Localize sfx in Pokey's house + a few text changes
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parent
391182811f
commit
71dcdfadf2
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@ -789,11 +789,6 @@ lsl r0,r1,4
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nop
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nop
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nop
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nop
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//---------------------------------------------------------
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// Carpainter's timing fix
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//---------------------------------------------------------
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.org 0x802A75F :: db 0x30 //Add 8 extra frames before the game can start reading again.
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//---------------------------------------------------------
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//---------------------------------------------------------
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// Fix windows printing too many tiles due to not going off of pixels, but off of characters
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// Fix windows printing too many tiles due to not going off of pixels, but off of characters
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//---------------------------------------------------------
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//---------------------------------------------------------
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@ -983,6 +978,16 @@ nop
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//.org 0x80BD9F6 :: mov r2,#0x16 //Jeff
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//.org 0x80BD9F6 :: mov r2,#0x16 //Jeff
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//.org 0x80BDA02 :: mov r2,#0x1B //Poo
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//.org 0x80BDA02 :: mov r2,#0x1B //Poo
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//---------------------------------------------------------
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// Movement code hacks
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//---------------------------------------------------------
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// Censor the spanking sound in Pokey's house
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.org 0x8027BCB :: db 70 // Add 30 extra frames before the sound plays
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.org 0x8027BD1 :: dh 84 // Replace sound effect
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// Carpainter's timing fix
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.org 0x802A75F :: db 0x30 //Add 8 extra frames before the game can start reading again.
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//==============================================================================
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//==============================================================================
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// Data files
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// Data files
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@ -238,14 +238,14 @@
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"OffsetLocation": 11644956,
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"OffsetLocation": 11644956,
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"OldPointer": 11642833,
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"OldPointer": 11642833,
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"Old": "デスビーム[00 FF]",
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"Old": "デスビーム[00 FF]",
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"New": "Baddest beam[00 FF]"
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"New": "Death ray[00 FF]"
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},
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},
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{
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{
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"Index": 34,
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"Index": 34,
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"OffsetLocation": 11644960,
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"OffsetLocation": 11644960,
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"OldPointer": 11642840,
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"OldPointer": 11642840,
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"Old": "さいあくビーム[00 FF]",
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"Old": "さいあくビーム[00 FF]",
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"New": "Death ray[00 FF]"
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"New": "Baddest beam[00 FF]"
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},
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},
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{
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{
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"Index": 35,
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"Index": 35,
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@ -686,7 +686,7 @@
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"OffsetLocation": 11645212,
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"OffsetLocation": 11645212,
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"OldPointer": 11643425,
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"OldPointer": 11643425,
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"Old": "うみたてたまご[00 FF]",
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"Old": "うみたてたまご[00 FF]",
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"New": "Fresh egg[00 FF]"
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"New": "Fresh Egg[00 FF]"
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},
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},
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{
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{
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"Index": 98,
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"Index": 98,
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@ -721,7 +721,7 @@
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"OffsetLocation": 11645232,
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"OffsetLocation": 11645232,
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"OldPointer": 11643472,
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"OldPointer": 11643472,
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"Old": "アーモンドもなか[00 FF]",
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"Old": "アーモンドもなか[00 FF]",
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"New": "Peanut cheese bar[00 FF]"
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"New": "Peanut cheese`bar[00 FF]"
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},
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},
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{
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{
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"Index": 103,
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"Index": 103,
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@ -931,7 +931,7 @@
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"OffsetLocation": 11645352,
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"OffsetLocation": 11645352,
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"OldPointer": 11643731,
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"OldPointer": 11643731,
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"Old": "チョコチップ[00 FF]",
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"Old": "チョコチップ[00 FF]",
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"New": "Tin of cocoa[00 FF]"
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"New": "Tin of Cocoa[00 FF]"
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},
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},
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{
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{
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"Index": 133,
