Tasmota/lib/libesp32/Berry/default/be_light_lib.c

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/********************************************************************
* Tasmota lib
*
* To use: `import tasmota`
*******************************************************************/
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#include "be_constobj.h"
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#ifdef USE_LIGHT
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extern int l_getlight(bvm *vm);
extern int l_setlight(bvm *vm);
extern int l_gamma8(bvm *vm);
extern int l_gamma10(bvm *vm);
extern int l_rev_gamma10(bvm *vm);
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#if !BE_USE_PRECOMPILED_OBJECT
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be_native_module_attr_table(light) {
be_native_module_function("get", l_getlight),
be_native_module_function("set", l_setlight),
be_native_module_function("gamma8", l_gamma8),
be_native_module_function("gamma10", l_gamma10),
be_native_module_function("reverse_gamma10", l_rev_gamma10),
};
be_define_native_module(light, NULL);
#else
/* @const_object_info_begin
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module light (scope: global) {
get, func(l_getlight)
set, func(l_setlight)
gamma8, func(l_gamma8)
gamma10, func(l_gamma10)
reverse_gamma10, func(l_rev_gamma10)
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}
@const_object_info_end */
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#include "../generate/be_fixed_light.h"
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#endif
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#endif // USE_LIGHT