syncs: add Map.WithLock to allow mutations to the underlying map (#8101)
Some operations cannot be implemented with the prior API: * Iterating over the map and deleting keys * Iterating over the map and replacing items * Calling APIs that expect a native Go map Add a Map.WithLock method that acquires a write-lock on the map and then calls a user-provided closure with the underlying Go map. This allows users to interact with the Map as a regular Go map, but with the gaurantees that it is concurrent safe. Updates tailscale/corp#9115 Signed-off-by: Joe Tsai <joetsai@digital-static.net>
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@ -252,8 +252,10 @@ func (m *Map[K, V]) Delete(key K) {
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delete(m.m, key)
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}
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// Range iterates over the map in undefined order calling f for each entry.
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// Range iterates over the map in an undefined order calling f for each entry.
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// Iteration stops if f returns false. Map changes are blocked during iteration.
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// A read lock is held for the entire duration of the iteration.
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// Use the [WithLock] method instead to mutate the map during iteration.
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func (m *Map[K, V]) Range(f func(key K, value V) bool) {
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m.mu.RLock()
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defer m.mu.RUnlock()
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@ -264,6 +266,15 @@ func (m *Map[K, V]) Range(f func(key K, value V) bool) {
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}
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}
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// WithLock calls f with the underlying map.
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// Use of m2 must not escape the duration of this call.
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// The write-lock is held for the entire duration of this call.
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func (m *Map[K, V]) WithLock(f func(m2 map[K]V)) {
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m.mu.Lock()
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defer m.mu.Unlock()
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f(m.m)
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}
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// Len returns the length of the map.
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func (m *Map[K, V]) Len() int {
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m.mu.RLock()
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@ -7,7 +7,6 @@ import (
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"context"
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"io"
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"os"
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"sync"
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"testing"
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"github.com/google/go-cmp/cmp"
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@ -189,19 +188,11 @@ func TestMap(t *testing.T) {
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t.Run("LoadOrStore", func(t *testing.T) {
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var m Map[string, string]
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var wg sync.WaitGroup
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wg.Add(2)
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var wg WaitGroup
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var ok1, ok2 bool
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go func() {
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defer wg.Done()
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_, ok1 = m.LoadOrStore("", "")
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}()
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go func() {
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defer wg.Done()
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_, ok2 = m.LoadOrStore("", "")
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}()
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wg.Go(func() { _, ok1 = m.LoadOrStore("", "") })
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wg.Go(func() { _, ok2 = m.LoadOrStore("", "") })
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wg.Wait()
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if ok1 == ok2 {
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t.Errorf("exactly one LoadOrStore should load")
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}
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