dst {
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s.clients[dstKey].nc.Close()
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}
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s.mu.Unlock()
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}
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return err
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}
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func (s *Server) sendClientKeepAlives(ctx context.Context, c *sclient) {
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if err := c.keepAliveLoop(ctx); err != nil {
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s.logf("derp: %s: client %x: keep alive failed: %v", c.nc.RemoteAddr(), c.key, err)
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c.logf("keep alive failed: %v", err)
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}
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}
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@ -392,18 +444,34 @@ func (s *Server) recvPacket(ctx context.Context, br *bufio.Reader, frameLen uint
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//
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// (The "s" prefix is to more explicitly distinguish it from Client in derp_client.go)
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type sclient struct {
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nc net.Conn
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key key.Public
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info clientInfo
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s *Server
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nc net.Conn
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key key.Public
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info clientInfo
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logf logger.Logf
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limiter *rate.Limiter
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keepAliveTimer *time.Timer
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keepAliveReset chan struct{}
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preferred bool
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mu sync.Mutex // mu guards writing to bw
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br *bufio.Reader
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bw *bufio.Writer
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}
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func (c *sclient) setPreferred(v bool) {
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if c.preferred == v {
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return
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}
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if v {
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c.s.curHomeClients.Add(1)
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} else {
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c.s.curHomeClients.Add(-1)
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}
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}
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func (c *sclient) keepAliveLoop(ctx context.Context) error {
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jitterMs, err := crand.Int(crand.Reader, big.NewInt(5000))
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if err != nil {
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@ -449,13 +517,15 @@ func (s *Server) expVarFunc(f func() interface{}) expvar.Func {
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// ExpVar returns an expvar variable suitable for registering with expvar.Publish.
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func (s *Server) ExpVar() expvar.Var {
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m := new(metrics.Set)
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m.Set("gauge_current_connnections", s.expVarFunc(func() interface{} { return len(s.netConns) }))
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m.Set("counter_unique_clients_ever", s.expVarFunc(func() interface{} { return len(s.clientsEver) }))
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m.Set("gauge_current_connnections", &s.curClients)
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m.Set("gauge_current_home_connnections", &s.curHomeClients)
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m.Set("accepts", &s.accepts)
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m.Set("bytes_received", &s.bytesRecv)
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m.Set("bytes_sent", &s.bytesSent)
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m.Set("packets_dropped", &s.packetsDropped)
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m.Set("packets_sent", &s.packetsSent)
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m.Set("packets_received", &s.packetsRecv)
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m.Set("unknown_frames", &s.unknownFrames)
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return m
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}
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@ -48,10 +48,11 @@ type Client struct {
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ctx context.Context // closed via cancelCtx in Client.Close
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cancelCtx context.CancelFunc
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mu sync.Mutex
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closed bool
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netConn io.Closer
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client *derp.Client
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mu sync.Mutex
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preferred bool
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closed bool
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netConn io.Closer
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client *derp.Client
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}
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// NewClient returns a new DERP-over-HTTP client. It connects lazily.
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@ -223,6 +224,12 @@ func (c *Client) connect(ctx context.Context, caller string) (client *derp.Clien
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if err != nil {
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return nil, err
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}
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if c.preferred {
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if err := derpClient.NotePreferred(true); err != nil {
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go httpConn.Close()
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return nil, err
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}
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}
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c.client = derpClient
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c.netConn = tcpConn
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@ -240,6 +247,25 @@ func (c *Client) Send(dstKey key.Public, b []byte) error {
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return err
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}
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// NotePreferred notes whether this Client is the caller's preferred
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// (home) DERP node. It's only used for stats.
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func (c *Client) NotePreferred(v bool) {
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c.mu.Lock()
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if c.preferred == v {
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c.mu.Unlock()
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return
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}
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c.preferred = v
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client := c.client
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c.mu.Unlock()
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if client != nil {
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if err := client.NotePreferred(v); err != nil {
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c.closeForReconnect()
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}
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}
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}
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func (c *Client) Recv(b []byte) (derp.ReceivedMessage, error) {
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client, err := c.connect(context.TODO(), "derphttp.Client.Recv")
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if err != nil {
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@ -348,11 +348,18 @@ func (c *Conn) setNearestDERP(derpNum int) (wantDERP bool) {
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c.myDerp = 0
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return false
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}
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if derpNum == c.myDerp {
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// No change.
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return true
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}
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c.myDerp = derpNum
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for i, ad := range c.activeDerp {
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go ad.c.NotePreferred(i == c.myDerp)
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}
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if derpNum != 0 && derpNum != c.myDerp {
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// On change, start connecting to it:
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go c.derpWriteChanOfAddr(&net.UDPAddr{IP: derpMagicIP, Port: derpNum})
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}
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c.myDerp = derpNum
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return true
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}
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@ -641,6 +648,7 @@ func (c *Conn) derpWriteChanOfAddr(addr *net.UDPAddr) chan<- derpWriteRequest {
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c.logf("derphttp.NewClient: port %d, host %q invalid? err: %v", addr.Port, host, err)
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return nil
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}
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dc.NotePreferred(c.myDerp == addr.Port)
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dc.DNSCache = dnscache.Get()
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dc.TLSConfig = c.derpTLSConfig
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