Tasmota/lib/lib_audio/ESP8266Audio/examples/StreamOnHost/AudioOutputNullSlow.h

58 lines
1.7 KiB
C++

/*
AudioOutput
Base class of an audio output player
Copyright (C) 2017 Earle F. Philhower, III
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _AUDIOOUTPUTNULLSLOW_H
#define _AUDIOOUTPUTNULLSLOW_H
#include "AudioOutput.h"
class AudioOutputNullSlow : public AudioOutput
{
public:
AudioOutputNullSlow() { };
~AudioOutputNullSlow() {};
virtual bool begin() { samples = 0; startms = millis(); return true; }
virtual bool ConsumeSample(int16_t sample[2]) {
// return false (= output buffer full)
// sometimes to let the main loop running
constexpr int everylog2 = 10;
if ((++samples & ((1<<everylog2)-1)) == 0) {
if (hertz > 0) {
// simulate real time
delay(1000/(hertz >> everylog2));
}
return false;
}
return true;
}
virtual bool stop() { endms = millis(); return true; };
unsigned long GetMilliseconds() { return endms - startms; }
int GetSamples() { return samples; }
int GetFrequency() { return hertz; }
protected:
unsigned long startms;
unsigned long endms;
int samples;
};
#endif