new structure!!

This commit is contained in:
Shaffy 2022-10-27 19:25:38 +02:00
parent 453a15e7b0
commit d9d3f09823
1402 changed files with 13484 additions and 10374 deletions

13
.gitignore vendored
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@ -1,7 +1,16 @@
# Ignore GBA files for copyrights reasons
# GBA Rom
*.gba
# GBA save
*.sav
# Backup file, automatically created by HxD
*.bak
flipscfg.bin
# GBA Save State (?)
*.sgm
# Gameshark GBA Save
*.sps
# FLIPS Configuration
flipscfg.bin
# Compressed graphics, created as part of the compilation process
*.cdat
# Graphics dumped from ROM should go in this folder
Other (Unneeded) Files/dump

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@ -1,76 +0,0 @@
.gba
.open "ROM/rh-atlus.gba","ROM/rh-eng.gba", 0x08000000
_skipwarningscreen equ 0
_skiprhythmtest equ 0
_debug equ 0
_debugmenu equ 1
_nocashmessages equ 1
_luaconsolemessages equ 1
_spriteluaconsolemessages equ 1
.include Compile/ASM/relocate.asm
.include EN_SourceCode/Graphics/TitleScreen/TitleScreen.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/KarateMan1.asm
.include EN_SourceCode/Graphics/Mainmenu/mainmenu.asm
.include EN_SourceCode/Graphics/Tutorial/tutorial.asm
.include EN_SourceCode/Graphics/EmailSelectScreen/email.asm
.include EN_SourceCode/Graphics/MusicSelect/musictest.asm
.include EN_SourceCode/Graphics/Drums/drums.asm
.include EN_SourceCode/Graphics/Options/options.asm
.include EN_SourceCode/Graphics/ToysMenu/toymenu.asm
.include EN_SourceCode/Graphics/EndlessMenu/endless.asm
.include EN_SourceCode/Graphics/Drums/drums.asm
.include EN_SourceCode/Graphics/RhythemGameSelect/gameselect.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Results_Screen/Results.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Spaceball/spaceball1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Rhythm_Tweezers/Veggie1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/Marcher1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/MiscGraphics/miscgraphics.asm
.include EN_SourceCode/Graphics/Rhythm_Games/The_Clappy_Trio/clappy1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_1/mix1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Sneaky_Spirits/spirit1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Samurai_Slice/samurai.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/cheese.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Sick_Beats/SickBeats.asm
.include EN_SourceCode/Graphics/Rhythm_Games/TheBon_Odori/odori1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_2/mix2.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Death_Waltz/wizard.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Showtime/showtime.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/bunny.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Tram_Pauline/tram.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Space_Dance/space1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_3/remix3.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/quiz.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/night1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Power_Calligraphy/calig.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Polyrhythm/built1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/rapmen.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_4/remix4.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/hop1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/ninja1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Toss_Boys/toss1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Fireworks/fworks.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Tap_Trial/tap1.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_5/remix5.asm
.include EN_SourceCode/Graphics/Rhythm_Games/The_Snappy_Trio/clappy2.asm
.include EN_SourceCode/Graphics/Rhythm_Games/TheBon_Dance/bon2.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Cosmic_Dance/cosmo2.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Rap_Women/rapwom.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Turbo_Tap_Trial/tap2.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_6/remix6.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/ninja2.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/march2.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_7/remix7.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Toss_Boys_2/toss2.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_8/remix8.asm
.include EN_SourceCode/Graphics/ToysMenu/Toys/toys.asm
.include EN_SourceCode/Graphics/EndlessMenu/games/games.asm
.include EN_SourceCode/Graphics/Warning_Screen/warningscreen.asm
.include Compile/ASM/asm_relocate.asm
.include Compile/ASM/asm.asm
.close
;eof

