AdGuardHome/scripts/README.md

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# AdGuard Home Scripts
## `hooks/`: Git Hooks
### Usage
Run `make init` from the project root.
## `querylog/`: Query Log Helpers
### Usage
* `npm install`: install dependencies. Run this first.
* `npm run anonymize <source> <dst>`: read the query log from the `<source>`
and write anonymized version to `<dst>`.
## `make/`: Makefile scripts
The release channels are: `development` (the default), `edge`, `beta`, and
`release`. If verbosity levels aren't documented here, there are only two: `0`,
don't print anything, and `1`, be verbose.
### `build-docker.sh`: Build a multi-architecture Docker image
Required environment:
* `CHANNEL`: release channel, see above.
* `DIST_DIR`: the directory where a release has previously been built.
* `REVISION`: current Git revision.
* `VERSION`: release version.
Optional environment:
* `DOCKER_IMAGE_NAME`: the name of the resulting Docker container. By default
it's `adguardhome-dev`.
* `DOCKER_OUTPUT`: the `--output` parameters. By default they are
`type=image,name=${DOCKER_IMAGE_NAME},push=false`.
* `SUDO`: allow users to use `sudo` or `doas` with `docker`. By default none
is used.
### `build-release.sh`: Build a release for all platforms
Required environment:
* `CHANNEL`: release channel, see above.
* `GPG_KEY` and `GPG_KEY_PASSPHRASE`: data for `gpg`. Only required if `SIGN`
is `1`.
Optional environment:
* `ARCH` and `OS`: space-separated list of architectures and operating systems
for which to build a release. For example, to build only for 64-bit ARM and
AMD on Linux and Darwin:
```sh
make ARCH='amd64 arm64' OS='darwin linux' … build-release
```
The default value is `''`, which means build everything.
* `DIST_DIR`: the directory to build a release into. The default value is
`dist`.
* `GO`: set an alternative name for the Go compiler.
* `SIGN`: `0` to not sign the resulting packages, `1` to sign. The default
value is `1`.
* `VERBOSE`: `1` to be verbose, `2` to also print environment. This script
calls `go-build.sh` with the verbosity level one level lower, so to get
verbosity level `2` in `go-build.sh`, set this to `3` when calling
`build-release.sh`.
* `VERSION`: release version. Will be set by `version.sh` if it is unset or
if it has the default `Makefile` value of `v0.0.0`.
We're using Go's [forward compatibility mechanism][go-toolchain] for updating
the Go version. This means that if your `go` version is 1.21+ but is different
from the one required by AdGuard Home, the `go` tool will automatically download
the required version.
If you want to use the version installed on your builder, run:
```sh
go get go@$YOUR_VERSION
go mod tidy
```
and call `make` with `GOTOOLCHAIN=local`.
[go-toolchain]: https://go.dev/blog/toolchain
### `go-bench.sh`: Run backend benchmarks
Optional environment:
* `GO`: set an alternative name for the Go compiler.
* `TIMEOUT_FLAGS`: set timeout flags for tests. The default value is
`--timeout=30s`.
* `VERBOSE`: verbosity level. `1` shows every command that is run and every
Go package that is processed. `2` also shows subcommands and environment.
The default value is `0`, don't be verbose.
### `go-build.sh`: Build the backend
Optional environment:
* `GOAMD64`: architectural level for [AMD64][amd64]. The default value is
`v1`.
* `GOARM`: ARM processor options for the Go compiler.
* `GOMIPS`: ARM processor options for the Go compiler.
* `GO`: set an alternative name for the Go compiler.
* `OUT`: output binary name.
* `PARALLELISM`: set the maximum number of concurrently run build commands
(that is, compiler, linker, etc.).
* `SOURCE_DATE_EPOCH`: the [standardized][repr] environment variable for the
Unix epoch time of the latest commit in the repository. If set, overrides
the default obtained from Git. Useful for reproducible builds.
* `VERBOSE`: verbosity level. `1` shows every command that is run and every
Go package that is processed. `2` also shows subcommands and environment.
The default value is `0`, don't be verbose.
* `VERSION`: release version. Will be set by `version.sh` if it is unset or
if it has the default `Makefile` value of `v0.0.0`.
Required environment:
* `CHANNEL`: release channel, see above.
[amd64]: https://github.com/golang/go/wiki/MinimumRequirements#amd64
[repr]: https://reproducible-builds.org/docs/source-date-epoch/
### `go-deps.sh`: Install backend dependencies
Optional environment:
* `GO`: set an alternative name for the Go compiler.
* `VERBOSE`: verbosity level. `1` shows every command that is run and every
Go package that is processed. `2` also shows subcommands and environment.
The default value is `0`, don't be verbose.
### `go-fuzz.sh`: Run backend fuzz tests
Optional environment:
* `GO`: set an alternative name for the Go compiler.
