This updates all source files to use a new standard header for copyright
and license declaration. Notably, copyright no longer includes a date,
and we now use the standard SPDX-License-Identifier header.
This commit was done almost entirely mechanically with perl, and then
some minimal manual fixes.
Updates #6865
Signed-off-by: Will Norris <will@tailscale.com>
This is temporary while we work to upstream performance work in
https://github.com/WireGuard/wireguard-go/pull/64. A replace directive
is less ideal as it breaks dependent code without duplication of the
directive.
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This commit updates the wireguard-go dependency and implements the
necessary changes to the tun.Device and conn.Bind implementations to
support passing vectors of packets in tailscaled. This significantly
improves throughput performance on Linux.
Updates #414
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Co-authored-by: James Tucker <james@tailscale.com>
Instead of using the legacy codepath, teach discoEndpoint to handle
peers that have a home DERP, but no disco key. We can still communicate
with them, but only over DERP.
Signed-off-by: David Anderson <danderson@tailscale.com>
Pull in the latest version of wireguard-windows.
Switch to upstream wireguard-go.
This requires reverting all of our import paths.
Unfortunately, this has to happen at the same time.
The wireguard-go change is very low risk,
as that commit matches our fork almost exactly.
(The only changes are import paths, CI files, and a go.mod entry.)
So if there are issues as a result of this commit,
the first place to look is wireguard-windows changes.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
magicsock.Conn.ParseEndpoint requires a peer's public key,
disco key, and legacy ip/ports in order to do its job.
We currently accomplish that by:
* adding the public key in our wireguard-go fork
* encoding the disco key as magic hostname
* using a bespoke comma-separated encoding
It's a bit messy.
Instead, switch to something simpler: use a json-encoded struct
containing exactly the information we need, in the form we use it.
Our wireguard-go fork still adds the public key to the
address when it passes it to ParseEndpoint, but now the code
compensating for that is just a couple of simple, well-commented lines.
Once this commit is in, we can remove that part of the fork
and remove the compensating code.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
On benchmark completion, we shut down the wgengine.
If we happen to poll for status during shutdown,
we get an "engine closing" error.
It doesn't hurt anything; ignore it.
Fixestailscale/corp#1776
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Without any synchronization here, the "first packet" callback can
be delayed indefinitely, while other work continues.
Since the callback starts the benchmark timer, this could skew results.
Worse, if the benchmark manages to complete before the benchmark timer begins,
it'll cause a data race with the benchmark shutdown performed by package testing.
That is what is reported in #1881.
This is a bit unfortunate, in that it means that users of TrafficGen have
to be careful to keep this callback speedy and lightweight and to avoid deadlocks.
Fixes#1881
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
It is possible to get multiple status callbacks from an Engine.
We need to wait for at least one from each Engine.
Without limiting to one per Engine,
wait.Wait can exit early or can panic due to a negative counter.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This reduces the speed with which these benchmarks exhaust their supply fds.
Not to zero unfortunately, but it's still helpful when doing long runs.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
For historical reasons, we ended up with two near-duplicate
copies of curve25519 key types, one in the wireguard-go module
(wgcfg) and one in the tailscale module (types/wgkey).
Then we moved wgcfg to the tailscale module.
We can now remove the wgcfg key type in favor of wgkey.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
The old decay-based one took a while to converge. This new one (based
very loosely on TCP BBR) seems to converge quickly on what seems to be
the best speed.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
This tries to generate traffic at a rate that will saturate the
receiver, without overdoing it, even in the event of packet loss. It's
unrealistically more aggressive than TCP (which will back off quickly
in case of packet loss) but less silly than a blind test that just
generates packets as fast as it can (which can cause all the CPU to be
absorbed by the transmitter, giving an incorrect impression of how much
capacity the total system has).
Initial indications are that a syscall about every 10 packets (TCP bulk
delivery) is roughly the same speed as sending every packet through a
channel. A syscall per packet is about 5x-10x slower than that.
The whole tailscale wireguard-go + magicsock + packet filter
combination is about 4x slower again, which is better than I thought
we'd do, but probably has room for improvement.
Note that in "full" tailscale, there is also a tundev read/write for
every packet, effectively doubling the syscall overhead per packet.
Given these numbers, it seems like read/write syscalls are only 25-40%
of the total CPU time used in tailscale proper, so we do have
significant non-syscall optimization work to do too.
Sample output:
$ GOMAXPROCS=2 go test -bench . -benchtime 5s ./cmd/tailbench
goos: linux
goarch: amd64
pkg: tailscale.com/cmd/tailbench
cpu: Intel(R) Core(TM) i7-4785T CPU @ 2.20GHz
BenchmarkTrivialNoAlloc/32-2 56340248 93.85 ns/op 340.98 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivialNoAlloc/124-2 57527490 99.27 ns/op 1249.10 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivialNoAlloc/1024-2 52537773 111.3 ns/op 9200.39 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivial/32-2 41878063 135.6 ns/op 236.04 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivial/124-2 41270439 138.4 ns/op 896.02 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivial/1024-2 36337252 154.3 ns/op 6635.30 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkBlockingChannel/32-2 12171654 494.3 ns/op 64.74 MB/s 0 %lost 1791 B/op 0 allocs/op
BenchmarkBlockingChannel/124-2 12149956 507.8 ns/op 244.17 MB/s 0 %lost 1792 B/op 1 allocs/op
BenchmarkBlockingChannel/1024-2 11034754 528.8 ns/op 1936.42 MB/s 0 %lost 1792 B/op 1 allocs/op
BenchmarkNonlockingChannel/32-2 8960622 2195 ns/op 14.58 MB/s 8.825 %lost 1792 B/op 1 allocs/op
BenchmarkNonlockingChannel/124-2 3014614 2224 ns/op 55.75 MB/s 11.18 %lost 1792 B/op 1 allocs/op
BenchmarkNonlockingChannel/1024-2 3234915 1688 ns/op 606.53 MB/s 3.765 %lost 1792 B/op 1 allocs/op
BenchmarkDoubleChannel/32-2 8457559 764.1 ns/op 41.88 MB/s 5.945 %lost 1792 B/op 1 allocs/op
BenchmarkDoubleChannel/124-2 5497726 1030 ns/op 120.38 MB/s 12.14 %lost 1792 B/op 1 allocs/op
BenchmarkDoubleChannel/1024-2 7985656 1360 ns/op 752.86 MB/s 13.57 %lost 1792 B/op 1 allocs/op
BenchmarkUDP/32-2 1652134 3695 ns/op 8.66 MB/s 0 %lost 176 B/op 3 allocs/op
BenchmarkUDP/124-2 1621024 3765 ns/op 32.94 MB/s 0 %lost 176 B/op 3 allocs/op
BenchmarkUDP/1024-2 1553750 3825 ns/op 267.72 MB/s 0 %lost 176 B/op 3 allocs/op
BenchmarkTCP/32-2 11056336 503.2 ns/op 63.60 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTCP/124-2 11074869 533.7 ns/op 232.32 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTCP/1024-2 8934968 671.4 ns/op 1525.20 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkWireGuardTest/32-2 1403702 4547 ns/op 7.04 MB/s 14.37 %lost 467 B/op 3 allocs/op
BenchmarkWireGuardTest/124-2 780645 7927 ns/op 15.64 MB/s 1.537 %lost 420 B/op 3 allocs/op
BenchmarkWireGuardTest/1024-2 512671 11791 ns/op 86.85 MB/s 0.5206 %lost 411 B/op 3 allocs/op
PASS
ok tailscale.com/wgengine/bench 195.724s
Updates #414.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>