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@ -1,58 +0,0 @@
.org 0x08D34940
.include EN_SourceCode/Graphics/TitleScreen/TitleScreen_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/KarateMan1_relocate.asm
.include EN_SourceCode/Graphics/MainMenu/mainmenu_relocate.asm
.include EN_SourceCode/Graphics/Tutorial/tutorial_relocate.asm
.include EN_SourceCode/Graphics/EmailSelectScreen/email_relocate.asm
.include EN_SourceCode/Graphics/MusicSelect/musictest_relocate.asm
.include EN_SourceCode/Graphics/ToysMenu/toymenu_relocate.asm
.include EN_SourceCode/Graphics/Drums/drums_relocate.asm
.include EN_SourceCode/Graphics/Options/options_relocate.asm
.include EN_SourceCode/Graphics/EndlessMenu/endless_relocate.asm
.include EN_SourceCode/Graphics/RhythemGameSelect/gameselect_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Results_Screen/Results_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Spaceball/spaceball1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Rhythm_Tweezers/Veggie1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/Marcher1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/The_Clappy_Trio/clappy1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_1/mix1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/MiscGraphics/miscgraphics_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Sneaky_Spirits/spirit1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Samurai_Slice/samurai_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/cheese_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Sick_Beats/SickBeats_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/TheBon_Odori/odori1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_2/mix2_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Death_Waltz/wizard_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Showtime/showtime_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/bunny_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Tram_Pauline/tram_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Space_Dance/space1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_3/remix3_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/quiz_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/night1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Power_Calligraphy/calig_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Polyrhythm/built1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/rapmen_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_4/remix4_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/hop1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/ninja1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Toss_Boys/toss1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Fireworks/fworks_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Tap_Trial/tap1_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_5/remix5_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/The_Snappy_Trio/clappy2_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/TheBon_Dance/bon2_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Cosmic_Dance/cosmo2_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Rap_Women/rapwom_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Turbo_Tap_Trial/tap2_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_6/remix6_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/ninja2_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/march2_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_7/remix7_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Toss_Boys_2/toss2_relocate.asm
.include EN_SourceCode/Graphics/Rhythm_Games/Remix_8/remix8_relocate.asm
.include EN_SourceCode/Graphics/ToysMenu/Toys/toys_relocate.asm
.include EN_SourceCode/Graphics/EndlessMenu/games/games_relocate.asm
.include EN_SourceCode/Graphics/Warning_Screen/warningscreen_relocate.asm
;eof

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.align 4
cc6914_drums_menu1:
.import EN_SourceCode/Graphics/Drums/cc6914_drums_menu1.cdat
.align 4
c4efe4_drums_game4:
.import EN_SourceCode/Graphics/Drums/c4efe4_drums_game4.cdat
.align 4
c4fc44_drums_game1:
.import EN_SourceCode/Graphics/Drums/c4fc44_drums_game1.cdat
.align 4
cc6ccc_drums_menu1_dat:
.import EN_SourceCode/Graphics/Drums/cc6ccc_drums_map.dat
.align 4
cc6ccc_drums_menu1_rle:
.import EN_SourceCode/Graphics/Drums/cc6ccc_drums_map.rle
.align 4
cc6ccc_drums_menu1_rleend:
;eof

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.align 4
CC77A4_email_select_tiles:
.import EN_SourceCode/Graphics/EmailSelectScreen/CC77A4_email_select_tiles.cdat
;eof

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.align 4
cc3b7c_endless_tile2:
.import EN_SourceCode/Graphics/EndlessMenu/cc3b7c_endless_tile2.cdat
.align 4
cc4670_endless_tile1:
.import EN_SourceCode/Graphics/EndlessMenu/cc4670_endless_tile1.cdat
.align 4
cc4a00_endless_tilemap_data:
.import EN_SourceCode/Graphics/EndlessMenu/cc4a00_endless_tilemap.dat
.align 4
cc4a00_endless_tilemap_rle:
.import EN_SourceCode/Graphics/EndlessMenu/cc4a00_endless_tilemap.rle
cc4a00_endless_tilemap_rle_end:
//Mr Upbeat
.align 2
X90041C_assembly0:
.import EN_SourceCode/Graphics/EndlessMenu/90041C_assembly0.bin
;eof

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@ -1,7 +0,0 @@
.align 4
c702d0_upbeat_tile1:
.import EN_SourceCode/Graphics/EndlessMenu/games/c702d0_upbeat_tile1.cdat
.align 4
c34478_head_tile1:
.import EN_SourceCode/Graphics/EndlessMenu/games/c34478_head_tile1.cdat
;eof

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.align 4
CCB298_mainmenu_oam_tiles:
.import EN_SourceCode/Graphics/MainMenu/CCB298_mainmenu_oam_tiles.cdat
;unselected menu items
X90a2ce_menu_options_arrangement:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/90a2ce_menu_options_arrangement.bin
X90a122_menu_studio_arrangement:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/90a122_menu_studio_arrangement.bin
X909CD2_menu_rhythmgames_arrangement:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909CD2_menu_rhythmgames_arrangement.bin
X909E2A_menu_rhythmtest_arrangement:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909E2A_menu_rhythmtest_arrangement.bin
X909f46_menu_email_arrangement:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909f46_menu_email_arrangement.bin
;selected menu items
;Rhythm Games selected
X909B88_menu_rhythmgames_selected1_arrangement:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909B88_menu_rhythmgames_selected1_arrangement.bin
X909BF6_menu_rhythmgames_selected2_arrangement:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909BF6_menu_rhythmgames_selected2_arrangement.bin
X909C64_menu_rhythmgames_selected3_arrangement:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909C64_menu_rhythmgames_selected3_arrangement.bin
;Rhythm Test selected
X909D04_menu_rhythmtest_selected1:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909D04_menu_rhythmtest_selected1.bin
X909D66_menu_rhythmtest_selected2:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909D66_menu_rhythmtest_selected2.bin
X909DC8_menu_rhythmtest_selected3:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909DC8_menu_rhythmtest_selected3.bin
;Email Selected
X909E68_menu_email_selected1:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909E68_menu_email_selected1.bin
X909EB2_menu_email_selected2:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909EB2_menu_email_selected2.bin
X909EFC_menu_email_selected3:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909EFC_menu_email_selected3.bin
;Studio Selected
X909F6C_menu_studio_selected1:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/909F6C_menu_studio_selected1.bin
X90A016_menu_studio_selected2:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/90A016_menu_studio_selected2.bin
X90A0A8_menu_studio_selected3:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/90A0A8_menu_studio_selected3.bin
;Options Selected
X90A160_menu_options_selected1:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/90A160_menu_options_selected1.bin
X90A1DA_menu_options_selected2:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/90A1DA_menu_options_selected2.bin
X90A1DA_menu_options_selected3:
.import EN_SourceCode/Graphics/MainMenu/Arrangements/90A1DA_menu_options_selected3.bin
;eof