* `FUZZTIME_FLAGS`: set fuss flags for tests. The default value is
`--fuzztime=20s`.
* `TIMEOUT_FLAGS`: set timeout flags for tests. The default value is
`--timeout=30s`.
* `VERBOSE`: verbosity level. `1` shows every command that is run and every
Go package that is processed. `2` also shows subcommands and environment.
The default value is `0`, don't be verbose.
### `go-lint.sh`: Run backend static analyzers
Don't forget to run `make go-tools` once first!
Optional environment:
* `EXIT_ON_ERROR`: if set to `0`, don't exit the script after the first
encountered error. The default value is `1`.
* `GO`: set an alternative name for the Go compiler.
* `VERBOSE`: verbosity level. `1` shows every command that is run. `2` also
shows subcommands. The default value is `0`, don't be verbose.
### `go-test.sh`: Run backend tests
Optional environment:
* `GO`: set an alternative name for the Go compiler.
* `RACE`: set to `0` to not use the Go race detector. The default value is
`1`, use the race detector.
* `TIMEOUT_FLAGS`: set timeout flags for tests. The default value is
`--timeout=30s`.
* `VERBOSE`: verbosity level. `1` shows every command that is run and every
Go package that is processed. `2` also shows subcommands. The default
value is `0`, don't be verbose.
### `go-tools.sh`: Install backend tooling
Installs the Go static analysis and other tools into `${PWD}/bin`. Either add
`${PWD}/bin` to your `$PATH` before all other entries, or use the commands
directly, or use the commands through `make` (for example, `make go-lint`).
Optional environment:
* `GO`: set an alternative name for the Go compiler.
### `version.sh`: Generate And Print The Current Version
Required environment:
* `CHANNEL`: release channel, see above.
## `snap/`: Snapcraft scripts
### `build.sh`
Builds the Snapcraft packages from the binaries created by `download.sh`.
### `download.sh`
Downloads the binaries to pack them into Snapcraft packages.
Required environment:
* `CHANNEL`: release channel, see above.
### `upload.sh`
Uploads the Snapcraft packages created by `build.sh`.
Required environment:
* `SNAPCRAFT_CHANNEL`: Snapcraft release channel: `edge`, `beta`, or
`candidate`.
* `SNAPCRAFT_STORE_CREDENTIALS`: Credentials for Snapcraft store.
Optional environment:
* `SNAPCRAFT_CMD`: Overrides the Snapcraft command. Default: `snapcraft`.
## `translations/`: Twosky Integration Script
### Usage
* `go run ./scripts/translations help`: print usage.
* `go run ./scripts/translations download [-n <count>]`: download and save
all translations. `n` is optional flag where count is a number of
concurrent downloads.
* `go run ./scripts/translations upload`: upload the base `en` locale.
* `go run ./scripts/translations summary`: show the current locales summary.
* `go run ./scripts/translations unused`: show the list of unused strings.
* `go run ./scripts/translations auto-add`: add locales with additions to the
git and restore locales with deletions.
After the download you'll find the output locales in the `client/src/__locales/`
directory.
Optional environment:
* `DOWNLOAD_LANGUAGES`: set a list of specific languages to `download`. For
example `ar be bg`. If it set to `blocker` then script will download only
those languages, which need to be fully translated (`de en es fr it ja ko
pt-br pt-pt ru zh-cn zh-tw`).
* `UPLOAD_LANGUAGE`: set an alternative language for `upload`.
* `TWOSKY_URI`: set an alternative URL for `download` or `upload`.
* `TWOSKY_PROJECT_ID`: set an alternative project ID for `download` or
`upload`.
## `companiesdb/`: Whotracks.me Database Converter
A simple script that downloads and updates the companies DB in the `client`
code from [the repo][companiesrepo].
### Usage
```sh
sh ./scripts/companiesdb/download.sh
```
[companiesrepo]: https://github.com/AdguardTeam/companiesdb
## `blocked-services/`: Blocked Services Updater
A simple script that downloads and updates the blocked services index from
AdGuard's [Hostlists Registry][reg].
Optional environment:
* `URL`: the URL of the index file. By default it's
`https://adguardteam.github.io/HostlistsRegistry/assets/services.json`.
### Usage
```sh
go run ./scripts/blocked-services/main.go
```
[reg]: https://github.com/AdguardTeam/HostlistsRegistry
## `vetted-filters/`: Vetted Filters Updater
Similar to the one above, a script that downloads and updates the vetted
filtering list data from AdGuard's [Hostlists Registry][reg].
Optional environment:
* `URL`: the URL of the index file. By default it's
`https://adguardteam.github.io/HostlistsRegistry/assets/filters.json`.
### Usage
```sh
go run ./scripts/vetted-filters/main.go
```