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"Index": 133,
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@ -1309,7 +1309,7 @@
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"OffsetLocation": 11645568,
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"OffsetLocation": 11645568,
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"OldPointer": 11644222,
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"OldPointer": 11644222,
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"Old": "はえみつ[00 FF]",
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"Old": "はえみつ[00 FF]",
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"New": "Jar of fly honey[00 FF]"
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"New": "Jar of Fly Honey[00 FF]"
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},
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},
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{
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{
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"Index": 187,
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"Index": 187,
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@ -1400,7 +1400,7 @@
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"OffsetLocation": 11645620,
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"OffsetLocation": 11645620,
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"OldPointer": 11644332,
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"OldPointer": 11644332,
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"Old": "ペテネラのくつした[00 FF]",
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"Old": "ペテネラのくつした[00 FF]",
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"New": "Pair of dirty socks[00 FF]"
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"New": "Pair`of dirty socks[00 FF]"
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},
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},
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{
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{
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"Index": 200,
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"Index": 200,
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@ -1435,7 +1435,7 @@
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"OffsetLocation": 11645640,
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"OffsetLocation": 11645640,
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"OldPointer": 11644375,
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"OldPointer": 11644375,
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"Old": "ペンシルロケット20[00 FF]",
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"Old": "ペンシルロケット20[00 FF]",
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"New": "Multi bottle rocket[00 FF]"
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"New": "Multi`bottle rocket[00 FF]"
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},
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},
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{
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{
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"Index": 205,
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"Index": 205,
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@ -2585,8 +2585,8 @@
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^L2728^@Just imagine... when we wake[01 FF] up tomorrow morning...[02 FF]@Ugh! *shiver* It'll be really[01 FF] gross.[1D FF][00 FF]
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^L2728^@Just imagine... when we wake[01 FF] up tomorrow morning...[02 FF]@Ugh! *shiver* It'll be really[01 FF] gross.[1D FF][00 FF]
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^L2729^@We should try Zombie Paper or[01 FF] some kind of trap.[1B FF 14 00] We have to[01 FF] do something![1D FF][00 FF]
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^L2729^@We should try Zombie Paper or[01 FF] some kind of trap.[1B FF 14 00] We have to[01 FF] do something![1D FF][00 FF]
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^L2730^@It became really quite peaceful[01 FF] compared to before.[1D FF][00 FF]
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^L2730^@It became really quite peaceful[01 FF] compared to before.[1D FF][00 FF]
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^L2731^@Hey! Stupid zombies![1B FF 14 00] Come[01 FF] out, come out wherever you[01 FF] are![02 FF]@The suspense is killing me...[00 FF]
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^L2731^@Hey! Stupid zombies![1B FF 14 00] Come[01 FF] out, come out wherever you[01 FF] are![02 FF]@The suspense is killing me...[1D FF][00 FF]
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^L2732^@Maybe a good idea would be[01 FF] to try to get all the zombies[01 FF] into a single spot.[1D FF][00 FF]
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^L2732^@Maybe a good idea would be to[01 FF] try to get all the zombies into a[01 FF] single spot.[1D FF][00 FF]
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^L2733^@Actually, I'm kind of glad I got[01 FF] to see real zombies.[1D FF][00 FF]
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^L2733^@Actually, I'm kind of glad I got[01 FF] to see real zombies.[1D FF][00 FF]
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^L2734^@Now you can go through the[01 FF] tunnel anytime you want![1D FF][00 FF]
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^L2734^@Now you can go through the[01 FF] tunnel anytime you want![1D FF][00 FF]
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^L2735^@Here, zombie, zombie, zombie...[01 FF] I have a nice bone for you...[1D FF][00 FF]
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^L2735^@Here, zombie, zombie, zombie...[01 FF] I have a nice bone for you...[1D FF][00 FF]
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@ -3231,8 +3231,8 @@
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^L3547^[86 FF _L3549_][00 FF]
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^L3547^[86 FF _L3549_][00 FF]
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^L3548^@If you are not feeling well, you[01 FF] should not ride a bicycle.[1D FF][00 FF]
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^L3548^@If you are not feeling well, you[01 FF] should not ride a bicycle.[1D FF][00 FF]
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^L3549^@There is only one seat,[1B FF 0F 00] so you[01 FF] can't ride the bike now.[1D FF][00 FF]
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^L3549^@There is only one seat,[1B FF 0F 00] so you[01 FF] can't ride the bike now.[1D FF][00 FF]
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^L3550^@[9F FF][C1 FF][87 FF] used [90 FF 00][1A FF 02 00]![02 FF]@Now, [86 FF _userpersonal_] can figure out the length of[01 FF] things easily.[02 FF][00 FF]
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^L3550^@[9F FF][C1 FF][87 FF] used [90 FF 00][1A FF 02 00]![02 FF]@Now, [86 FF _userpersonal_] can figure out the[01 FF] length of things easily.[02 FF][00 FF]
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^L3551^@[9F FF][C1 FF][87 FF] used the [90 FF 00][1A FF 02 00]![02 FF]@Now, he can fairly easily figure out the[01 FF] angle of various things.[02 FF][00 FF]
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^L3551^@[9F FF][C1 FF][87 FF] used the [90 FF 00][1A FF 02 00]![02 FF]@Now, he can fairly easily figure[01 FF] out the angle of various things.[02 FF][00 FF]
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^L3552^@(The Exit Mouse cannot do its[01 FF] job[02 FF]@unless it is in a hole, cave, or[01 FF] some place with an exit!)[1D FF][00 FF]
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^L3552^@(The Exit Mouse cannot do its[01 FF] job[02 FF]@unless it is in a hole, cave, or[01 FF] some place with an exit!)[1D FF][00 FF]
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^L3553^@(At this point in time, the[01 FF] mouse is fast asleep.)[1D FF][00 FF]
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^L3553^@(At this point in time, the[01 FF] mouse is fast asleep.)[1D FF][00 FF]
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^L3554^@You shouldn't let the mouse go[01 FF] until the pizza has arrived.[1D FF][00 FF]
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^L3554^@You shouldn't let the mouse go[01 FF] until the pizza has arrived.[1D FF][00 FF]
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