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.align 4
CD5D64_musicselect_tile:
.import EN_SourceCode/Graphics/MusicSelect/CD5D64_musicselect_tile.cdat
.align 4
cd5288_soundtest_tiles2:
.import EN_SourceCode/Graphics/MusicSelect/cd5288_soundtest_tiles2.cdat
.align 4
cd62ec_musicselect_map_data:
.import EN_SourceCode/Graphics/MusicSelect/CD62EC_musicselect_map.dat
.align 4
cd62ec_musicselect_map_rle:
.import EN_SourceCode/Graphics/MusicSelect/CD62EC_musicselect_map.rle
cd62ec_musicselect_map_rleend:
.align 4
CD6434_musicselect_warning_map_data:
.import EN_SourceCode/Graphics/MusicSelect/CD6434_musicselect_warning_map.dat
.align 4
CD6434_musicselect_warning_map_rle:
.import EN_SourceCode/Graphics/MusicSelect/CD6434_musicselect_warning_map.rle
CD6434_musicselect_warning_map_rleend:
;eof

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.org 0x08C76CA4
.dw c76ca4_options_tiles2 |0x80000000
;Stereo shadow
.org 0x088F5948
.import EN_SourceCode/Graphics/Options/8F5948_assembly0.bin
;Options header
.org 0x088F57C8
.import EN_SourceCode/Graphics/Options/8F57C8_assembly0.bin
;Stereo to mono
.org 0x088F584E
.import EN_SourceCode/Graphics/Options/8F584E_assembly0.bin
.org 0x088F5880
.import EN_SourceCode/Graphics/Options/8F5880_assembly1.bin
.org 0x088F58B2
.import EN_SourceCode/Graphics/Options/8F58B2_assembly2.bin
.org 0x088F58E4
.import EN_SourceCode/Graphics/Options/8F58E4_assembly3.bin
.org 0x088F5916
.import EN_SourceCode/Graphics/Options/8F5916_assembly4.bin
;data clear selected
.org 0x088F5A46
.import EN_SourceCode/Graphics/Options/8F5A46_assembly0.bin
;data clear not selected
.org 0x088F5A78
.import EN_SourceCode/Graphics/Options/8F5A78_assembly0.bin
;Mono to stereo
.org 0x088F595C
.import EN_SourceCode/Graphics/Options/8F595C_assembly0.bin
.org 0x088F5988
.import EN_SourceCode/Graphics/Options/8F5988_assembly1.bin
.org 0x088F59B4
.import EN_SourceCode/Graphics/Options/8F59B4_assembly2.bin
.org 0x088F59E0
.import EN_SourceCode/Graphics/Options/8F59E0_assembly3.bin
.org 0x088F5A0C
.import EN_SourceCode/Graphics/Options/8F5A0C_assembly4.bin
;Mono Shadow
.org 0x088F5A38
.import EN_SourceCode/Graphics/Options/8F5A38_assembly0.bin
;eof

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@ -1,4 +0,0 @@
.align 4
c76ca4_options_tiles2:
.import EN_SourceCode/Graphics/Options/c76ca4_options_tiles2.cdat
;eof

