wgengine/monitor: fix memory corruption in Windows implementation
I used the Windows APIs wrong previously, but it had worked just enough. Updates #921 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
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eccc167733
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@ -7,6 +7,8 @@ package monitor
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import (
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"context"
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"errors"
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"fmt"
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"runtime"
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"sync"
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"syscall"
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"time"
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@ -24,9 +26,15 @@ const (
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)
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var (
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iphlpapi = syscall.NewLazyDLL("iphlpapi.dll")
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notifyAddrChangeProc = iphlpapi.NewProc("NotifyAddrChange")
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notifyRouteChangeProc = iphlpapi.NewProc("NotifyRouteChange")
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iphlpapi = syscall.NewLazyDLL("iphlpapi.dll")
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notifyAddrChangeProc = iphlpapi.NewProc("NotifyAddrChange")
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notifyRouteChangeProc = iphlpapi.NewProc("NotifyRouteChange")
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cancelIPChangeNotifyProc = iphlpapi.NewProc("CancelIPChangeNotify")
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)
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const (
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_STATUS_PENDING = 0x00000103 // 259
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_STATUS_WAIT_0 = 0
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)
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type unspecifiedMessage struct{}
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@ -43,27 +51,33 @@ type messageOrError struct {
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}
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type winMon struct {
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ctx context.Context
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cancel context.CancelFunc
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messagec chan messageOrError
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logf logger.Logf
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pollTicker *time.Ticker
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lastState *interfaces.State
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ctx context.Context
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cancel context.CancelFunc
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messagec chan messageOrError
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logf logger.Logf
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pollTicker *time.Ticker
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lastState *interfaces.State
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closeHandle windows.Handle // signaled upon close
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mu sync.Mutex
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event windows.Handle
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lastNetChange time.Time
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inFastPoll bool // recent net change event made us go into fast polling mode (to detect proxy changes)
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}
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func newOSMon(logf logger.Logf) (osMon, error) {
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closeHandle, err := windows.CreateEvent(nil, 1 /* manual reset */, 0 /* unsignaled */, nil /* no name */)
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if err != nil {
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return nil, fmt.Errorf("CreateEvent: %w", err)
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}
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ctx, cancel := context.WithCancel(context.Background())
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m := &winMon{
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logf: logf,
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ctx: ctx,
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cancel: cancel,
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messagec: make(chan messageOrError, 1),
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pollTicker: time.NewTicker(pollIntervalSlow),
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logf: logf,
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ctx: ctx,
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cancel: cancel,
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messagec: make(chan messageOrError, 1),
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pollTicker: time.NewTicker(pollIntervalSlow),
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closeHandle: closeHandle,
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}
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go m.awaitIPAndRouteChanges()
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return m, nil
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@ -72,14 +86,7 @@ func newOSMon(logf logger.Logf) (osMon, error) {
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func (m *winMon) Close() error {
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m.cancel()
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m.pollTicker.Stop()
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m.mu.Lock()
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defer m.mu.Unlock()
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if h := m.event; h != 0 {
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// Wake up any reader blocked in Receive.
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windows.SetEvent(h)
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}
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windows.SetEvent(m.closeHandle) // wakes up any reader blocked in Receive
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return nil
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}
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@ -136,52 +143,80 @@ func (m *winMon) getIPOrRouteChangeMessage() (message, error) {
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return nil, errClosed
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}
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var o windows.Overlapped
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h, err := windows.CreateEvent(nil, 1 /* true*/, 0 /* unsignaled */, nil /* no name */)
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if err != nil {
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m.logf("CreateEvent: %v", err)
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return nil, err
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}
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defer windows.CloseHandle(h)
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// TODO(bradfitz): locking ourselves to an OS thread here
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// likely isn't necessary, but also can't really hurt.
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// We'll be blocked in windows.WaitForMultipleObjects below
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// anyway, so might as well stay on this thread during the
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// notify calls and cancel funcs.
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// Given the past memory corruption from misuse of these APIs,
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// and my continued lack of understanding of Windows APIs,
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// I'll be paranoid. But perhaps we can remove this once
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// we understand more.
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runtime.LockOSThread()
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defer runtime.UnlockOSThread()
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m.mu.Lock()
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m.event = h
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m.mu.Unlock()
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o.HEvent = h
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err = notifyAddrChange(&h, &o)
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addrHandle, oaddr, cancel, err := notifyAddrChange()
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if err != nil {
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m.logf("notifyAddrChange: %v", err)
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return nil, err
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}
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err = notifyRouteChange(&h, &o)
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defer cancel()
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routeHandle, oroute, cancel, err := notifyRouteChange()
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if err != nil {
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m.logf("notifyRouteChange: %v", err)
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return nil, err
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}
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defer cancel()
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t0 := time.Now()
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_, err = windows.WaitForSingleObject(o.HEvent, windows.INFINITE)
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if m.ctx.Err() != nil {
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eventNum, err := windows.WaitForMultipleObjects([]windows.Handle{
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m.closeHandle, // eventNum 0
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addrHandle, // eventNum 1
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routeHandle, // eventNum 2
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}, false, windows.INFINITE)
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if m.ctx.Err() != nil || (err == nil && eventNum == 0) {
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return nil, errClosed
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}
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if err != nil {
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m.logf("waitForSingleObject: %v", err)
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m.logf("waitForMultipleObjects: %v", err)
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return nil, err
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}
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d := time.Since(t0)
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m.logf("got windows change event after %v", d)
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var eventStr string
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// notifyAddrChange and notifyRouteChange both seem to return the same
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// handle value. Determine which fired by looking at the "Internal" (sic)
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// field of the Ovelapped instead.
