AbePralle-FGB/Source/l1008.asm

79 lines
2.1 KiB
NASM

; l1008.asm east graves
; Generated 10.30.2000 by mlevel
; Modified 10.30.2000 by Abe Pralle
INCLUDE "Source/defs.inc"
INCLUDE "Source/levels.inc"
WATERINDEX EQU 1
VAR_WATER EQU 0
;---------------------------------------------------------------------
SECTION "Level1008Section",ROMX
;---------------------------------------------------------------------
L1008_Contents::
DW L1008_Load
DW L1008_Init
DW L1008_Check
DW L1008_Map
;---------------------------------------------------------------------
; Load
;---------------------------------------------------------------------
L1008_Load:
DW ((L1008_LoadFinished - L1008_Load2)) ;size
L1008_Load2:
call ParseMap
ret
L1008_LoadFinished:
;---------------------------------------------------------------------
; Map
;---------------------------------------------------------------------
L1008_Map:
INCBIN "Data/Levels/l1008_graves.lvl"
;---------------------------------------------------------------------
; Init
;---------------------------------------------------------------------
L1008_Init:
DW ((L1008_InitFinished - L1008_Init2)) ;size
L1008_Init2:
ld a,[bgTileMap + WATERINDEX]
ld [levelVars + VAR_WATER],a
ld a,BANK(fgbwar_gbm)
ld hl,fgbwar_gbm
call InitMusic
ret
L1008_InitFinished:
;---------------------------------------------------------------------
; Check
;---------------------------------------------------------------------
L1008_Check:
DW ((L1008_CheckFinished - L1008_Check2)) ;size
L1008_Check2:
call ((.animateWater-L1008_Check2)+levelCheckRAM)
ret
.animateWater
ldio a,[updateTimer]
swap a
and %11
ld hl,levelVars + VAR_WATER
add [hl]
ld [bgTileMap + WATERINDEX],a
ret
L1008_CheckFinished:
PRINTT "1008 Script Sizes (Load/Init/Check) (of $500): "
PRINTV (L1008_LoadFinished - L1008_Load2)
PRINTT " / "
PRINTV (L1008_InitFinished - L1008_Init2)
PRINTT " / "
PRINTV (L1008_CheckFinished - L1008_Check2)
PRINTT "\n"