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.org 0x08CC9148
.dw CC9148_rhythemgameselect_oams_tiles |0x80000000
.org 0x08CC9854
.dw CC9854_rhythemgamesselect_bg1_tiles |0x80000000
;Stage1
.org 0x08901F04
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage1/901F04_assembly0.bin
.org 0x08901F30
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage1/901F30_assembly1.bin
.org 0x08901F68
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage1/901F68_assembly2.bin
.org 0x08901FA0
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage1/901FA0_assembly3.bin
;Stage2
.org 0x08901FC6
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage2/901FC6_assembly0.bin
.org 0x08901FF2
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage2/901ff2_assembly1.bin
.org 0x0890202a
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage2/90202a_assembly2.bin
.org 0x08902062
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage2/902062_assembly3.bin
;Stage3
.org 0x08902088
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage3/902088_assembly0.bin
.org 0x089020B4
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage3/9020B4_assembly1.bin
.org 0x089020EC
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage3/9020EC_assembly2.bin
.org 0x08902124
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage3/902124_assembly3.bin
;Stage4
.org 0x0890214a
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage4/90214a_assembly0.bin
.org 0x08902176
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage4/902176_assembly1.bin
.org 0x089021AE
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage4/9021ae_assembly2.bin
.org 0x089021E6
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage4/9021e6_assembly3.bin
;Stage5
.org 0x0890220c
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage5/90220c_assembly0.bin
.org 0x08902238
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage5/902238_assembly1.bin
.org 0x08902270
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage5/902270_assembly2.bin
.org 0x089022a8
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/stage5/9022a8_assembly3.bin
;RivalRevival OAMs
.org 0x08902360
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/revivalrevenge/902360_assembly0.bin
.org 0x08902380
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/revivalrevenge/902380_assembly1.bin
.org 0x089023ac
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/revivalrevenge/9023ac_assembly2.bin
.org 0x089023d8
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/revivalrevenge/9023d8_assembly3.bin
;Expert OAMs
.org 0x089023f2
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/expert/9023f2_assembly0.bin
.org 0x08902412
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/expert/902412_assembly1.bin
.org 0x0890243e
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/expert/90243e_assembly2.bin
.org 0x0890246a
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/expert/90246a_assembly3.bin
;Master OAMs
.org 0x08902484
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/master/902484_assembly0.bin
.org 0x089024aa
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/master/9024aa_assembly1.bin
.org 0x089024dc
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/master/9024dc_assembly2.bin
.org 0x0890250e
.import EN_SourceCode/Graphics/RhythemGameSelect/arrangement/master/90250e_assembly3.bin
;Perfect Flowers
.org 0x08902600
.import EN_SourceCode/Graphics/RhythemGameSelect/902600_assembly0.bin
.org 0x08902656
.import EN_SourceCode/Graphics/RhythemGameSelect/902656_assembly1.bin
.org 0x089026AC
.import EN_SourceCode/Graphics/RhythemGameSelect/9026AC_assembly2.bin
;Medal Count
.org 0x089028F4
.import EN_SourceCode/Graphics/RhythemGameSelect/9028F4_assembly0.bin
.org 0x089028FC
.import EN_SourceCode/Graphics/RhythemGameSelect/9028FC_assembly1.bin
.org 0x08902904
.import EN_SourceCode/Graphics/RhythemGameSelect/902904_assembly2.bin
.org 0x0890290C
.import EN_SourceCode/Graphics/RhythemGameSelect/90290C_assembly3.bin
.org 0x08902914
.import EN_SourceCode/Graphics/RhythemGameSelect/902914_assembly4.bin
.org 0x0890291C
.import EN_SourceCode/Graphics/RhythemGameSelect/90291C_assembly5.bin
.org 0x08902924
.import EN_SourceCode/Graphics/RhythemGameSelect/902924_assembly6.bin
.org 0x0890292C
.import EN_SourceCode/Graphics/RhythemGameSelect/90292C_assembly7.bin
.org 0x08902934
.import EN_SourceCode/Graphics/RhythemGameSelect/902934_assembly8.bin
.org 0x0890293C
.import EN_SourceCode/Graphics/RhythemGameSelect/90293C_assembly9.bin
.org 0x08901C20
.import EN_SourceCode/Graphics/RhythemGameSelect/901C20_assembly10.bin
;Medals
.org 0x08902944
.import EN_SourceCode/Graphics/RhythemGameSelect/902944_assembly0.bin
;Bonus column title
.org 0x089022CE
.import EN_SourceCode/Graphics/RhythemGameSelect/9022CE_assembly0.bin
.org 0x089022EE
.import EN_SourceCode/Graphics/RhythemGameSelect/9022EE_assembly1.bin
.org 0x0890231A
.import EN_SourceCode/Graphics/RhythemGameSelect/90231A_assembly2.bin
.org 0x08902346
.import EN_SourceCode/Graphics/RhythemGameSelect/902346_assembly3.bin
;eof

View File

@ -1,7 +0,0 @@
.align 4
CC9148_rhythemgameselect_oams_tiles:
.import EN_SourceCode/Graphics/RhythemGameSelect/CC9148_rhythemgameselect_oams_tiles.cdat
.align 4
CC9854_rhythemgamesselect_bg1_tiles:
.import EN_SourceCode/Graphics/RhythemGameSelect/CC9854_rhythemgamesselect_bg1_tiles.cdat
;eof

