ipn: fix some mutex/ownership issues
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This commit is contained in:
parent
6d2ac01464
commit
eefafad9f8
|
@ -29,6 +29,7 @@ func (s State) String() string {
|
|||
"Stopped", "Starting", "Running"}[s]
|
||||
}
|
||||
|
||||
// EngineStatus contains WireGuard engine stats.
|
||||
type EngineStatus struct {
|
||||
RBytes, WBytes wgengine.ByteCount
|
||||
NumLive int
|
||||
|
@ -99,18 +100,24 @@ type Options struct {
|
|||
Notify func(Notify) `json:"-"`
|
||||
}
|
||||
|
||||
// Backend is the interface between Tailscale frontends
|
||||
// (e.g. cmd/tailscale, iOS/MacOS/Windows GUIs) and the tailscale
|
||||
// backend (e.g. cmd/tailscaled) running on the same machine.
|
||||
// (It has nothing to do with the interface between the backends
|
||||
// and the cloud control plane.)
|
||||
type Backend interface {
|
||||
// Start or restart the backend, because a new Handle has connected.
|
||||
Start(opts Options) error
|
||||
// Start starts or restarts the backend, typically when a
|
||||
// frontend client connects.
|
||||
Start(Options) error
|
||||
// StartLoginInteractive requests to start a new interactive login
|
||||
// flow. This should trigger a new BrowseToURL notification
|
||||
// eventually.
|
||||
StartLoginInteractive()
|
||||
// Logout terminates the current login session and stop the
|
||||
// Logout terminates the current login session and stops the
|
||||
// wireguard engine.
|
||||
Logout()
|
||||
// SetPrefs install a new set of user preferences, including
|
||||
// WantRunning. This may cause the wireguard engine to
|
||||
// SetPrefs installs a new set of user preferences, including
|
||||
// WantRunning. This may cause the wireguard engine to
|
||||
// reconfigure or stop.
|
||||
SetPrefs(new *Prefs)
|
||||
// RequestEngineStatus polls for an update from the wireguard
|
||||
|
|
|
@ -15,7 +15,7 @@ import (
|
|||
type Handle struct {
|
||||
frontendLogID string
|
||||
b Backend
|
||||
xnotify func(n Notify)
|
||||
xnotify func(Notify)
|
||||
logf logger.Logf
|
||||
|
||||
// Mutex protects everything below
|
||||
|
|
110
ipn/local.go
110
ipn/local.go
|
@ -28,11 +28,9 @@ import (
|
|||
// from the cloud to the local WireGuard engine.
|
||||
type LocalBackend struct {
|
||||
logf logger.Logf
|
||||
notify func(Notify)
|
||||
c *controlclient.Client // TODO: appears to be (inconsistently) guarded by mu
|
||||
e wgengine.Engine
|
||||
store StateStore
|
||||
serverURL string
|
||||
serverURL string // tailcontrol URL
|
||||
backendLogID string
|
||||
portpoll *portlist.Poller // may be nil
|
||||
newDecompressor func() (controlclient.Decompressor, error)
|
||||
|
@ -40,13 +38,15 @@ type LocalBackend struct {
|
|||
|
||||
// The mutex protects the following elements.
|
||||
mu sync.Mutex
|
||||
notify func(Notify)
|
||||
c *controlclient.Client // TODO: appears to be (inconsistently) guarded by mu
|
||||
stateKey StateKey
|
||||
prefs *Prefs
|
||||
state State
|
||||
hiCache *tailcfg.Hostinfo
|
||||
netMapCache *controlclient.NetworkMap
|
||||
engineStatus EngineStatus
|
||||
endPoints []string
|
||||
netMapCache *controlclient.NetworkMap // TODO: many uses without holding mu
|
||||
engineStatus EngineStatus // TODO: many uses without holding mu
|
||||
endPoints []string // TODO: many uses without holding mu
|
||||
blocked bool
|
||||
authURL string
|
||||
interact int
|
||||
|
@ -125,17 +125,6 @@ func (b *LocalBackend) Start(opts Options) error {
|
|||
return errors.New("no state key or prefs provided")
|
||||
}
|
||||
|
||||
if b.c != nil {
|
||||
// TODO(apenwarr): avoid the need to reinit controlclient.
|
||||
// This will trigger a full relogin/reconfigure cycle every
|
||||
// time a Handle reconnects to the backend. Ideally, we
|
||||
// would send the new Prefs and everything would get back
|
||||
// into sync with the minimal changes. But that's not how it
|
||||
// is right now, which is a sign that the code is still too
|
||||
// complicated.
