types/opt: use switch in Bool.UnmarshalJSON (#9140)

The compiler does indeed perform this optimization.

Updates #cleanup

Signed-off-by: Joe Tsai <joetsai@digital-static.net>
This commit is contained in:
Joe Tsai 2023-08-29 13:12:49 -07:00 committed by GitHub
parent 11ece02f52
commit 930e6f68f2
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2 changed files with 15 additions and 13 deletions

View File

@ -87,21 +87,15 @@ func (b Bool) MarshalJSON() ([]byte, error) {
}
func (b *Bool) UnmarshalJSON(j []byte) error {
// Note: written with a bunch of ifs instead of a switch
// because I'm sure the Go compiler optimizes away these
// []byte->string allocations in an == comparison, but I'm too
// lazy to check whether that's true in a switch also.
if string(j) == "true" {
switch string(j) {
case "true":
*b = "true"
return nil
}
if string(j) == "false" {
case "false":
*b = "false"
return nil
}
if string(j) == "null" {
case "null":
*b = "unset"
return nil
default:
return fmt.Errorf("invalid opt.Bool value %q", j)
}
return fmt.Errorf("invalid opt.Bool value %q", j)
return nil
}

View File

@ -119,3 +119,11 @@ func TestBoolEqualBool(t *testing.T) {
}
}
}
func TestUnmarshalAlloc(t *testing.T) {
b := json.Unmarshaler(new(Bool))
n := testing.AllocsPerRun(10, func() { b.UnmarshalJSON(trueBytes) })
if n > 0 {
t.Errorf("got %v allocs, want 0", n)
}
}