View File

@ -1,22 +0,0 @@
.org 0x08BEE430
.dw bee430_hop1_intro2 |0x80000000
;title
.org 0x088AE484
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AE484_assembly0.bin
.org 0x088AF31E
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AF31E_assembly1.bin
.org 0x088AF338
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AF338_assembly2.bin
.org 0x088AF352
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AF352_assembly3.bin
.org 0x088AF372
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AF372_assembly4.bin
.org 0x088AF3AA
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AF3AA_assembly5.bin
.org 0x088AF3F4
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AF3F4_assembly6.bin
.org 0x088AF43E
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AF43E_assembly7.bin
.org 0x088AF488
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/8AF488_assembly8.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
bee430_hop1_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Bouncy_Road/bee430_hop1_intro2.cdat
;eof

View File

@ -1,18 +0,0 @@
.org 0x08C1F214
.dw c1F214_bunny_intro2 |0x80000000
;title
.org 0x088B340C
.import EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/8B340C_assembly0.bin
.org 0x088B340C
.import EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/8B340C_assembly1.bin
.org 0x088B3540
.import EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/8B3540_assembly2.bin
.org 0x088B3548
.import EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/8B3548_assembly3.bin
.org 0x088B3556
.import EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/8B3556_assembly4.bin
.org 0x088B356A
.import EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/8B356A_assembly5.bin
.org 0x088B3584
.import EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/8B3584_assembly6.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
c1F214_bunny_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Bunny_Hop/c1F214_bunny_intro2.cdat
;eof

View File

@ -1,30 +0,0 @@
.org 0x08C21F88
.dw C21F88_cheese_intro2 |0x80000000
.org 0x08C86e74
.dw c86e74_cheese_tile2 |0x80000000
;Title
.org 0x088B3C76
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3C76_assembly0.bin
.org 0x088B3D00
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3D00_assembly1.bin
.org 0x088B3CE6
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3CE6_assembly2.bin
.org 0x088B3CCC
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3CCC_assembly3.bin
.org 0x088B3CB2
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3CB2_assembly4.bin
.org 0x088B3C98
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3C98_assembly5.bin
.org 0x088B3C7E
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3C7E_assembly6.bin
.org 0x088B3C98
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3C98_assembly7.bin
.org 0x088B3CB2
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3CB2_assembly8.bin
.org 0x088B3CCC
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3CCC_assembly9.bin
.org 0x088B3CE6
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3CE6_assembly10.bin
.org 0x088B3D00
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/8B3D00_assembly11.bin
;eof

View File

@ -1,7 +0,0 @@
.align 4
C21F88_cheese_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/c21f88_cheese_intro2.cdat
.align 4
c86e74_cheese_tile2:
.import EN_SourceCode/Graphics/Rhythm_Games/Cheese_Heist/c86e74_cheese_tile2.cdat
;eof

View File

@ -1,8 +0,0 @@
.align 4
beaf78_cosmo2_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Cosmic_Dance/beaf78_cosmo2_intro2.cdat
;title
.align 2
X8ADB60_assembly0:
.import EN_SourceCode/Graphics/Rhythm_Games/Cosmic_Dance/D61176_assembly0.bin
;eof

View File

@ -1,10 +0,0 @@
.org 0x08C33640
.dw c33640_wizard_intro2 |0x80000000
;title
.org 0x088B8DDC
.import EN_SourceCode/Graphics/Rhythm_Games/Death_Waltz/8B8DDC_assembly0.bin
.org 0x088B8E02
.import EN_SourceCode/Graphics/Rhythm_Games/Death_Waltz/8B8E02_assembly1.bin
.org 0x088B8E28
.import EN_SourceCode/Graphics/Rhythm_Games/Death_Waltz/8B8E28_assembly2.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
c33640_wizard_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Death_Waltz/c33640_wizard_intro2.cdat
;eof

View File

@ -1,10 +0,0 @@
.org 0x08BEF660
.dw bef660_fworks_intro2 |0x80000000
;title
.org 0x088AF7AC
.import EN_SourceCode/Graphics/Rhythm_Games/Fireworks/8AF7AC_assembly0.bin
.org 0x088AF7DC
.dw X8AF7B4_assembly1
.org 0x088AF7A4
.import EN_SourceCode/Graphics/Rhythm_Games/Fireworks/8AF7A4_assembly2.bin
;eof

View File

@ -1,8 +0,0 @@
.align 4
bef660_fworks_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Fireworks/bef660_fworks_intro2.cdat
;title
.align 2
X8AF7B4_assembly1:
.import EN_SourceCode/Graphics/Rhythm_Games/Fireworks/8AF7B4_assembly1.bin
;eof