|
||||
b.c.Shutdown()
|
||||
}
|
||||
|
||||
if opts.Prefs != nil {
|
||||
b.logf("Start: %v\n", opts.Prefs.Pretty())
|
||||
} else {
|
||||
|
@ -147,13 +136,25 @@ func (b *LocalBackend) Start(opts Options) error {
|
|||
hi.FrontendLogID = opts.FrontendLogID
|
||||
|
||||
b.mu.Lock()
|
||||
|
||||
if b.c != nil {
|
||||
// TODO(apenwarr): avoid the need to reinit controlclient.
|
||||
// This will trigger a full relogin/reconfigure cycle every
|
||||
// time a Handle reconnects to the backend. Ideally, we
|
||||
// would send the new Prefs and everything would get back
|
||||
// into sync with the minimal changes. But that's not how it
|
||||
// is right now, which is a sign that the code is still too
|
||||
// complicated.
|
||||
b.c.Shutdown()
|
||||
}
|
||||
|
||||
if b.hiCache != nil {
|
||||
hi.Services = b.hiCache.Services // keep any previous session
|
||||
}
|
||||
b.hiCache = hi
|
||||
b.state = NoState
|
||||
|
||||
if err := b.loadStateWithLock(opts.StateKey, opts.Prefs, opts.LegacyConfigPath); err != nil {
|
||||
if err := b.loadStateLocked(opts.StateKey, opts.Prefs, opts.LegacyConfigPath); err != nil {
|
||||
b.mu.Unlock()
|
||||
return fmt.Errorf("loading requested state: %v", err)
|
||||
}
|
||||
|
@ -193,51 +194,51 @@ func (b *LocalBackend) Start(opts Options) error {
|
|||
cli.UpdateEndpoints(0, b.endPoints)
|
||||
}
|
||||
|
||||
cli.SetStatusFunc(func(new controlclient.Status) {
|
||||
if new.LoginFinished != nil {
|
||||
cli.SetStatusFunc(func(newSt controlclient.Status) {
|
||||
if newSt.LoginFinished != nil {
|
||||
// Auth completed, unblock the engine
|
||||
b.blockEngineUpdates(false)
|
||||
b.authReconfig()
|
||||
b.send(Notify{LoginFinished: &empty.Message{}})
|
||||
}
|
||||
if new.Persist != nil {
|
||||
persist := *new.Persist // copy
|
||||
if newSt.Persist != nil {
|
||||
persist := *newSt.Persist // copy
|
||||
b.prefs.Persist = &persist
|
||||
if b.stateKey != "" {
|
||||
if b.stateKey != "" { // TODO: accessed without b.mu held?
|
||||
if err := b.store.WriteState(b.stateKey, b.prefs.ToBytes()); err != nil {
|
||||
b.logf("Failed to save new controlclient state: %v", err)
|
||||
}
|
||||
}
|
||||
b.send(Notify{Prefs: b.prefs.Copy()})
|
||||
}
|
||||
if new.NetMap != nil {
|
||||
if newSt.NetMap != nil {
|
||||
if b.netMapCache != nil && b.cmpDiff != nil {
|
||||
s1 := strings.Split(b.netMapCache.Concise(), "\n")
|
||||
s2 := strings.Split(new.NetMap.Concise(), "\n")
|
||||
s2 := strings.Split(newSt.NetMap.Concise(), "\n")
|
||||
b.logf("netmap diff:\n%v\n", b.cmpDiff(s1, s2))
|
||||
}
|
||||
b.netMapCache = new.NetMap
|
||||
b.send(Notify{NetMap: new.NetMap})
|
||||
b.netMapCache = newSt.NetMap
|
||||
b.send(Notify{NetMap: newSt.NetMap})
|
||||
b.updateFilter()
|
||||
}
|
||||
if new.URL != "" {
|
||||
b.logf("Received auth URL: %.20v...\n", new.URL)
|
||||
if newSt.URL != "" {
|
||||
b.logf("Received auth URL: %.20v...\n", newSt.URL)
|
||||
|
||||
b.mu.Lock()
|
||||
interact := b.interact
|
||||
b.authURL = new.URL
|
||||
b.authURL = newSt.URL
|
||||
b.mu.Unlock()
|
||||
|
||||
if interact > 0 {
|
||||
b.popBrowserAuthNow()
|
||||
}
|
||||
}
|
||||
if new.Err != "" {
|
||||
if newSt.Err != "" {
|
||||
// TODO(crawshaw): display in the UI.
