AbePralle-FGB/Source/Levels/L0301.asm

75 lines
2.0 KiB
NASM

; L0301.asm mist se of evil village
; Generated 10.29.2000 by mlevel
; Modified 10.29.2000 by Abe Pralle
INCLUDE "Source/Defs.inc"
INCLUDE "Source/Levels.inc"
WATERINDEX EQU 1
VAR_WATER EQU 0
;---------------------------------------------------------------------
SECTION "Level0301Section",ROMX
;---------------------------------------------------------------------
L0301_Contents::
DW L0301_Load
DW L0301_Init
DW L0301_Check
DW L0301_Map
;---------------------------------------------------------------------
; Load
;---------------------------------------------------------------------
L0301_Load:
DW ((L0301_LoadFinished - L0301_Load2)) ;size
L0301_Load2:
call ParseMap
ret
L0301_LoadFinished:
;---------------------------------------------------------------------
; Map
;---------------------------------------------------------------------
L0301_Map:
INCBIN "Data/Levels/L0301_mist.lvl"
;---------------------------------------------------------------------
; Init
;---------------------------------------------------------------------
L0301_Init:
DW ((L0301_InitFinished - L0301_Init2)) ;size
L0301_Init2:
ld a,[bgTileMap + WATERINDEX]
ld [levelVars + VAR_WATER],a
ret
L0301_InitFinished:
;---------------------------------------------------------------------
; Check
;---------------------------------------------------------------------
L0301_Check:
DW ((L0301_CheckFinished - L0301_Check2)) ;size
L0301_Check2:
call ((.animateWater-L0301_Check2)+levelCheckRAM)
ret
.animateWater
ldio a,[updateTimer]
swap a
and %11
ld hl,levelVars + VAR_WATER
add [hl]
ld [bgTileMap + WATERINDEX],a
ret
L0301_CheckFinished:
PRINTT "0301 Script Sizes (Load/Init/Check) (of $500): "
PRINTV (L0301_LoadFinished - L0301_Load2)
PRINTT " / "
PRINTV (L0301_InitFinished - L0301_Init2)
PRINTT " / "
PRINTV (L0301_CheckFinished - L0301_Check2)
PRINTT "\n"