View File

@ -1,49 +0,0 @@
.align 4
BE0480_karateman1_oam_tiles:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/BE0480_karateman1_oam_tiles.cdat
.align 4
BE9F5C_karateman1_oam_tiles:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Intro/BE9F5C_karateman1_oam_tiles.cdat
.align 4
BEA934_karateman1_bg_tiles:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Intro/BEA934_karateman1_bg_tiles.cdat
//Flow graphic
.align 2
X8AC9B4_assembly0:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8AC9B4_assembly0.bin
.align 2
X8AC9DA_assembly1:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8AC9DA_assembly1.bin
.align 2
X8ACA00_assembly2:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8ACA00_assembly2.bin
.align 2
X8ACA26_assembly3:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8ACA26_assembly3.bin
.align 2
X8ACA4C_assembly4:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8ACA4C_assembly4.bin
.align 2
X8ACA72_assembly5:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8ACA72_assembly5.bin
//Pop up text
.align 2
X8ACB76_assembly0:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8ACB76_assembly0.bin
.align 2
X8ACB84_assembly1:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8ACB84_assembly1.bin
.align 2
X8ACB98_assembly2:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8ACB98_assembly2.bin
.align 2
X8ACB62_assembly3:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Game/8ACB62_assembly3.bin
;Intro Stuff
.align 2
X8AD974_assembly2:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Intro/Text/8AD974_assembly2.bin
.align 2
X8AD99A_assembly3:
.import EN_SourceCode/Graphics/Rhythm_Games/Karate_Man/Intro/Text/8AD99A_assembly3.bin
;eof

View File

@ -1,26 +0,0 @@
.align 4
bfa204_marcher1_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/bfa204_marcher1_intro2.cdat
.align 4
c6c658_marcher1_tile2:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/c6c658_marcher1_tile2.cdat
;titlescreen
.align 2
X8B081C_assembly2:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/8B081C_assembly2.bin
.align 2
X8B083C_assembly3:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/8B083C_assembly3.bin
.align 2
X8B0874_assembly4:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/8B0874_assembly4.bin
.align 2
X8B08B8_assembly5:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/8B08B8_assembly5.bin
.align 2
X8B08FC_assembly6:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/8B08FC_assembly6.bin
.align 2
X8B094C_assembly7:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders/8B094C_assembly7.bin
;eof

View File

@ -1,20 +0,0 @@
.org 0x08BFC8F4
.dw bfc8f4_march2_intro2 |0x80000000
;title
.org 0x088B0A3C
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/8B0A3C_assembly0.bin
.org 0x088B0A44
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/8B0A44_assembly1.bin
.org 0x088B0A58
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/8B0A58_assembly2.bin
.org 0x088B0A78
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/8B0A78_assembly3.bin
.org 0x088B0AB0
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/8B0AB0_assembly4.bin
.org 0x088B0AF4
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/8B0AF4_assembly5.bin
.org 0x088B0B38
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/8B0B38_assembly6.bin
.org 0x088B0B88
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/8B0B88_assembly7.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
bfc8f4_march2_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Marching_Orders_2/bfc8f4_march2_intro2.cdat
;eof

View File

@ -1,15 +0,0 @@
.org 0x08CCCA5C
.dw ccca5c_miscgraphicsdat
.dw ccca5c_miscgraphicsrle
.dw ccca5c_miscgraphicsrle_end - ccca5c_miscgraphicsrle
//Fix Select to Skip
.org 0x0890A91E
.import EN_SourceCode/Graphics/Rhythm_Games/MiscGraphics/90A91E_assembly0.bin
.org 0x0890A92C
.import EN_SourceCode/Graphics/Rhythm_Games/MiscGraphics/90A92C_assembly1.bin
.org 0x0890A93A
.import EN_SourceCode/Graphics/Rhythm_Games/MiscGraphics/90A93A_assembly2.bin
.org 0x0890A948
.import EN_SourceCode/Graphics/Rhythm_Games/MiscGraphics/90A948_assembly3.bin
//Go for a perfect
;eof

View File

@ -1,8 +0,0 @@
.align 4
ccca5c_miscgraphicsrle:
.import EN_SourceCode/Graphics/Rhythm_Games/MiscGraphics/ccca5c_miscgraphics.rle
ccca5c_miscgraphicsrle_end:
.align 4
ccca5c_miscgraphicsdat:
.import EN_SourceCode/Graphics/Rhythm_Games/MiscGraphics/ccca5c_miscgraphics.dat
;eof

View File

@ -1,22 +0,0 @@
.org 0x08BEBA58
.dw beba58_night1_intro2 |0x80000000
;title
.org 0x088ADBF4
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8ADBF4_assembly0.bin
.org 0x088ADECE
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8ADECE_assembly1.bin
.org 0x088ADF00
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8ADF00_assembly2.bin
.org 0x088ADF32
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8ADF32_assembly3.bin
.org 0x088ADF64
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8ADF64_assembly4.bin
.org 0x088ADF96
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8ADF96_assembly5.bin
.org 0x088ADFC8
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8ADFC8_assembly6.bin
.org 0x088ADFFA
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8ADFFA_assembly7.bin
.org 0x088AE02C
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/8AE02C_assembly8.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
beba58_night1_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Night_Walk/beba58_night1_intro2.cdat
;eof

