Add project files.

This commit is contained in:
Maff 2019-10-28 16:50:34 +00:00
parent 0ead9e2b92
commit eb3dfc847e
27 changed files with 1313 additions and 0 deletions

40
PlazaSharp.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29306.81
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinPlaza", "WinPlaza\WinPlaza.csproj", "{72EEB593-D74D-4775-875A-CD0078923EC3}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "testplaza", "testplaza\testplaza.csproj", "{DAB02D69-CD02-4C74-A110-7907E5B4A568}"
ProjectSection(ProjectDependencies) = postProject
{B8CD29C0-4FAF-4A02-B00C-3180E60841D3} = {B8CD29C0-4FAF-4A02-B00C-3180E60841D3}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "libplaza", "libplaza\libplaza.csproj", "{B8CD29C0-4FAF-4A02-B00C-3180E60841D3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{72EEB593-D74D-4775-875A-CD0078923EC3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{72EEB593-D74D-4775-875A-CD0078923EC3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{72EEB593-D74D-4775-875A-CD0078923EC3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{72EEB593-D74D-4775-875A-CD0078923EC3}.Release|Any CPU.Build.0 = Release|Any CPU
{DAB02D69-CD02-4C74-A110-7907E5B4A568}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{DAB02D69-CD02-4C74-A110-7907E5B4A568}.Debug|Any CPU.Build.0 = Debug|Any CPU
{DAB02D69-CD02-4C74-A110-7907E5B4A568}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DAB02D69-CD02-4C74-A110-7907E5B4A568}.Release|Any CPU.Build.0 = Release|Any CPU
{B8CD29C0-4FAF-4A02-B00C-3180E60841D3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B8CD29C0-4FAF-4A02-B00C-3180E60841D3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B8CD29C0-4FAF-4A02-B00C-3180E60841D3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B8CD29C0-4FAF-4A02-B00C-3180E60841D3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {0DC24EEF-9341-4FB3-93CF-ACB0187BBD2C}
EndGlobalSection
EndGlobal

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WinPlaza/App.config Normal file
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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WinPlaza/App.xaml Normal file
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<Application x:Class="WinPlaza.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:WinPlaza"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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WinPlaza/App.xaml.cs Normal file
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace WinPlaza {
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application {
}
}

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WinPlaza/MainWindow.xaml Normal file
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<Window x:Class="WinPlaza.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WinPlaza"
mc:Ignorable="d"
Title="MainWindow" Height="200" Width="480" Background="#FFF0F0F0" ResizeMode="CanMinimize">
<Grid>
<Image x:Name="art" HorizontalAlignment="Left" Margin="10,10,0,36" Width="140"/>
<Label x:Name="lbTitle" Content="リサフランク420 / 現代のコンピュ" HorizontalAlignment="Left" Margin="155,10,0,0" VerticalAlignment="Top" FontSize="14" FontWeight="Bold"/>
<Label x:Name="lbArtist" Content="MACプラス Macintosh Plus" HorizontalAlignment="Left" Margin="155,36,0,0" VerticalAlignment="Top"/>
<Label x:Name="lbAlbum" Content="フローラルの専門店 Floral Shoppe" HorizontalAlignment="Left" Margin="155,62,0,0" VerticalAlignment="Top" FontStyle="Italic" FontSize="11"/>
<Slider x:Name="slDuration" Margin="155,93,10,0" VerticalAlignment="Top" IsEnabled="False"/>
<Label x:Name="lbElapsed" Content="00:00" HorizontalAlignment="Left" Margin="155,116,0,0" VerticalAlignment="Top" FontStyle="Italic" FontSize="9"/>
<Label x:Name="lbTime" Content="00:00" Margin="0,116,10.6,0" VerticalAlignment="Top" HorizontalAlignment="Right" FontStyle="Italic" FontSize="9"/>
<DockPanel>
<StatusBar Margin="0,0,0,0" DockPanel.Dock="Bottom" VerticalAlignment="Bottom" BorderBrush="#FFDFDFDF" BorderThickness="1">
<StatusBarItem>
<TextBlock Name="sbListeners" />
</StatusBarItem>
</StatusBar>
</DockPanel>
<Label x:Name="lbLike" Content="❤" HorizontalAlignment="Right" Margin="0,36,18.6,0" VerticalAlignment="Top" FontSize="10"/>
<Label x:Name="lbLikeCt" Content="0" HorizontalAlignment="Right" Margin="0,34,2.6,0" VerticalAlignment="Top"/>
<Label x:Name="lbDislike" Content="❌" HorizontalAlignment="Right" Margin="0,60,18.6,0" VerticalAlignment="Top" FontSize="10"/>
<Label x:Name="lbDislikeCt" Content="0" HorizontalAlignment="Right" Margin="0,58,2.6,0" VerticalAlignment="Top"/>
</Grid>
</Window>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using libplaza;
namespace WinPlaza {
public partial class MainWindow : Window {
string LastArtwork="";
Nightwave plaza=new Nightwave();
System.Timers.Timer tRefresh;
public MainWindow() {
InitializeComponent();
tRefresh = new System.Timers.Timer(500) { AutoReset = true };
tRefresh.Elapsed += evtRefresh;
tRefresh.Start();
}
private void evtRefresh(object sender, System.Timers.ElapsedEventArgs e) =>
_ = Dispatcher.BeginInvoke(new dgtInvokeRefresh(dgtRefresh));
private delegate void dgtInvokeRefresh();
private async void dgtRefresh() {
Nightwave.Status s=await plaza.Broadcast();
lbArtist.Content = s.Artist;
lbTitle.Content = s.Title;
lbAlbum.Content = s.Album;
slDuration.Maximum = s.Duration;
slDuration.Value = s.CalculatedElapsed;
sbListeners.Text = $"{s.Listeners} listeners";
lbLikeCt.Content = s.Likes;
lbDislikeCt.Content = s.Dislikes;
lbElapsed.Content = $"{s.CalculatedElapsed / 60}:{s.CalculatedElapsed % 60}";
lbTime.Content = $"{s.Duration / 60}:{s.Duration % 60}";
if(LastArtwork != s.ArtworkUri) {
art.Source = new BitmapImage(new Uri(s.ArtworkUri));
LastArtwork = s.ArtworkUri;
}
}
}
}

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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WinPlaza")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WinPlaza")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WinPlaza.Properties {
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if((resourceMan == null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinPlaza.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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WinPlaza/Properties/Settings.Designer.cs generated Normal file
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WinPlaza.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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WinPlaza/WinPlaza.csproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{72EEB593-D74D-4775-875A-CD0078923EC3}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>WinPlaza</RootNamespace>
<AssemblyName>WinPlaza</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\libplaza\libplaza.csproj">
<Project>{b8cd29c0-4faf-4a02-b00c-3180e60841d3}</Project>
<Name>libplaza</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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WinPlaza/packages.config Normal file
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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="12.0.2" targetFramework="net472" />
</packages>

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libplaza/Main.cs Normal file
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using System;
using System.Net.Http;
using Newtonsoft.Json;
using System.Threading.Tasks;
namespace libplaza {
internal class PlazaApi {
internal const string ApiBase="https://api.plaza.one/";
internal const string ArtworkBase="https://plaza.one/";
internal const string RadioBase="https://radio.plaza.one/";
}
public class PlazaPlayback {
public string artist;
public string title;
public string album;
public int length;
public int position;
public long updated;
public string artwork;
public string artwork_s;
public int likes;
public int hates;
}
public class PlazaJson {
public bool maintenance;
public int listeners;
[JsonProperty]
public PlazaPlayback playback;
}
internal class PlazaInMaintenanceException : Exception { }
internal class PlazaUnavailableException : Exception { }
public class Nightwave {
public int MinRefreshTime=10;
private long tsLastRefresh=0;
private static HttpClient _hcl=new HttpClient();
public enum BroadcastStatus {
OffAir,
OnAir
}
public struct Status {
public string Title;
public string Artist;
public string Album;
public string ArtworkUri;
public int Elapsed;
public int Duration;
public long Since;
public int CalculatedElapsed;
public int Likes;
public int Dislikes;
public int Listeners;
}
private Status _bc;
public BroadcastStatus Broadcasting=BroadcastStatus.OffAir;
public Nightwave() {
_hcl.BaseAddress = new Uri(PlazaApi.ApiBase);
_hcl.DefaultRequestHeaders.Accept.Clear();
_hcl.DefaultRequestHeaders.Accept.Add(
new System.Net.Http.Headers.MediaTypeWithQualityHeaderValue("application/json"));
}
public async Task<Status> Broadcast() {
_bc.CalculatedElapsed = (int)(DateTimeOffset.Now.ToUnixTimeSeconds() - _bc.Since) + _bc.Elapsed;
if(tsLastRefresh+MinRefreshTime >= DateTimeOffset.Now.ToUnixTimeSeconds() && _bc.CalculatedElapsed < _bc.Duration)
return _bc;
try {
Status _=await GetNightwaveAsync();
Broadcasting = BroadcastStatus.OnAir;
_bc = _;
} catch(PlazaInMaintenanceException) {
Broadcasting = BroadcastStatus.OffAir;
} catch(PlazaUnavailableException) {
Broadcasting = BroadcastStatus.OffAir;
}
tsLastRefresh = DateTimeOffset.Now.ToUnixTimeSeconds();
return _bc;
}
public async void Update() {
try {
Status _=await GetNightwaveAsync();
Broadcasting = BroadcastStatus.OnAir;
_bc = _;
} catch(PlazaInMaintenanceException) {
Broadcasting = BroadcastStatus.OffAir;
} catch(PlazaUnavailableException) {
Broadcasting = BroadcastStatus.OffAir;
}
}
public async Task<Status> GetNightwaveAsync() {
Status status;
HttpResponseMessage _r=await _hcl.GetAsync("/status");
if(!_r.IsSuccessStatusCode)
throw new PlazaUnavailableException();
//string _=await _r.Content.ReadAsStringAsync();
PlazaJson j=JsonConvert.DeserializeObject<PlazaJson>(await _r.Content.ReadAsStringAsync());
if(j.maintenance)
throw new PlazaInMaintenanceException();
status = new Status {
Title = j.playback.title,
Album = j.playback.album,
Artist = j.playback.artist,
Elapsed = j.playback.position,
Duration = j.playback.length,
CalculatedElapsed = (int)(DateTimeOffset.Now.ToUnixTimeSeconds() - j.playback.updated) + j.playback.position,
Since = j.playback.updated,
Likes = j.playback.likes,
Dislikes = j.playback.hates,
Listeners = j.listeners,
ArtworkUri = $"{PlazaApi.ArtworkBase}{j.playback.artwork}"
};
return status;
}
}
}

12
libplaza/libplaza.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="System.Runtime.Serialization.Primitives" Version="4.3.0" />
</ItemGroup>
</Project>

6
testplaza/App.config Normal file
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

133
testplaza/Form1.Designer.cs generated Normal file
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@ -0,0 +1,133 @@
namespace testplaza {
partial class Form1 {
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.pbAlbumArt = new System.Windows.Forms.PictureBox();
this.txInfo = new System.Windows.Forms.TextBox();
this.btRefresh = new System.Windows.Forms.Button();
this.btLike = new System.Windows.Forms.Button();
this.btDislike = new System.Windows.Forms.Button();
this.lbLikes = new System.Windows.Forms.Label();
this.lbDislikes = new System.Windows.Forms.Label();
((System.ComponentModel.ISupportInitialize)(this.pbAlbumArt)).BeginInit();
this.SuspendLayout();
//
// pbAlbumArt
//
this.pbAlbumArt.Location = new System.Drawing.Point(12, 12);
this.pbAlbumArt.Name = "pbAlbumArt";
this.pbAlbumArt.Size = new System.Drawing.Size(200, 200);
this.pbAlbumArt.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.pbAlbumArt.TabIndex = 0;
this.pbAlbumArt.TabStop = false;
//
// txInfo
//
this.txInfo.Enabled = false;
this.txInfo.Location = new System.Drawing.Point(218, 12);
this.txInfo.Multiline = true;
this.txInfo.Name = "txInfo";
this.txInfo.Size = new System.Drawing.Size(570, 200);
this.txInfo.TabIndex = 1;
//
// btRefresh
//
this.btRefresh.Location = new System.Drawing.Point(218, 218);
this.btRefresh.Name = "btRefresh";
this.btRefresh.Size = new System.Drawing.Size(570, 50);
this.btRefresh.TabIndex = 2;
this.btRefresh.Text = "Refresh";
this.btRefresh.UseVisualStyleBackColor = true;
this.btRefresh.Click += new System.EventHandler(this.BtRefresh_Click);
//
// btLike
//
this.btLike.Location = new System.Drawing.Point(12, 218);
this.btLike.Name = "btLike";
this.btLike.Size = new System.Drawing.Size(81, 50);
this.btLike.TabIndex = 3;
this.btLike.Text = "Like";
this.btLike.UseVisualStyleBackColor = true;
this.btLike.Click += new System.EventHandler(this.BtLike_Click);
//
// btDislike
//
this.btDislike.Location = new System.Drawing.Point(121, 218);
this.btDislike.Name = "btDislike";
this.btDislike.Size = new System.Drawing.Size(91, 50);
this.btDislike.TabIndex = 4;
this.btDislike.Text = "Dislike";
this.btDislike.UseVisualStyleBackColor = true;
this.btDislike.Click += new System.EventHandler(this.BtDislike_Click);
//
// lbLikes
//
this.lbLikes.AutoSize = true;
this.lbLikes.Location = new System.Drawing.Point(99, 222);
this.lbLikes.Name = "lbLikes";
this.lbLikes.Size = new System.Drawing.Size(16, 17);
this.lbLikes.TabIndex = 5;
this.lbLikes.Text = "0";
//
// lbDislikes
//
this.lbDislikes.AutoSize = true;
this.lbDislikes.Location = new System.Drawing.Point(99, 247);
this.lbDislikes.Name = "lbDislikes";
this.lbDislikes.Size = new System.Drawing.Size(16, 17);
this.lbDislikes.TabIndex = 6;
this.lbDislikes.Text = "0";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 280);
this.Controls.Add(this.lbDislikes);
this.Controls.Add(this.lbLikes);
this.Controls.Add(this.btDislike);
this.Controls.Add(this.btLike);
this.Controls.Add(this.btRefresh);
this.Controls.Add(this.txInfo);
this.Controls.Add(this.pbAlbumArt);
this.Name = "Form1";
this.Text = "libplaza validation app";
((System.ComponentModel.ISupportInitialize)(this.pbAlbumArt)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox pbAlbumArt;
private System.Windows.Forms.TextBox txInfo;
private System.Windows.Forms.Button btRefresh;
private System.Windows.Forms.Button btLike;
private System.Windows.Forms.Button btDislike;
private System.Windows.Forms.Label lbLikes;
private System.Windows.Forms.Label lbDislikes;
}
}

36
testplaza/Form1.cs Normal file
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@ -0,0 +1,36 @@
using System;
using System.Windows.Forms;
using libplaza;
namespace testplaza {
public partial class Form1 : Form {
public Form1() => InitializeComponent();
private Nightwave plaza=new Nightwave();
private void BtLike_Click(object sender, EventArgs e) {
}
private void BtDislike_Click(object sender, EventArgs e) {
}
private async void BtRefresh_Click(object sender, EventArgs e) {
Nightwave.Status now=await plaza.Broadcast();
txInfo.ResetText();
txInfo.AppendText($"Plaza is {plaza.Broadcasting}\n");
if(plaza.Broadcasting == Nightwave.BroadcastStatus.OffAir)
return;
lbLikes.Text = now.Likes.ToString();
lbDislikes.Text = now.Dislikes.ToString();
txInfo.AppendText($"{now.Listeners} listeners\n");
txInfo.AppendText($"Playing {now.Title}\n");
txInfo.AppendText($"From album {now.Album}\n");
txInfo.AppendText($"By {now.Artist}\n");
txInfo.AppendText($"Song is {now.Duration}s long\n");
txInfo.AppendText($"{now.Elapsed}s elapsed (calculated elapsed is {now.CalculatedElapsed}s)\n");
pbAlbumArt.LoadAsync(now.ArtworkUri);
txInfo.AppendText($"Album art is at:\n{now.ArtworkUri}\n");
}
}
}

120
testplaza/Form1.resx Normal file
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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

19
testplaza/Program.cs Normal file
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@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace testplaza {
static class Program {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main() {
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

View File

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("testplaza")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("testplaza")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("dab02d69-cd02-4c74-a110-7907e5b4a568")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,62 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace testplaza.Properties {
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if((resourceMan == null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("testplaza.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View File

@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace testplaza.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

View File

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

View File

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="12.0.2" targetFramework="net472" />
</packages>

View File

@ -0,0 +1,93 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{DAB02D69-CD02-4C74-A110-7907E5B4A568}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>testplaza</RootNamespace>
<AssemblyName>testplaza</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
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