this appears to work, most of the time.
there's lots of documentation work remaining,
thinking through the structure remaining,
testing remaining,
porting to file remaining (if appropriate).
Well that's an interesting one!
Apparently if you issue multiple concurrent preadv calls on
a TUN device using io_uring, the TUN device falls over.
Possibly corrupting memory along the way.
Which might be why the kernel hung on shutdown...
avoids a per-packet alloc
i will atone for my sins later
if only C let you return multiple values.
or Go let you pass in a pointer w/o it being on the heap.
To remove some multi-case selects, we intentionally allowed
sends on closed channels (cc23049cd2).
However, we also introduced concurrent sends and closes,
which is a data race.
This commit fixes the data race. The mutexes here are uncontended,
and thus very cheap.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Calculate whether the packet is injected directly,
rather than via an else branch.
Unify the exit paths. It is easier here than duplicating them.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Every TUN Read went through several multi-case selects.
We know from past experience with wireguard-go that these are slow
and cause scheduler churn.
The selects served two purposes: they separated errors from data and
gracefully handled shutdown. The first is fairly easy to replace by sending
errors and data over a single channel. The second, less so.
We considered a few approaches: Intricate webs of channels,
global condition variables. They all get ugly fast.
Instead, let's embrace the ugly and handle shutdown ungracefully.
It's horrible, but the horror is simple and localized.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We also have to make a one-off change to /etc/wsl.conf to stop every
invocation of wsl.exe clobbering the /etc/resolv.conf. This appears to
be a safe change to make permanently, as even though the resolv.conf is
constantly clobbered, it is always the same stable internal IP that is
set as a nameserver. (I believe the resolv.conf clobbering predates the
MS stub resolver.)
Tested on WSL2, should work for WSL1 too.
Fixes#775
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
This is preliminary work for using the directManager as
part of a wslManager on windows, where in addition to configuring
windows we'll use wsl.exe to edit the linux file system and modify the
system resolv.conf.
The pinholeFS is a little funky, but it's designed to work through
simple unix tools via wsl.exe without invoking bash. I would not have
thought it would stand on its own like this, but it turns out it's
useful for writing a test for the directManager.
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>