View File

@ -1,28 +0,0 @@
.org 0x08C22EE4
.dw c22ee4_ninja1_intro2 |0x80000000
.org 0x08CB28A4
.dw cb28a4_ninja1_results |0x80000000
;title
.org 0x088B4010
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B4010_assembly0.bin
.org 0x088B3FCC
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3FCC_assembly1.bin
.org 0x088B3F88
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3F88_assembly2.bin
.org 0x088B3F44
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3F44_assembly3.bin
.org 0x088B3F00
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3F00_assembly4.bin
.org 0x088B3EBC
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3EBC_assembly5.bin
.org 0x088B3F00
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3F00_assembly6.bin
.org 0x088B3F44
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3F44_assembly7.bin
.org 0x088B3F88
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3F88_assembly8.bin
.org 0x088B3FCC
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B3FCC_assembly9.bin
.org 0x088B4010
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/8B4010_assembly10.bin
;eof

View File

@ -1,7 +0,0 @@
.align 4
c22ee4_ninja1_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/c22ee4_ninja1_intro2.cdat
.align 4
cb28a4_ninja1_results:
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard/cb28a4_ninja1_results.cdat
;eof

View File

@ -1,26 +0,0 @@
.org 0x08C24200
.dw c24200_ninja2_intro2 |0x80000000
;title
.org 0x088B42E8
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B42E8_assembly0.bin
.org 0x088B42A4
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B42A4_assembly1.bin
.org 0x088B4260
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B4260_assembly2.bin
.org 0x088B421C
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B421C_assembly3.bin
.org 0x088B41D8
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B41D8_assembly4.bin
.org 0x088B4194
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B4194_assembly5.bin
.org 0x088B41D8
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B41D8_assembly6.bin
.org 0x088B421C
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B421C_assembly7.bin
.org 0x088B4260
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B4260_assembly8.bin
.org 0x088B42A4
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B42A4_assembly9.bin
.org 0x088B42E8
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/8B42E8_assembly10.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
c24200_ninja2_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Ninja_Bodyguard_2/c24200_ninja2_intro2.cdat
;eof

View File

@ -1,10 +0,0 @@
.align 4
c00010_built1_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Polyrhythm/c00010_built1_intro2.cdat
.align 4
c0212c_built1_intro1:
.import EN_SourceCode/Graphics/Rhythm_Games/Polyrhythm/c0212c_built1_intro1.cdat
.align 4
c781ac_built1_tile1:
.import EN_SourceCode/Graphics/Rhythm_Games/Polyrhythm/c781ac_built1_tile1.cdat
;eof

View File

@ -1,11 +0,0 @@
.align 4
bf8a30_calig_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Power_Calligraphy/bf8a30_calig_intro2.cdat
.align 4
c68d1c_calig_tile2:
.import EN_SourceCode/Graphics/Rhythm_Games/Power_Calligraphy/c68d1c_calig_tile2.cdat
;theend
.align 2
X8EE3C2_assembly0:
.import EN_SourceCode/Graphics/Rhythm_Games/Power_Calligraphy/8EE3C2_assembly0.bin
;eof

View File

@ -1,26 +0,0 @@
.org 0x08C02A34
.dw c02A34_quiz_intro2 |0x80000000
.org 0x08C7C8E0
.dw c7c8e0_quiz_tile2 |0x80000000
;title
.org 0x088B13C4
.dw X8B0ECC_assembly0
.org 0x088B0F6A
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B0F6A_assembly1.bin
.org 0x088B100E
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B100E_assembly2.bin
.org 0x088B10AC
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B10AC_assembly3.bin
.org 0x088B100E
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B100E_assembly4.bin
.org 0x088B0F6A
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B0F6A_assembly5.bin
.org 0x088B114A
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B114A_assembly6.bin
.org 0x088B11E8
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B11E8_assembly7.bin
.org 0x088B1286
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B1286_assembly8.bin
.org 0x088B1324
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B1324_assembly9.bin
;eof

View File

@ -1,11 +0,0 @@
.align 4
c02A34_quiz_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/c02A34_quiz_intro2.cdat
.align 4
c7c8e0_quiz_tile2:
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/c7c8e0_quiz_tile2.cdat
;title
.align 2
X8B0ECC_assembly0:
.import EN_SourceCode/Graphics/Rhythm_Games/Quiz_Show/8B0ECC_assembly0.bin
;eof

View File

@ -1,26 +0,0 @@
.org 0x08C1F4B4
.dw c1f4b4_rapmen_intro2 |0x80000000
.org 0x08C82710
.dw c82710_rapmen_tile2 |0x80000000
;title
.org 0x088B365C
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B365C_assembly0.bin
.org 0x088B3682
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B3682_assembly1.bin
.org 0x088B36A8
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B36A8_assembly2.bin
.org 0x088B36CE
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B36CE_assembly3.bin
.org 0x088B36F4
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B36F4_assembly4.bin
.org 0x088B371A
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B371A_assembly5.bin
.org 0x088B3740
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B3740_assembly6.bin
.org 0x088B3766
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B3766_assembly7.bin
.org 0x088B378C
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B378C_assembly8.bin
.org 0x088B37B2
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/8B37B2_assembly9.bin
;eof

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@ -1,7 +0,0 @@
.align 4
c1f4b4_rapmen_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/c1f4b4_rapmen_intro2.cdat
.align 4
c82710_rapmen_tile2:
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Men/c82710_rapmen_tile2.cdat
;eof

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@ -1,7 +0,0 @@
.align 4
c84ce4_rapwom_tile2:
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Women/c84ce4_rapwom_tile2.cdat
.align 4
c209cc_rapwom2_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Rap_Women/c209cc_rapwom2_intro2.cdat
;eof

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@ -1,23 +0,0 @@
.org 0x08C04FEC
.dw c04fec_mix1_intro |0x80000000
.org 0x088B17E0
.dw X8B14D0_assembly2
.org 0x088B149C
REMIX_assembly0:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_1/8B149C_assembly0.bin
.org 0x088B14A4
REMIX_assembly1:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_1/8B14A4_assembly1.bin
.org 0x088B1520
REMIX_assembly3:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_1/8B1520_assembly3.bin
.org 0x088B1594
REMIX_assembly4:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_1/8B1594_assembly4.bin
.org 0x088B162C
REMIX_assembly5:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_1/8B162C_assembly5.bin
.org 0x088B16EE
REMIX_assembly6:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_1/8B16EE_assembly6.bin
;eof

View File

@ -1,9 +0,0 @@
.align 4
c04fec_mix1_intro:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_1/c04fec_mix1_intro.cdat
.align 2
X8B14D0_assembly2:
REMIX_assembly2:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_1/8B14D0_assembly2.bin
;eof

View File

@ -1,18 +0,0 @@
.org 0x08C06F74
.dw c06f74_mix2_intro2 |0x80000000
;mix2 title
.org 0x088B1950
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_2/8B1950_assembly0.bin
.org 0x088B1958
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_2/8B1958_assembly1.bin
.org 0x088B1984
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_2/8B1984_assembly2.bin
.org 0x088B19DA
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_2/8B19DA_assembly3.bin
.org 0x088B1A4E
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_2/8B1A4E_assembly4.bin
.org 0x088B1AE6
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_2/8B1AE6_assembly5.bin
.org 0x088B1BA8
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_2/8B1BA8_assembly6.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
c06f74_mix2_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_2/c06f74_mix2_intro2.cdat
;eof

View File

@ -1,18 +0,0 @@
.org 0x08C092E0
.dw c092e0_remix3_intro2 |0x80000000
;title
.org 0x088B1D1C
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_3/8B1D1C_assembly0.bin
.org 0x088B1D24
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_3/8B1D24_assembly1.bin
.org 0x088B1D4A
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_3/8B1D4A_assembly2.bin
.org 0x088B1D9A
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_3/8B1D9A_assembly3.bin
.org 0x088B1E08
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_3/8B1E08_assembly4.bin
.org 0x088B1E9A
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_3/8B1E9A_assembly5.bin
.org 0x088B1F56
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_3/8B1F56_assembly6.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
c092e0_remix3_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_3/c092e0_remix3_intro2.cdat
;eof

View File

@ -1,18 +0,0 @@
.org 0x08C0B644
.dw c0b644_remix4_intro2 |0x80000000
;title
.org 0x088B20C4
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_4/8B20C4_assembly0.bin
.org 0x088B20CC
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_4/8B20CC_assembly1.bin
.org 0x088B20F2
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_4/8B20F2_assembly2.bin
.org 0x088B2142
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_4/8B2142_assembly3.bin
.org 0x088B21B0
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_4/8B21B0_assembly4.bin
.org 0x088B2242
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_4/8B2242_assembly5.bin
.org 0x088B22FE
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_4/8B22FE_assembly6.bin
;eof

View File

@ -1,4 +0,0 @@
.align 4
c0b644_remix4_intro2:
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_4/c0b644_remix4_intro2.cdat
;eof

View File

@ -1,18 +0,0 @@
.org 0x08C0E864
.dw c0e864_remix5_intro2 |0x80000000
;title
.org 0x088B24CC
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_5/8B24CC_assembly0.bin
.org 0x088B24D4
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_5/8B24D4_assembly1.bin
.org 0x088B24FA
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_5/8B24FA_assembly2.bin
.org 0x088B254A
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_5/8B254A_assembly3.bin
.org 0x088B25B8
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_5/8B25B8_assembly4.bin
.org 0x088B264A
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_5/8B264A_assembly5.bin
.org 0x088B2706
.import EN_SourceCode/Graphics/Rhythm_Games/Remix_5/8B2706_assembly6.bin
;eof

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