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// TODO(bradfitz): maybe clean this up; see TODO in callNotifyProc.
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if (eventNum == 1 || eventNum == 2) && addrHandle == routeHandle {
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if oaddr.Internal == _STATUS_WAIT_0 && oroute.Internal == _STATUS_PENDING {
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eventStr = "addr-o" // "-o" overlapped suffix to distinguish from "addr" below
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} else if oroute.Internal == _STATUS_WAIT_0 && oaddr.Internal == _STATUS_PENDING {
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eventStr = "route-o"
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} else {
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eventStr = fmt.Sprintf("[unexpected] addr.internal=%d; route.internal=%d", oaddr.Internal, oroute.Internal)
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}
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} else {
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switch eventNum {
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case 1:
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eventStr = "addr"
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case 2:
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eventStr = "route"
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default:
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eventStr = fmt.Sprintf("%d [unexpected]", eventNum)
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}
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}
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m.logf("got windows change event after %v: evt=%s", d, eventStr)
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m.mu.Lock()
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{
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m.lastNetChange = time.Now()
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m.event = 0
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// Something changed, so assume Windows is about to
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// discover its new proxy settings from WPAD, which
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// seems to take a bit. Poll heavily for awhile.
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m.logf("starting quick poll, waiting for WPAD change")
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m.inFastPoll = true
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m.pollTicker.Reset(pollIntervalFast)
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}
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@ -190,23 +225,46 @@ func (m *winMon) getIPOrRouteChangeMessage() (message, error) {
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return unspecifiedMessage{}, nil
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}
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func notifyAddrChange(h *windows.Handle, o *windows.Overlapped) error {
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return callNotifyProc(notifyAddrChangeProc, h, o)
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func notifyAddrChange() (h windows.Handle, o *windows.Overlapped, cancel func(), err error) {
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return callNotifyProc(notifyAddrChangeProc)
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}
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func notifyRouteChange(h *windows.Handle, o *windows.Overlapped) error {
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return callNotifyProc(notifyRouteChangeProc, h, o)
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func notifyRouteChange() (h windows.Handle, o *windows.Overlapped, cancel func(), err error) {
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return callNotifyProc(notifyRouteChangeProc)
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}
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func callNotifyProc(p *syscall.LazyProc, h *windows.Handle, o *windows.Overlapped) error {
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r1, _, e1 := p.Call(uintptr(unsafe.Pointer(h)), uintptr(unsafe.Pointer(o)))
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expect := uintptr(0)
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if h != nil || o != nil {
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const ERROR_IO_PENDING = 997
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expect = ERROR_IO_PENDING
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func callNotifyProc(p *syscall.LazyProc) (h windows.Handle, o *windows.Overlapped, cancel func(), err error) {
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o = new(windows.Overlapped)
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// TODO(bradfitz): understand why this if-false code doesn't
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// work, even though the docs online suggest we should pass an
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// event in the overlapped.Hevent field.
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// The docs at
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// https://docs.microsoft.com/en-us/windows/win32/api/minwinbase/ns-minwinbase-overlapped
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// says that o.HEvent can be zero, though, which seems to work.
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// Note that the returned windows.Handle returns the same value for both
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// notifyAddrChange and notifyRouteChange, which is why our caller needs
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// to look at the returned Overlapped's Internal field to see which case
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// fired. That's also worth understanding more.
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// See crawshaw's comment at https://github.com/tailscale/tailscale/pull/944#discussion_r526469186
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// too.
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if false {
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evt, err := windows.CreateEvent(nil, 0, 0, nil)
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if err != nil {
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return 0, nil, nil, err
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}
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o.HEvent = evt
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}
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if r1 == expect {
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return nil
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r1, _, e1 := syscall.Syscall(p.Addr(), 2, uintptr(unsafe.Pointer(&h)), uintptr(unsafe.Pointer(o)), 0)
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// We expect ERROR_IO_PENDING.
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if syscall.Errno(r1) != windows.ERROR_IO_PENDING {
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return 0, nil, nil, e1
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}
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return e1
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cancel = func() {
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cancelIPChangeNotifyProc.Call(uintptr(unsafe.Pointer(o)))
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}
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return h, o, cancel, nil
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}
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