|
||||
log.Print(new.Err)
|
||||
log.Print(newSt.Err)
|
||||
return
|
||||
}
|
||||
if new.NetMap != nil {
|
||||
if newSt.NetMap != nil {
|
||||
if b.prefs.WantRunning || b.State() == NeedsLogin {
|
||||
b.prefs.WantRunning = true
|
||||
}
|
||||
|
@ -255,14 +256,15 @@ func (b *LocalBackend) Start(opts Options) error {
|
|||
log.Fatalf("weird: non-error wgengine update with status=nil\n")
|
||||
}
|
||||
|
||||
b.mu.Lock()
|
||||
b.mu.Lock() // why does this hold b.mu? parseWgStatus only reads b.logf
|
||||
es := b.parseWgStatus(s)
|
||||
c := b.c
|
||||
b.mu.Unlock()
|
||||
|
||||
b.engineStatus = es
|
||||
|
||||
if b.c != nil {
|
||||
b.c.UpdateEndpoints(0, s.LocalAddrs)
|
||||
if c != nil {
|
||||
c.UpdateEndpoints(0, s.LocalAddrs)
|
||||
}
|
||||
b.endPoints = append([]string{}, s.LocalAddrs...)
|
||||
b.stateMachine()
|
||||
|
@ -342,9 +344,13 @@ func (b *LocalBackend) runPoller() {
|
|||
}
|
||||
|
||||
func (b *LocalBackend) send(n Notify) {
|
||||
if b.notify != nil {
|
||||
b.mu.Lock()
|
||||
notify := b.notify
|
||||
b.mu.Unlock()
|
||||
|
||||
if notify != nil {
|
||||
n.Version = version.LONG
|
||||
b.notify(n)
|
||||
notify(n)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -364,7 +370,8 @@ func (b *LocalBackend) popBrowserAuthNow() {
|
|||
}
|
||||
}
|
||||
|
||||
func (b *LocalBackend) loadStateWithLock(key StateKey, prefs *Prefs, legacyPath string) error {
|
||||
// b.mu must be held
|
||||
func (b *LocalBackend) loadStateLocked(key StateKey, prefs *Prefs, legacyPath string) error {
|
||||
if prefs == nil && key == "" {
|
||||
panic("state key and prefs are both unset")
|
||||
}
|
||||
|
@ -430,17 +437,18 @@ func (b *LocalBackend) EngineStatus() EngineStatus {
|
|||
}
|
||||
|
||||
func (b *LocalBackend) StartLoginInteractive() {
|
||||
b.assertClient()
|
||||
b.mu.Lock()
|
||||
b.assertClientLocked()
|
||||
b.interact++
|
||||
url := b.authURL
|
||||
c := b.c
|
||||
b.mu.Unlock()
|
||||
b.logf("StartLoginInteractive: url=%v\n", url != "")
|
||||
|
||||
if url != "" {
|
||||
b.popBrowserAuthNow()
|
||||
} else {
|
||||
b.c.Login(nil, controlclient.LoginInteractive)
|
||||
c.Login(nil, controlclient.LoginInteractive)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -618,6 +626,7 @@ func (b *LocalBackend) enterState(newState State) {
|
|||
b.mu.Lock()
|
||||
state := b.state
|
||||
prefs := b.prefs
|
||||
notify := b.notify
|
||||
b.mu.Unlock()
|
||||
|
||||
if state == newState {
|
||||
|
@ -625,7 +634,7 @@ func (b *LocalBackend) enterState(newState State) {
|
|||
}
|
||||
b.logf("Switching ipn state %v -> %v (WantRunning=%v)\n",
|
||||
state, newState, prefs.WantRunning)
|
||||
if b.notify != nil {
|
||||
if notify != nil {
|
||||
b.send(Notify{State: &newState})
|
||||
}
|
||||
|
||||
|
@ -652,11 +661,11 @@ func (b *LocalBackend) enterState(newState State) {
|
|||
}
|
||||
|
||||
func (b *LocalBackend) nextState() State {
|
||||
b.assertClient()
|
||||
c := b.mustClient()
|
||||
state := b.State()
|
||||
|
||||
if b.netMapCache == nil {
|
||||
if b.c.AuthCantContinue() {
|
||||
if c.AuthCantContinue() {
|
||||
// Auth was interrupted or waiting for URL visit,
|
||||
// so it won't proceed without human help.
|
||||
return NeedsLogin
|
||||
|
@ -721,14 +730,21 @@ func (b *LocalBackend) requestEngineStatusAndWait() {
|
|||
// Maybe that's for the better; if someone logs out accidentally,
|
||||
// rebooting will fix it.
|
||||
func (b *LocalBackend) Logout() {
|
||||
b.assertClient()
|
||||
c := b.mustClient()
|
||||
b.netMapCache = nil
|
||||
b.c.Logout()
|
||||
c.Logout()
|
||||
b.netMapCache = nil
|
||||
b.stateMachine()
|
||||
}
|
||||
|
||||
func (b *LocalBackend) assertClient() {
|
||||
func (b *LocalBackend) mustClient() *controlclient.Client {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
b.assertClientLocked()
|
||||
return b.c
|
||||
}
|
||||
|
||||
func (b *LocalBackend) assertClientLocked() {
|
||||
if b.c == nil {
|
||||
panic("LocalBackend.assertClient: b.c == nil")
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue