mirror of https://github.com/AbePralle/FGB.git
91 lines
2.4 KiB
NASM
91 lines
2.4 KiB
NASM
; L0200.asm evil village
|
|
; Generated 11.13.2000 by mlevel
|
|
; Modified 11.13.2000 by Abe Pralle
|
|
|
|
INCLUDE "Source/Defs.inc"
|
|
INCLUDE "Source/Levels.inc"
|
|
|
|
;water=lava here
|
|
WATERINDEX EQU 29
|
|
FIREINDEX EQU 38
|
|
VAR_FIRE EQU 0
|
|
VAR_WATER EQU 1
|
|
|
|
;---------------------------------------------------------------------
|
|
SECTION "Level0200Section",ROMX
|
|
;---------------------------------------------------------------------
|
|
|
|
L0200_Contents::
|
|
DW L0200_Load
|
|
DW L0200_Init
|
|
DW L0200_Check
|
|
DW L0200_Map
|
|
|
|
;---------------------------------------------------------------------
|
|
; Load
|
|
;---------------------------------------------------------------------
|
|
L0200_Load:
|
|
DW ((L0200_LoadFinished - L0200_Load2)) ;size
|
|
L0200_Load2:
|
|
call ParseMap
|
|
ret
|
|
|
|
L0200_LoadFinished:
|
|
;---------------------------------------------------------------------
|
|
; Map
|
|
;---------------------------------------------------------------------
|
|
L0200_Map:
|
|
INCBIN "Data/Levels/L0200_evilvill.lvl"
|
|
|
|
;---------------------------------------------------------------------
|
|
; Init
|
|
;---------------------------------------------------------------------
|
|
L0200_Init:
|
|
DW ((L0200_InitFinished - L0200_Init2)) ;size
|
|
L0200_Init2:
|
|
ld a,[bgTileMap + WATERINDEX]
|
|
ld [levelVars + VAR_WATER],a
|
|
ld a,[bgTileMap + FIREINDEX]
|
|
ld [levelVars + VAR_FIRE],a
|
|
ret
|
|
|
|
L0200_InitFinished:
|
|
;---------------------------------------------------------------------
|
|
; Check
|
|
;---------------------------------------------------------------------
|
|
L0200_Check:
|
|
DW ((L0200_CheckFinished - L0200_Check2)) ;size
|
|
L0200_Check2:
|
|
call ((.animateWater-L0200_Check2)+levelCheckRAM)
|
|
call ((.animateFire-L0200_Check2)+levelCheckRAM)
|
|
ret
|
|
|
|
.animateWater
|
|
ldio a,[updateTimer]
|
|
swap a
|
|
and %11
|
|
ld hl,levelVars + VAR_WATER
|
|
add [hl]
|
|
ld [bgTileMap + WATERINDEX],a
|
|
ret
|
|
|
|
.animateFire
|
|
ldio a,[updateTimer]
|
|
rrca
|
|
rrca
|
|
and %11
|
|
ld hl,levelVars + VAR_FIRE
|
|
add [hl]
|
|
ld [bgTileMap + FIREINDEX],a
|
|
ret
|
|
|
|
L0200_CheckFinished:
|
|
PRINTT "0200 Script Sizes (Load/Init/Check) (of $500): "
|
|
PRINTV (L0200_LoadFinished - L0200_Load2)
|
|
PRINTT " / "
|
|
PRINTV (L0200_InitFinished - L0200_Init2)
|
|
PRINTT " / "
|
|
PRINTV (L0200_CheckFinished - L0200_Check2)
|
|
PRINTT "\n"
|
|
|